HGamer3D-Ogre-Binding-0.3.0: HGamer3D/Bindings/Ogre/ClassMaterial.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassMaterial.chs
--
module HGamer3D.Bindings.Ogre.ClassMaterial where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
{# import HGamer3D.Bindings.Ogre.StructSharedPtr #}
{# import HGamer3D.Bindings.Ogre.StructColour #}
#include "ClassMaterial.h"
{- function ~Material -}
{#fun ogre_mtrl_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function isTransparent -}
{#fun ogre_mtrl_isTransparent as isTransparent
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setReceiveShadows -}
{#fun ogre_mtrl_setReceiveShadows as setReceiveShadows
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getReceiveShadows -}
{#fun ogre_mtrl_getReceiveShadows as getReceiveShadows
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setTransparencyCastsShadows -}
{#fun ogre_mtrl_setTransparencyCastsShadows as setTransparencyCastsShadows
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getTransparencyCastsShadows -}
{#fun ogre_mtrl_getTransparencyCastsShadows as getTransparencyCastsShadows
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getNumTechniques -}
{#fun ogre_mtrl_getNumTechniques as getNumTechniques
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function removeTechnique -}
{#fun ogre_mtrl_removeTechnique as removeTechnique
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function removeAllTechniques -}
{#fun ogre_mtrl_removeAllTechniques as removeAllTechniques
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getNumSupportedTechniques -}
{#fun ogre_mtrl_getNumSupportedTechniques as getNumSupportedTechniques
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function getUnsupportedTechniquesExplanation -}
{#fun ogre_mtrl_getUnsupportedTechniquesExplanation as getUnsupportedTechniquesExplanation
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function getNumLodLevels -}
{#fun ogre_mtrl_getNumLodLevels as getNumLodLevels
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function getNumLodLevels2 -}
{#fun ogre_mtrl_getNumLodLevels2 as getNumLodLevels2
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function clone -}
{#fun ogre_mtrl_clone as clone
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
fromBool `Bool' ,
withCString* `String' ,
alloca- `SharedPtr' peekSharedPtr*} -> `()' #}
{- function copyDetailsTo -}
{#fun ogre_mtrl_copyDetailsTo as copyDetailsTo
{ withHG3DClass* `HG3DClass' ,
alloca- `SharedPtr' peekSharedPtr*} -> `()' #}
{- function compile -}
{#fun ogre_mtrl_compile as compile
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setPointSize -}
{#fun ogre_mtrl_setPointSize as setPointSize
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setAmbient -}
{#fun ogre_mtrl_setAmbient as setAmbient
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setAmbient2 -}
{#fun ogre_mtrl_setAmbient2 as setAmbient2
{ withHG3DClass* `HG3DClass' ,
withColour* `Colour' } -> `()' #}
{- function setDiffuse -}
{#fun ogre_mtrl_setDiffuse as setDiffuse
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setDiffuse2 -}
{#fun ogre_mtrl_setDiffuse2 as setDiffuse2
{ withHG3DClass* `HG3DClass' ,
withColour* `Colour' } -> `()' #}
{- function setSpecular -}
{#fun ogre_mtrl_setSpecular as setSpecular
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setSpecular2 -}
{#fun ogre_mtrl_setSpecular2 as setSpecular2
{ withHG3DClass* `HG3DClass' ,
withColour* `Colour' } -> `()' #}
{- function setShininess -}
{#fun ogre_mtrl_setShininess as setShininess
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setSelfIllumination -}
{#fun ogre_mtrl_setSelfIllumination as setSelfIllumination
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setSelfIllumination2 -}
{#fun ogre_mtrl_setSelfIllumination2 as setSelfIllumination2
{ withHG3DClass* `HG3DClass' ,
withColour* `Colour' } -> `()' #}
{- function setDepthCheckEnabled -}
{#fun ogre_mtrl_setDepthCheckEnabled as setDepthCheckEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setDepthWriteEnabled -}
{#fun ogre_mtrl_setDepthWriteEnabled as setDepthWriteEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setColourWriteEnabled -}
{#fun ogre_mtrl_setColourWriteEnabled as setColourWriteEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setLightingEnabled -}
{#fun ogre_mtrl_setLightingEnabled as setLightingEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setDepthBias -}
{#fun ogre_mtrl_setDepthBias as setDepthBias
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' ,
realToFrac `Float' } -> `()' #}
{- function setTextureAnisotropy -}
{#fun ogre_mtrl_setTextureAnisotropy as setTextureAnisotropy
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function touch -}
{#fun ogre_mtrl_touch as touch
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getCompilationRequired -}
{#fun ogre_mtrl_getCompilationRequired as getCompilationRequired
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}