Name: HGamer3D-InputSystem
Version: 0.3.0
Synopsis: Joystick, Mouse and Keyboard Functionality for HGamer3D
Description:
HGamer3D is a game engine for developing 3D games in the programming
language Haskell. This package provides the Joystick, Mouse and Keyboard
functionality, based on the packages HGamer3D-SFML-Binding and
HGamer3D-SDL2-Binding. HGamer3D-InputSystem is available on
Windows and Linux.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.3.0 && < 0.4.0, HGamer3D-SFML-Binding >= 0.3.0 && < 0.4.0, HGamer3D-SDL2-Binding >= 0.3.0 && < 0.4.0
Exposed-modules: HGamer3D.InputSystem
Other-modules:
c-sources:
ghc-options:
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: