HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassBillboardChain.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassBillboardChain.chs
--
module HGamer3D.Bindings.Ogre.ClassBillboardChain where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
{# import HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection #}
{# import HGamer3D.Bindings.Ogre.StructVec3 #}
{# import HGamer3D.Bindings.Ogre.StructSharedPtr #}
#include "ClassBillboardChain.h"
{- function ~BillboardChain -}
{#fun ogre_bbdc_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function setMaxChainElements -}
{#fun ogre_bbdc_setMaxChainElements as setMaxChainElements
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function getMaxChainElements -}
{#fun ogre_bbdc_getMaxChainElements as getMaxChainElements
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function setNumberOfChains -}
{#fun ogre_bbdc_setNumberOfChains as setNumberOfChains
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function getNumberOfChains -}
{#fun ogre_bbdc_getNumberOfChains as getNumberOfChains
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function setUseTextureCoords -}
{#fun ogre_bbdc_setUseTextureCoords as setUseTextureCoords
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getUseTextureCoords -}
{#fun ogre_bbdc_getUseTextureCoords as getUseTextureCoords
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setTextureCoordDirection -}
{#fun ogre_bbdc_setTextureCoordDirection as setTextureCoordDirection
{ withHG3DClass* `HG3DClass' ,
cIntFromEnum `EnumBillboardChainTexCoordDirection' } -> `()' #}
{- function getTextureCoordDirection -}
{#fun ogre_bbdc_getTextureCoordDirection as getTextureCoordDirection
{ withHG3DClass* `HG3DClass' ,
alloca- `EnumBillboardChainTexCoordDirection' peekEnumUtil*} -> `()' #}
{- function setOtherTextureCoordRange -}
{#fun ogre_bbdc_setOtherTextureCoordRange as setOtherTextureCoordRange
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setUseVertexColours -}
{#fun ogre_bbdc_setUseVertexColours as setUseVertexColours
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getUseVertexColours -}
{#fun ogre_bbdc_getUseVertexColours as getUseVertexColours
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setDynamic -}
{#fun ogre_bbdc_setDynamic as setDynamic
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getDynamic -}
{#fun ogre_bbdc_getDynamic as getDynamic
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function removeChainElement -}
{#fun ogre_bbdc_removeChainElement as removeChainElement
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function getNumChainElements -}
{#fun ogre_bbdc_getNumChainElements as getNumChainElements
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function clearChain -}
{#fun ogre_bbdc_clearChain as clearChain
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function clearAllChains -}
{#fun ogre_bbdc_clearAllChains as clearAllChains
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function setFaceCamera -}
{#fun ogre_bbdc_setFaceCamera as setFaceCamera
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' ,
withVec3* `Vec3' } -> `()' #}
{- function getMaterialName -}
{#fun ogre_bbdc_getMaterialName as getMaterialName
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function setMaterialName -}
{#fun ogre_bbdc_setMaterialName as setMaterialName
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
withCString* `String' } -> `()' #}
{- function getSquaredViewDepth -}
{#fun ogre_bbdc_getSquaredViewDepth as getSquaredViewDepth
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getBoundingRadius -}
{#fun ogre_bbdc_getBoundingRadius as getBoundingRadius
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getMaterial -}
{#fun ogre_bbdc_getMaterial as getMaterial
{ withHG3DClass* `HG3DClass' ,
alloca- `SharedPtr' peekSharedPtr*} -> `()' #}
{- function getMovableType -}
{#fun ogre_bbdc_getMovableType as getMovableType
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function preRender -}
{#fun ogre_bbdc_preRender as preRender
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}