HGamer3D-Ogre-Binding-0.2.1: HGamer3D/Bindings/Ogre/StructDegrees.hs
-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!
{-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\StructDegrees.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2011-2013 Peter Althainz
--
-- The files are part of HGamer3D (www.hgamer3d.org)
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- StructDegrees.chs
--
module HGamer3D.Bindings.Ogre.StructDegrees where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import Data.Bits
import HGamer3D.Data.Angle
instance Storable Degrees where
alignment _ = alignment (undefined :: CDouble)
sizeOf _ = 4
{-# LINE 50 ".\\HGamer3D\\Bindings\\Ogre\\StructDegrees.chs" #-}
peek p = do
d <- (\ptr -> do {peekByteOff ptr 0 ::IO CFloat}) p
let de = Degrees (realToFrac d)
return de
poke p (Degrees d) = do
(\ptr val -> do {pokeByteOff ptr 0 (val::CFloat)}) p (realToFrac d)
type DegreesPtr = Ptr (Degrees)
{-# LINE 58 ".\\HGamer3D\\Bindings\\Ogre\\StructDegrees.chs" #-}
withDegrees :: Degrees -> (DegreesPtr -> IO b) -> IO b
withDegrees = with
peekDegrees :: DegreesPtr -> IO Degrees
peekDegrees = peek