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HGamer3D-Ogre-Binding-0.1.0: HGamer3D/Bindings/Ogre/EnumeTexturePlayMode.hs

-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 "HGamer3D\\Bindings\\Ogre\\EnumeTexturePlayMode.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
-- 
-- Copyright 2011 Dr. Peter Althainz
-- 
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
-- 
--     http://www.apache.org/licenses/LICENSE-2.0
-- 
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 
-- EnumeTexturePlayMode.h
-- 
-- 
-- 
-- 
-- File for type, method, enum or function stubs  
-- in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreExternalTextureSource.h"
-- 
-- each stub combines the following files: 
--     a C++ implementation file, transforming cpp calls into C-functions
--     a C-header file, making this C-functions available for the C2HS parser
--     a chs file, give instructions to the C2HS parser.
-- 
-- 

module HGamer3D.Bindings.Ogre.EnumeTexturePlayMode where

import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Monad         (liftM, liftM2)




{- enum from ..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreExternalTextureSource.h line:59 -}
data EnumeTexturePlayMode = Textureeffectpause
                          | TextureeffectplayAsap
                          | TextureeffectplayLooping
                          deriving (Eq)
instance Enum EnumeTexturePlayMode where
  fromEnum Textureeffectpause = 0
  fromEnum TextureeffectplayAsap = 1
  fromEnum TextureeffectplayLooping = 2

  toEnum 0 = Textureeffectpause
  toEnum 1 = TextureeffectplayAsap
  toEnum 2 = TextureeffectplayLooping
  toEnum unmatched = error ("EnumeTexturePlayMode.toEnum: Cannot match " ++ show unmatched)