HGamer3D-Ogre-Binding-0.2.1: HGamer3D/Bindings/Ogre/ClassLogManager.hs
-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!
{-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2011-2013 Peter Althainz
--
-- The files are part of HGamer3D (www.hgamer3d.org)
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassLogManager.chs
--
module HGamer3D.Bindings.Ogre.ClassLogManager where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
{-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
import HGamer3D.Bindings.Ogre.ClassPtr
{-# LINE 43 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
import HGamer3D.Bindings.Ogre.StructHG3DClass
{-# LINE 44 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
import HGamer3D.Bindings.Ogre.EnumLogMessageLevel
{-# LINE 45 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
import HGamer3D.Bindings.Ogre.EnumLoggingLevel
{-# LINE 46 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function ~LogManager -}
delete :: HG3DClass -> IO ()
delete a1 =
withHG3DClass a1 $ \a1' ->
delete'_ a1' >>= \res ->
return ()
{-# LINE 51 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function createLog -}
createLog :: HG3DClass -> String -> Bool -> Bool -> Bool -> IO (HG3DClass)
createLog a1 a2 a3 a4 a5 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
let {a3' = fromBool a3} in
let {a4' = fromBool a4} in
let {a5' = fromBool a5} in
alloca $ \a6' ->
createLog'_ a1' a2' a3' a4' a5' a6' >>= \res ->
peek a6'>>= \a6'' ->
return (a6'')
{-# LINE 60 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function getLog -}
getLog :: HG3DClass -> String -> IO (HG3DClass)
getLog a1 a2 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
alloca $ \a3' ->
getLog'_ a1' a2' a3' >>= \res ->
peek a3'>>= \a3'' ->
return (a3'')
{-# LINE 66 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function getDefaultLog -}
getDefaultLog :: HG3DClass -> IO (HG3DClass)
getDefaultLog a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
getDefaultLog'_ a1' a2' >>= \res ->
peek a2'>>= \a2'' ->
return (a2'')
{-# LINE 71 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function destroyLog -}
destroyLog :: HG3DClass -> String -> IO ()
destroyLog a1 a2 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
destroyLog'_ a1' a2' >>= \res ->
return ()
{-# LINE 76 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function destroyLog2 -}
destroyLog2 :: HG3DClass -> HG3DClass -> IO ()
destroyLog2 a1 a2 =
withHG3DClass a1 $ \a1' ->
withHG3DClass a2 $ \a2' ->
destroyLog2'_ a1' a2' >>= \res ->
return ()
{-# LINE 81 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function setDefaultLog -}
setDefaultLog :: HG3DClass -> HG3DClass -> IO (HG3DClass)
setDefaultLog a1 a2 =
withHG3DClass a1 $ \a1' ->
withHG3DClass a2 $ \a2' ->
alloca $ \a3' ->
setDefaultLog'_ a1' a2' a3' >>= \res ->
peek a3'>>= \a3'' ->
return (a3'')
{-# LINE 87 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function logMessage -}
logMessage :: HG3DClass -> String -> EnumLogMessageLevel -> Bool -> IO ()
logMessage a1 a2 a3 a4 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
let {a3' = cIntFromEnum a3} in
let {a4' = fromBool a4} in
logMessage'_ a1' a2' a3' a4' >>= \res ->
return ()
{-# LINE 94 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function logMessage2 -}
logMessage2 :: HG3DClass -> EnumLogMessageLevel -> String -> Bool -> IO ()
logMessage2 a1 a2 a3 a4 =
withHG3DClass a1 $ \a1' ->
let {a2' = cIntFromEnum a2} in
withCString a3 $ \a3' ->
let {a4' = fromBool a4} in
logMessage2'_ a1' a2' a3' a4' >>= \res ->
return ()
{-# LINE 101 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function setLogDetail -}
setLogDetail :: HG3DClass -> EnumLoggingLevel -> IO ()
setLogDetail a1 a2 =
withHG3DClass a1 $ \a1' ->
let {a2' = cIntFromEnum a2} in
setLogDetail'_ a1' a2' >>= \res ->
return ()
{-# LINE 106 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function getSingleton -}
getSingleton :: IO (HG3DClass)
getSingleton =
alloca $ \a1' ->
getSingleton'_ a1' >>= \res ->
peek a1'>>= \a1'' ->
return (a1'')
{-# LINE 110 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
{- function getSingletonPtr -}
getSingletonPtr :: IO (HG3DClass)
getSingletonPtr =
alloca $ \a1' ->
getSingletonPtr'_ a1' >>= \res ->
peek a1'>>= \a1'' ->
return (a1'')
{-# LINE 114 ".\\HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs" #-}
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destruct"
delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_createLog"
createLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (CInt -> ((HG3DClassPtr) -> (IO ())))))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getLog"
getLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((HG3DClassPtr) -> (IO ()))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getDefaultLog"
getDefaultLog'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destroyLog"
destroyLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destroyLog2"
destroyLog2'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_setDefaultLog"
setDefaultLog'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ()))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_logMessage"
logMessage'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_logMessage2"
logMessage2'_ :: ((HG3DClassPtr) -> (CInt -> ((Ptr CChar) -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_setLogDetail"
setLogDetail'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getSingleton"
getSingleton'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getSingletonPtr"
getSingletonPtr'_ :: ((HG3DClassPtr) -> (IO ()))