// This source file is part of HGamer3D
// (A project to enable 3D game development in Haskell)
// For the latest info, see http://www.althainz.de/HGamer3D.html
//
// Copyright 2011 Dr. Peter Althainz
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// EnumGpuConstantType.h
//
//
//
//
// File for type, method, enum or function stubs
// in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreGpuProgramParams.h"
//
// each stub combines the following files:
// a C++ implementation file, transforming cpp calls into C-functions
// a C-header file, making this C-functions available for the C2HS parser
// a chs file, give instructions to the C2HS parser.
//
//
#include "wchar.h"
// enum from ..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreGpuProgramParams.h line:52
enum EnumGpuConstantType
{
GCT_FLOAT1 = 1,
GCT_FLOAT2 = 2,
GCT_FLOAT3 = 3,
GCT_FLOAT4 = 4,
GCT_SAMPLER1D = 5,
GCT_SAMPLER2D = 6,
GCT_SAMPLER3D = 7,
GCT_SAMPLERCUBE = 8,
GCT_SAMPLER1DSHADOW = 9,
GCT_SAMPLER2DSHADOW = 10,
GCT_MATRIX_2X2 = 11,
GCT_MATRIX_2X3 = 12,
GCT_MATRIX_2X4 = 13,
GCT_MATRIX_3X2 = 14,
GCT_MATRIX_3X3 = 15,
GCT_MATRIX_3X4 = 16,
GCT_MATRIX_4X2 = 17,
GCT_MATRIX_4X3 = 18,
GCT_MATRIX_4X4 = 19,
GCT_INT1 = 20,
GCT_INT2 = 21,
GCT_INT3 = 22,
GCT_INT4 = 23,
GCT_UNKNOWN = 99
};