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HGamer3D-Enet-Binding-0.4.0: HGamer3D-Enet-Binding.cabal

Name:                HGamer3D-Enet-Binding
Version:             0.4.0
Synopsis:            Enet Binding for HGamer3D
Description:         
   HGamer3D is a game engine for developing 3D games in the programming 
   language Haskell. This package provides the Enet binding. 
   HGamer3D-Enet-Binding is available on Windows and Linux. 
   This binding does not claim to have full coverage of Enet 
   functionality, but only to support what is needed for the
   HGamer3D-Network package.
   

	
License:             OtherLicense
License-file:        LICENSE
Author:              Peter Althainz
Maintainer:          althainz@gmail.com
Build-Type:          Simple
Cabal-Version:       >=1.4
Homepage:            http://www.hgamer3d.org
Category:            Game Engine, Network
Extra-source-files:  Setup.hs, include/ClassEnetClient.h, include/StructHG3DClass.h, include/hg3dstruct.h, include/EnetDllDefines.h, include/ClassPtr.h, include/ClassEnetServer.h, include/ClassEnet.h, include/ClassEnetPacket.h, include/hg3denet.hpp

Library
  Build-Depends:     base >= 3 && < 5, HGamer3D-Data >= 0.4.0

  Exposed-modules:   HGamer3D.Bindings.Enet.Utils, HGamer3D.Bindings.Enet.StructHG3DClass, HGamer3D.Bindings.Enet.ClassPtr, HGamer3D.Bindings.Enet.ClassEnetServer, HGamer3D.Bindings.Enet.ClassEnet, HGamer3D.Bindings.Enet.ClassEnetPacket, HGamer3D.Bindings.Enet.ClassEnetClient
  Other-modules:     

  ghc-options:       
  cc-options:        -Wno-attributes 
  hs-source-dirs:    .
  Include-dirs:      include
  Build-tools:       
  build-depends:     
  if os(windows)
     extra-libraries:   hg3denet040
  else
     extra-libraries:   hg3denet040,enet