HGamer3D-Data-0.5.0: HGamer3D-Data.cabal
Name: HGamer3D-Data
Version: 0.5.0
Synopsis: Toolset for the Haskell Game Programmer - Data Definitions
Description:
HGamer3D is a toolset for developing 3D games in the programming
language Haskell. HGamer3D is available on Windows and Linux. This
package provides common data definitions and utility functions for HGamer3D.
Also in this package, the Entity Component System is placed.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, FindBin, directory, filepath, vect, clock, stm, containers
Exposed-modules: HGamer3D.Data.TypeSynonyms, HGamer3D.Data.Vector,HGamer3D.Data.Colour,HGamer3D.Data.HG3DClass,HGamer3D.Data.Angle,HGamer3D.Data.GameTime,HGamer3D.Data.Transform3D,HGamer3D.Data.Geometry2D,HGamer3D.Data.Window,HGamer3D.Data
Other-modules:
c-sources:
ghc-options: -O2
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: