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HGamer3D-Ogre-Binding-0.1.0: HGamer3D/Bindings/Ogre/EnumRenderQueueGroupID.hs

-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 "HGamer3D\\Bindings\\Ogre\\EnumRenderQueueGroupID.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
-- 
-- Copyright 2011 Dr. Peter Althainz
-- 
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
-- 
--     http://www.apache.org/licenses/LICENSE-2.0
-- 
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 
-- EnumRenderQueueGroupID.h
-- 
-- 
-- 
-- 
-- File for type, method, enum or function stubs  
-- in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreRenderQueue.h"
-- 
-- each stub combines the following files: 
--     a C++ implementation file, transforming cpp calls into C-functions
--     a C-header file, making this C-functions available for the C2HS parser
--     a chs file, give instructions to the C2HS parser.
-- 
-- 

module HGamer3D.Bindings.Ogre.EnumRenderQueueGroupID where

import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Monad         (liftM, liftM2)




{- enum from ..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreRenderQueue.h line:53 -}
data EnumRenderQueueGroupID = RenderQueueBackground
                            | RenderQueueSkiesEarly
                            | RenderQueue1
                            | RenderQueue2
                            | RenderQueueWorldGeometry1
                            | RenderQueue3
                            | RenderQueue4
                            | RenderQueueMain
                            | RenderQueue6
                            | RenderQueue7
                            | RenderQueueWorldGeometry2
                            | RenderQueue8
                            | RenderQueue9
                            | RenderQueueSkiesLate
                            | RenderQueueOverlay
                            | RenderQueueMax
                            deriving (Eq)
instance Enum EnumRenderQueueGroupID where
  fromEnum RenderQueueBackground = 0
  fromEnum RenderQueueSkiesEarly = 5
  fromEnum RenderQueue1 = 10
  fromEnum RenderQueue2 = 20
  fromEnum RenderQueueWorldGeometry1 = 25
  fromEnum RenderQueue3 = 30
  fromEnum RenderQueue4 = 40
  fromEnum RenderQueueMain = 50
  fromEnum RenderQueue6 = 60
  fromEnum RenderQueue7 = 70
  fromEnum RenderQueueWorldGeometry2 = 75
  fromEnum RenderQueue8 = 80
  fromEnum RenderQueue9 = 90
  fromEnum RenderQueueSkiesLate = 95
  fromEnum RenderQueueOverlay = 100
  fromEnum RenderQueueMax = 105

  toEnum 0 = RenderQueueBackground
  toEnum 5 = RenderQueueSkiesEarly
  toEnum 10 = RenderQueue1
  toEnum 20 = RenderQueue2
  toEnum 25 = RenderQueueWorldGeometry1
  toEnum 30 = RenderQueue3
  toEnum 40 = RenderQueue4
  toEnum 50 = RenderQueueMain
  toEnum 60 = RenderQueue6
  toEnum 70 = RenderQueue7
  toEnum 75 = RenderQueueWorldGeometry2
  toEnum 80 = RenderQueue8
  toEnum 90 = RenderQueue9
  toEnum 95 = RenderQueueSkiesLate
  toEnum 100 = RenderQueueOverlay
  toEnum 105 = RenderQueueMax
  toEnum unmatched = error ("EnumRenderQueueGroupID.toEnum: Cannot match " ++ show unmatched)