HGamer3D-GUI-0.4.0: HGamer3D-GUI.cabal
Name: HGamer3D-GUI
Version: 0.4.0
Synopsis: GUI Functionality for HGamer3D
Description:
HGamer3D is a game engine for developing 3D games in the programming
language Haskell. This package provides the GUI functionality,
based on the package HGamer3D-CEGUI-Binding. HGamer3D-GUI
is available on Windows and Linux.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, split, HGamer3D-Data >= 0.4.0 && < 0.5.0, HGamer3D-CEGUI-Binding >= 0.4.0 && < 0.5.0, HGamer3D-WinEvent >= 0.4.0 && < 0.5.0
Exposed-modules: HGamer3D.GUI.Internal.Base, HGamer3D.GUI.Internal.Widgets, HGamer3D.GUI.Internal.Properties, HGamer3D.GUI.Internal.Form, HGamer3D.GUI.BaseAPI, HGamer3D.Internal.GUI, HGamer3D.GUI.Schema.GUIDim, HGamer3D.GUI.Schema.Widget, HGamer3D.GUI.Schema.Layout, HGamer3D.GUI.Schema.Form
Other-modules:
c-sources:
ghc-options:
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: