HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassAnimationState.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassAnimationState.chs
--
module HGamer3D.Bindings.Ogre.ClassAnimationState where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
#include "ClassAnimationState.h"
{- function AnimationState -}
{#fun ogre_anms_construct as new
{ withCString* `String' ,
withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' ,
fromBool `Bool' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function ~AnimationState -}
{#fun ogre_anms_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getAnimationName -}
{#fun ogre_anms_getAnimationName as getAnimationName
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function getTimePosition -}
{#fun ogre_anms_getTimePosition as getTimePosition
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function setTimePosition -}
{#fun ogre_anms_setTimePosition as setTimePosition
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function getLength -}
{#fun ogre_anms_getLength as getLength
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function setLength -}
{#fun ogre_anms_setLength as setLength
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function getWeight -}
{#fun ogre_anms_getWeight as getWeight
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function setWeight -}
{#fun ogre_anms_setWeight as setWeight
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function addTime -}
{#fun ogre_anms_addTime as addTime
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function hasEnded -}
{#fun ogre_anms_hasEnded as hasEnded
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getEnabled -}
{#fun ogre_anms_getEnabled as getEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setEnabled -}
{#fun ogre_anms_setEnabled as setEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setLoop -}
{#fun ogre_anms_setLoop as setLoop
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getLoop -}
{#fun ogre_anms_getLoop as getLoop
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function copyStateFrom -}
{#fun ogre_anms_copyStateFrom as copyStateFrom
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' } -> `()' #}
{- function getParent -}
{#fun ogre_anms_getParent as getParent
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function createBlendMask -}
{#fun ogre_anms_createBlendMask as createBlendMask
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
realToFrac `Float' } -> `()' #}
{- function destroyBlendMask -}
{#fun ogre_anms_destroyBlendMask as destroyBlendMask
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function hasBlendMask -}
{#fun ogre_anms_hasBlendMask as hasBlendMask
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setBlendMaskEntry -}
{#fun ogre_anms_setBlendMaskEntry as setBlendMaskEntry
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
realToFrac `Float' } -> `()' #}
{- function getBlendMaskEntry -}
{#fun ogre_anms_getBlendMaskEntry as getBlendMaskEntry
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
alloca- `Float' peekFloatConv*} -> `()' #}