HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassArchive.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassArchive.chs
--
module HGamer3D.Bindings.Ogre.ClassArchive where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
#include "ClassArchive.h"
{- function ~Archive -}
{#fun ogre_arch_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getName -}
{#fun ogre_arch_getName as getName
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function isCaseSensitive -}
{#fun ogre_arch_isCaseSensitive as isCaseSensitive
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function load -}
{#fun ogre_arch_load as load
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function unload -}
{#fun ogre_arch_unload as unload
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function isReadOnly -}
{#fun ogre_arch_isReadOnly as isReadOnly
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function remove -}
{#fun ogre_arch_remove as remove
{ withHG3DClass* `HG3DClass' ,
withCString* `String' } -> `()' #}
{- function exists -}
{#fun ogre_arch_exists as exists
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getType -}
{#fun ogre_arch_getType as getType
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}