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HGamer3D-OIS-Binding-0.1.3: HGamer3D-OIS-Binding.cabal

Name:                HGamer3D-OIS-Binding
Version:             0.1.3
Synopsis:            Library to enable 3D game development for Haskell - OIS Bindings
Description:         
	Library, to enable 3D game development for Haskell,
	based on bindings to 3D Graphics, pyhsics engine and additional libraries.
    Current implementation contains the following features: 
      OGRE Binding, OIS Binding (limited functionality)
      Platform: Windows only
    Install following packages in sequence: HGamer3D-Data, HGamer3D-Ogre-Binding, HGamer3D-OIS-Binding, HGamer3D-API
	License: Apache License, Version 2.0
	
License:             OtherLicense
License-file:        LICENSE
Author:              Dr. Peter Althainz
Maintainer:          althainz@googlemail.com
Build-Type:          Simple
Cabal-Version:       >=1.2
Homepage:            http://www.althainz.de/HGamer3D.html
Category:            Game
Extra-source-files:  Setup.hs include/EnumActionType.h,include/EnumBindableType.h,include/EnumStateType.h,include/TypeHG3DClass.h,include/ClassPtr.h,include/Utils.h,include/OISDllDefines.h,include/ClassState.h,include/ClassAnalogAxisState.h,include/ClassSequenceAction.h,include/ClassDebugBindableListener.h,include/ClassKeyboard.h,include/ClassMouse.h,include/ClassDevice.h,include/ClassAction.h,include/ClassAnalogEmulator.h,include/ClassLinearAnalogEmulator.h,include/ClassTriggerAction.h,include/ClassSystem.h,include/ClassBindable.h,include/ClassAnalogAxisAction.h,include/ClassDigitalState.h,include/ClassJoyStick.h,include/ClassBindableListener.h,include/ClassPropertySet.h,include/ClassActionSchema.h,include/ClassBinding.h

Library
  Build-Depends:     base >= 3 && < 5, HGamer3D-Data == 0.1.3, HGamer3D-Ogre-Binding == 0.1.3

  Exposed-modules:   HGamer3D.Bindings.OIS.EnumActionType,HGamer3D.Bindings.OIS.EnumBindableType,HGamer3D.Bindings.OIS.EnumStateType,HGamer3D.Bindings.OIS.TypeHG3DClass,HGamer3D.Bindings.OIS.ClassPtr,HGamer3D.Bindings.OIS.Utils,HGamer3D.Bindings.OIS.ClassState,HGamer3D.Bindings.OIS.ClassAnalogAxisState,HGamer3D.Bindings.OIS.ClassSequenceAction,HGamer3D.Bindings.OIS.ClassDebugBindableListener,HGamer3D.Bindings.OIS.ClassKeyboard,HGamer3D.Bindings.OIS.ClassMouse,HGamer3D.Bindings.OIS.ClassDevice,HGamer3D.Bindings.OIS.ClassAction,HGamer3D.Bindings.OIS.ClassAnalogEmulator,HGamer3D.Bindings.OIS.ClassLinearAnalogEmulator,HGamer3D.Bindings.OIS.ClassTriggerAction,HGamer3D.Bindings.OIS.ClassSystem,HGamer3D.Bindings.OIS.ClassBindable,HGamer3D.Bindings.OIS.ClassAnalogAxisAction,HGamer3D.Bindings.OIS.ClassDigitalState,HGamer3D.Bindings.OIS.ClassJoyStick,HGamer3D.Bindings.OIS.ClassBindableListener,HGamer3D.Bindings.OIS.ClassPropertySet,HGamer3D.Bindings.OIS.ClassActionSchema,HGamer3D.Bindings.OIS.ClassBinding
  Other-modules:     C2HS 

  ghc-options:       
  cc-options:        -Wno-attributes 
  hs-source-dirs:    .
  Include-dirs:      include
  Build-tools:       
  build-depends:     haskell98
  extra-libraries:   stdc++.dll HGamer3DOIS013