HGamer3D-Graphics3D-0.4.0: HGamer3D/Graphics3D/Schema/Scene.hs
{-# LANGUAGE StandaloneDeriving, DeriveDataTypeable #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.hgamer3d.org
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- HGamer3D/Graphics3D/Schema/Scene.hs
-- | Types which describe global Scene Parameters
module HGamer3D.Graphics3D.Schema.Scene
where
import Data.Typeable
import HGamer3D.Data as Dat
import HGamer3D.Graphics3D.Schema.Material
data SceneParameter = SceneParameter {
ambientLight :: Colour,
shadowType :: ShadowType,
skyType :: SkyType
} deriving (Eq, Show, Typeable)
data ShadowType = NoShadows
| TextureAdditive
| TextureModulative
| StencilAdditive
| StencilModulative
deriving (Eq, Show, Typeable)
data SkyType = NoSky
| SkyBox Material Float -- Distance
| SkyDome Material Float Float Float -- Curvature, Tiling, Distance
deriving (Eq, Show, Typeable)