HGamer3D-Ogre-Binding-0.3.0: HGamer3D/Bindings/Ogre/ClassRenderable.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassRenderable.chs
--
module HGamer3D.Bindings.Ogre.ClassRenderable where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
{# import HGamer3D.Bindings.Ogre.StructSharedPtr #}
#include "ClassRenderable.h"
{- function ~Renderable -}
{#fun ogre_rndl_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getMaterial -}
{#fun ogre_rndl_getMaterial as getMaterial
{ withHG3DClass* `HG3DClass' ,
alloca- `SharedPtr' peekSharedPtr*} -> `()' #}
{- function preRender -}
{#fun ogre_rndl_preRender as preRender
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function postRender -}
{#fun ogre_rndl_postRender as postRender
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' } -> `()' #}
{- function getNumWorldTransforms -}
{#fun ogre_rndl_getNumWorldTransforms as getNumWorldTransforms
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function setUseIdentityProjection -}
{#fun ogre_rndl_setUseIdentityProjection as setUseIdentityProjection
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getUseIdentityProjection -}
{#fun ogre_rndl_getUseIdentityProjection as getUseIdentityProjection
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setUseIdentityView -}
{#fun ogre_rndl_setUseIdentityView as setUseIdentityView
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getUseIdentityView -}
{#fun ogre_rndl_getUseIdentityView as getUseIdentityView
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getSquaredViewDepth -}
{#fun ogre_rndl_getSquaredViewDepth as getSquaredViewDepth
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getCastsShadows -}
{#fun ogre_rndl_getCastsShadows as getCastsShadows
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function removeCustomParameter -}
{#fun ogre_rndl_removeCustomParameter as removeCustomParameter
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function hasCustomParameter -}
{#fun ogre_rndl_hasCustomParameter as hasCustomParameter
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setPolygonModeOverrideable -}
{#fun ogre_rndl_setPolygonModeOverrideable as setPolygonModeOverrideable
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getPolygonModeOverrideable -}
{#fun ogre_rndl_getPolygonModeOverrideable as getPolygonModeOverrideable
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}