// This source file is part of HGamer3D
// (A project to enable 3D game development in Haskell)
// For the latest info, see http://www.althainz.de/HGamer3D.html
//
// Copyright 2011 Dr. Peter Althainz
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// ClassAnimationTrack.h
//
//
//
//
// File for type, method, enum or function stubs
// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
//
// each stub combines the following files:
// a C++ implementation file, transforming cpp calls into C-functions
// a C-header file, making this C-functions available for the C2HS parser
// a chs file, give instructions to the C2HS parser.
//
//
#include "wchar.h"
#include "ClassPtr.h"
#include "Utils.h"
// original function: unsigned short getHandle();
void cAnt_getHandle_c(struct hg3dclass_struct *classptr_c, unsigned short * result_c);
// original function: unsigned short getNumKeyFrames();
void cAnt_getNumKeyFrames_c(struct hg3dclass_struct *classptr_c, unsigned short * result_c);
// original function: KeyFrame* getKeyFrame(unsigned short index);
void cAnt_getKeyFrame_c(struct hg3dclass_struct *classptr_c, unsigned short index_c, struct hg3dclass_struct * result_c);
// original function: KeyFrame* createKeyFrame(Real timePos);
void cAnt_createKeyFrame_c(struct hg3dclass_struct *classptr_c, float timePos_c, struct hg3dclass_struct * result_c);
// original function: void removeKeyFrame(unsigned short index);
void cAnt_removeKeyFrame_c(struct hg3dclass_struct *classptr_c, unsigned short index_c);
// original function: void removeAllKeyFrames();
void cAnt_removeAllKeyFrames_c(struct hg3dclass_struct *classptr_c);
// original function: void _keyFrameDataChanged();
void cAnt__keyFrameDataChanged_c(struct hg3dclass_struct *classptr_c);
// original function: bool hasNonZeroKeyFrames();
void cAnt_hasNonZeroKeyFrames_c(struct hg3dclass_struct *classptr_c, int * result_c);
// original function: void optimise();
void cAnt_optimise_c(struct hg3dclass_struct *classptr_c);