Name: HGamer3D-Graphics3D
Version: 0.5.0
Synopsis: Toolset for the Haskell Game Programmer - 3D Graphics Functionality
Description:
HGamer3D is a toolset for developing 3D games in the programming
language Haskell. This package provides the 3D Graphics functionality
based on the package HGamer3D-Ogre-Binding. HGamer3D-Graphics3D is
available on Windows and Linux.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, containers, mtl, transformers, filepath, directory, split, HGamer3D-Data >= 0.5.0 && < 0.6.0, HGamer3D-Common >= 0.5.0 && < 0.6.0, HGamer3D-Ogre-Binding >= 0.5.0 && < 0.6.0, HGamer3D-SDL2-Binding >= 0.5.0 && < 0.6.0, HGamer3D-CEGUI-Binding >= 0.5.0 && < 0.6.0
Exposed-modules: HGamer3D.Graphics3D.Graphics3DBase, HGamer3D.Graphics3D.Graphics3DSchema, HGamer3D.Graphics3D.WinEvent, HGamer3D.Graphics3D.GUIBase, HGamer3D.Graphics3D.GUISchema, HGamer3D.Graphics3D.Event, HGamer3D.Graphics3D.GameLoop, HGamer3D.BaseAPI.Graphics3D, HGamer3D.Graphics3D.SystemGraphics3D, HGamer3D.Graphics3D
Other-modules:
c-sources:
ghc-options: -O2
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: