HGamer3D-Ogre-Binding-0.1.7: HGamer3D/Bindings/Ogre/ClassArchive.hs
-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!
{-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2011, 2012 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassArchive.chs
--
module HGamer3D.Bindings.Ogre.ClassArchive where
import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Monad (liftM, liftM2)
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
{-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
import HGamer3D.Bindings.Ogre.ClassPtr
{-# LINE 43 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
import HGamer3D.Bindings.Ogre.StructHG3DClass
{-# LINE 44 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Default destructor.
delete :: HG3DClass -- ^ classpointer - pointer of Class instance which is going to be deleted.
-> IO ()
-- ^
delete a1 =
withHG3DClass a1 $ \a1' ->
delete'_ a1' >>= \res ->
return ()
{-# LINE 49 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Get the name of this archive.
getName :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (String)
-- ^
getName a1 =
withHG3DClass a1 $ \a1' ->
alloc64k $ \a2' ->
getName'_ a1' a2' >>= \res ->
peekCString a2'>>= \a2'' ->
return (a2'')
{-# LINE 54 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Returns whether this archive is case sensitive in the way it matches files.
isCaseSensitive :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (Bool)
-- ^
isCaseSensitive a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
isCaseSensitive'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
{-# LINE 59 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Loads the archive. This initializes all the internal data of the class. Do not call this function directly, it is meant to be used only by the ArchiveManager
load :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO ()
-- ^
load a1 =
withHG3DClass a1 $ \a1' ->
load'_ a1' >>= \res ->
return ()
{-# LINE 63 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Unloads the archive. Do not call this function directly, it is meant to be used only by the ArchiveManager
unload :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO ()
-- ^
unload a1 =
withHG3DClass a1 $ \a1' ->
unload'_ a1' >>= \res ->
return ()
{-# LINE 67 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Reports whether this Archive
isReadOnly :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (Bool)
-- ^
isReadOnly a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
isReadOnly'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
{-# LINE 72 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Delete a named file. Not possible on read-only archives
remove :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> String -- ^ filename - The fully qualified name of the file
-> IO ()
-- ^
remove a1 a2 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
remove'_ a1' a2' >>= \res ->
return ()
{-# LINE 77 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Find out if the named file exists (note: fully qualified filename required)
exists :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> String -- ^ filename
-> IO (Bool)
-- ^
exists a1 a2 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
alloca $ \a3' ->
exists'_ a1' a2' a3' >>= \res ->
peekBoolUtil a3'>>= \a3'' ->
return (a3'')
{-# LINE 83 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
-- | Return the type code of this Archive
getType :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called.
-> IO (String)
-- ^
getType a1 =
withHG3DClass a1 $ \a1' ->
alloc64k $ \a2' ->
getType'_ a1' a2' >>= \res ->
peekCString a2'>>= \a2'' ->
return (a2'')
{-# LINE 88 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_destruct"
delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_getName"
getName'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_isCaseSensitive"
isCaseSensitive'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_load"
load'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_unload"
unload'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_isReadOnly"
isReadOnly'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_remove"
remove'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_exists"
exists'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((Ptr CInt) -> (IO ()))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_getType"
getType'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))