// This source file is part of HGamer3D
// (A project to enable 3D game development in Haskell)
// For the latest info, see http://www.althainz.de/HGamer3D.html
//
// Copyright 2011 Dr. Peter Althainz
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// EnumCpuFeatures.h
//
//
//
//
// File for type, method, enum or function stubs
// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h"
//
// each stub combines the following files:
// a C++ implementation file, transforming cpp calls into C-functions
// a C-header file, making this C-functions available for the C2HS parser
// a chs file, give instructions to the C2HS parser.
//
//
#include "wchar.h"
// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h line:146
enum EnumCpuFeatures
{
#if OGRE_CPU == OGRE_CPU_X86
CPU_FEATURE_SSE = 1 << 0,
CPU_FEATURE_SSE2 = 1 << 1,
CPU_FEATURE_SSE3 = 1 << 2,
CPU_FEATURE_MMX = 1 << 3,
CPU_FEATURE_MMXEXT = 1 << 4,
CPU_FEATURE_3DNOW = 1 << 5,
CPU_FEATURE_3DNOWEXT = 1 << 6,
CPU_FEATURE_CMOV = 1 << 7,
CPU_FEATURE_TSC = 1 << 8,
CPU_FEATURE_FPU = 1 << 9,
CPU_FEATURE_PRO = 1 << 10,
CPU_FEATURE_HTT = 1 << 11,
#elif OGRE_CPU == OGRE_CPU_ARM
CPU_FEATURE_VFP = 1 << 12,
CPU_FEATURE_NEON = 1 << 13,
#endif
CPU_FEATURE_NONE = 0
};