Name: HGamer3D-Graphics3D
Version: 0.4.0
Synopsis: 3D Graphics Functionality for HGamer3D
Description:
HGamer3D is a game engine for developing 3D games in the programming
language Haskell. This package provides the 3D Graphics functionality
based on the package HGamer3D-Ogre-Binding. HGamer3D-Graphics3D is
available on Windows and Linux.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, containers, mtl, transformers, filepath, directory, HGamer3D-Data >= 0.4.0 && < 0.5.0, HGamer3D-Ogre-Binding >= 0.4.0 && < 0.5.0
Exposed-modules: HGamer3D.Graphics3D.Schema.Figure, HGamer3D.Graphics3D.Schema.Geometry, HGamer3D.Graphics3D.Schema.Camera, HGamer3D.Graphics3D.Schema.Light, HGamer3D.Graphics3D.Schema.Material, HGamer3D.Graphics3D.Schema.Scene, HGamer3D.Graphics3D.Internal.Base, HGamer3D.Graphics3D.Internal.Shapes, HGamer3D.Graphics3D.Internal.Light, HGamer3D.Graphics3D.Internal.PlatonShapes, HGamer3D.Graphics3D.Internal.Camera, HGamer3D.Graphics3D.BaseAPI, HGamer3D.Internal.Graphics3D
Other-modules:
c-sources:
ghc-options:
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: