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HGamer3D-OIS-Binding-0.1.5: HGamer3D/Bindings/OIS/Utils.hs

-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 "HGamer3D\\Bindings\\OIS\\Utils.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2011 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.

module HGamer3D.Bindings.OIS.Utils where

import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Monad         (liftM, liftM2)

import HGamer3D.Data.HG3DClass
import HGamer3D.Bindings.OIS.ClassPtr
{-# LINE 31 "HGamer3D\\Bindings\\OIS\\Utils.chs" #-}
import HGamer3D.Bindings.OIS.TypeHG3DClass
{-# LINE 32 "HGamer3D\\Bindings\\OIS\\Utils.chs" #-}



-- now here come different pieces of utilities
--

-- String Conversion functions
--

withCUString b f = withCWString b (f . castPtr)
peekCUString = peekCWString . castPtr
alloc64k = allocaBytes (1024 * 64)

-- c2hs replacements of utility functions, to get rid of annoying c2hs
-- deprecated messages

-- Passing Enums

cIntFromEnum :: Enum a => a -> CInt
cIntFromEnum = cIntConv . fromEnum

cIntToEnum :: Enum a => CInt -> a
cIntToEnum = toEnum . cIntConv


-- Passing Booleans by reference
--

withBoolUtil :: (Integral a, Storable a) => Bool -> (Ptr a -> IO b) -> IO b
withBoolUtil  = with . fromBool

peekBoolUtil :: (Integral a, Storable a) => Ptr a -> IO Bool
peekBoolUtil  = liftM toBool . peek


-- Passing enums by reference
--

withEnumUtil :: (Enum a, Integral b, Storable b) => a -> (Ptr b -> IO c) -> IO c
withEnumUtil  = with . cFromEnum

peekEnumUtil :: (Enum a, Integral b, Storable b) => Ptr b -> IO a
peekEnumUtil  = liftM cToEnum . peek

		
fUInitializeOis :: HG3DClass -> IO ()
fUInitializeOis a1 =
  withHG3DClass a1 $ \a1' -> 
  fUInitializeOis'_ a1' >>= \res ->
  return ()
{-# LINE 80 "HGamer3D\\Bindings\\OIS\\Utils.chs" #-}
;

foreign import ccall safe "HGamer3D\\Bindings\\OIS\\Utils.chs.h fU_initializeOIS_c"
  fUInitializeOis'_ :: ((HG3DClassPtr) -> (IO ()))