HGamer3D-Ogre-Binding-0.1.9: HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs
-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!
{-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2011, 2012 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassAnimationTrack.chs
--
module HGamer3D.Bindings.Ogre.ClassAnimationTrack where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
{-# LINE 40 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
import HGamer3D.Bindings.Ogre.ClassPtr
{-# LINE 41 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
import HGamer3D.Bindings.Ogre.StructHG3DClass
{-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- |
delete :: HG3DClass -- ^ classpointer - pointer of Class instance which is going to be deleted.
-> IO ()
-- ^
delete a1 =
withHG3DClass a1 $ \a1' ->
delete'_ a1' >>= \res ->
return ()
{-# LINE 47 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Get the handle associated with this track.
getHandle :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (Int)
-- ^
getHandle a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
getHandle'_ a1' a2' >>= \res ->
peekIntConv a2'>>= \a2'' ->
return (a2'')
{-# LINE 52 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Returns the number of keyframes in this animation.
getNumKeyFrames :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (Int)
-- ^
getNumKeyFrames a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
getNumKeyFrames'_ a1' a2' >>= \res ->
peekIntConv a2'>>= \a2'' ->
return (a2'')
{-# LINE 57 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Removes a KeyFrame
removeKeyFrame :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> Int -- ^ index
-> IO ()
-- ^
removeKeyFrame a1 a2 =
withHG3DClass a1 $ \a1' ->
let {a2' = fromIntegral a2} in
removeKeyFrame'_ a1' a2' >>= \res ->
return ()
{-# LINE 62 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Removes all the KeyFrames from this track.
removeAllKeyFrames :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO ()
-- ^
removeAllKeyFrames a1 =
withHG3DClass a1 $ \a1' ->
removeAllKeyFrames'_ a1' >>= \res ->
return ()
{-# LINE 66 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Applies an animation track to the designated target.
--
apply :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> HG3DClass -- ^ timeIndex - The time position in the animation to apply.
-> Float -- ^ weight - The influence to give to this track, 1.0 for full influence, less to blend with other animations.
-> Float -- ^ scale - The scale to apply to translations and scalings, useful for adapting an animation to a different size target.
-> IO ()
-- ^
apply a1 a2 a3 a4 =
withHG3DClass a1 $ \a1' ->
withHG3DClass a2 $ \a2' ->
let {a3' = realToFrac a3} in
let {a4' = realToFrac a4} in
apply'_ a1' a2' a3' a4' >>= \res ->
return ()
{-# LINE 73 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Method to determine if this track has any KeyFrames which are
--
hasNonZeroKeyFrames :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (Bool)
-- ^
hasNonZeroKeyFrames a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
hasNonZeroKeyFrames'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
{-# LINE 78 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Optimise the current track by removing any duplicate keyframes.
optimise :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO ()
-- ^
optimise a1 =
withHG3DClass a1 $ \a1' ->
optimise'_ a1' >>= \res ->
return ()
{-# LINE 82 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
-- | Returns the parent Animation
getParent :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (HG3DClass)
-- ^
getParent a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
getParent'_ a1' a2' >>= \res ->
peek a2'>>= \a2'' ->
return (a2'')
{-# LINE 87 ".\\HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs" #-}
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_destruct"
delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_getHandle"
getHandle'_ :: ((HG3DClassPtr) -> ((Ptr CUShort) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_getNumKeyFrames"
getNumKeyFrames'_ :: ((HG3DClassPtr) -> ((Ptr CUShort) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_removeKeyFrame"
removeKeyFrame'_ :: ((HG3DClassPtr) -> (CUShort -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_removeAllKeyFrames"
removeAllKeyFrames'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_apply"
apply'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (CFloat -> (CFloat -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_hasNonZeroKeyFrames"
hasNonZeroKeyFrames'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_optimise"
optimise'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassAnimationTrack.chs.h ogre_at_getParent"
getParent'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))