HGamer3D-Data-0.3.2: HGamer3D/Data/HG3DClass.hs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.hgamer3d.org
--
-- (c) 2011-2013 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- HG3DClass.hs
--
-- | Utility class to encapsulate class pointers
module HGamer3D.Data.HG3DClass where
-- import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Foreign.Storable
import Data.Bits
data HG3DClass = HG3DClass {
ocPtr :: Ptr (),
ocFptr :: Ptr ()
} deriving (Eq, Show)
instance Storable HG3DClass where
alignment _ = alignment (undefined :: CDouble)
sizeOf _ = 2 * (sizeOf nullPtr)
peek p = do
ptr <- (\ptr -> do {peekByteOff ptr 0 ::IO (Ptr ())}) p
fptr <- (\ptr -> do {peekByteOff ptr (sizeOf nullPtr) ::IO (Ptr ())}) p
let hc = HG3DClass (ptr) (fptr)
return hc
poke p (HG3DClass ptr fptr) = do
(\ptr val -> do {pokeByteOff ptr 0 (val::(Ptr ()))}) p (ptr)
(\ptr val -> do {pokeByteOff ptr (sizeOf nullPtr) (val::(Ptr ()))}) p (fptr)