Name: HGamer3D-Enet-Binding
Version: 0.5.0
Synopsis: Enet Binding for HGamer3D
Description:
HGamer3D is a toolset for developing 3D games in the programming
language Haskell. This package provides the Enet binding.
HGamer3D-Enet-Binding is available on Windows and Linux.
This binding does not claim to have full coverage of Enet
functionality, but only to support what is needed for the
HGamer3D-Network package.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine, Network
Extra-source-files: Setup.hs, include/ClassEnet.h, include/ClassEnetClient.h, include/ClassEnetPacket.h, include/ClassEnetServer.h, include/ClassPtr.h, include/EnetDllDefines.h, include/hg3denet.hpp, include/hg3dstruct.h, include/StructHG3DClass.h
Library
Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.4.0
Exposed-modules: HGamer3D.Bindings.Enet.Utils, HGamer3D.Bindings.Enet.ClassPtr, HGamer3D.Bindings.Enet.StructHG3DClass, HGamer3D.Bindings.Enet.ClassEnet, HGamer3D.Bindings.Enet.ClassEnetClient, HGamer3D.Bindings.Enet.ClassEnetPacket, HGamer3D.Bindings.Enet.ClassEnetServer
Other-modules:
ghc-options: -O2
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: include
Build-tools:
build-depends:
if os(windows)
extra-libraries: hg3denet050
else
extra-libraries: hg3denet050,enet