HGamer3D-CEGUI-Binding-0.5.0: HGamer3D/Bindings/CEGUI/ClassScrollbar.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassScrollbar.chs
--
module HGamer3D.Bindings.CEGUI.ClassScrollbar where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.CEGUI.Utils #}
{# import HGamer3D.Bindings.CEGUI.ClassPtr #}
{# import HGamer3D.Bindings.CEGUI.StructHG3DClass #}
#include "ClassScrollbar.h"
{- function getDocumentSize -}
{#fun cegui_scrlbr_getDocumentSize as getDocumentSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getPageSize -}
{#fun cegui_scrlbr_getPageSize as getPageSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getStepSize -}
{#fun cegui_scrlbr_getStepSize as getStepSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getOverlapSize -}
{#fun cegui_scrlbr_getOverlapSize as getOverlapSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getScrollPosition -}
{#fun cegui_scrlbr_getScrollPosition as getScrollPosition
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getIncreaseButton -}
{#fun cegui_scrlbr_getIncreaseButton as getIncreaseButton
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function getDecreaseButton -}
{#fun cegui_scrlbr_getDecreaseButton as getDecreaseButton
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function getThumb -}
{#fun cegui_scrlbr_getThumb as getThumb
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function initialiseComponents -}
{#fun cegui_scrlbr_initialiseComponents as initialiseComponents
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function setDocumentSize -}
{#fun cegui_scrlbr_setDocumentSize as setDocumentSize
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setPageSize -}
{#fun cegui_scrlbr_setPageSize as setPageSize
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setStepSize -}
{#fun cegui_scrlbr_setStepSize as setStepSize
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setOverlapSize -}
{#fun cegui_scrlbr_setOverlapSize as setOverlapSize
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setScrollPosition -}
{#fun cegui_scrlbr_setScrollPosition as setScrollPosition
{ withHG3DClass* `HG3DClass' ,
realToFrac `Float' } -> `()' #}
{- function setEndLockEnabled -}
{#fun cegui_scrlbr_setEndLockEnabled as setEndLockEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function isEndLockEnabled -}
{#fun cegui_scrlbr_isEndLockEnabled as isEndLockEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function Scrollbar -}
{#fun cegui_scrlbr_construct as new
{ withCString* `String' ,
withCString* `String' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function ~Scrollbar -}
{#fun cegui_scrlbr_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}