HGamer3D-CEGUI-Binding-0.5.0: HGamer3D/Bindings/CEGUI/ClassOgreRenderer.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassOgreRenderer.chs
--
module HGamer3D.Bindings.CEGUI.ClassOgreRenderer where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.CEGUI.Utils #}
{# import HGamer3D.Bindings.CEGUI.ClassPtr #}
{# import HGamer3D.Bindings.CEGUI.StructHG3DClass #}
{# import HGamer3D.Bindings.CEGUI.EnumBlendMode #}
#include "ClassOgreRenderer.h"
{- function bootstrapSystem -}
{#fun cegui_ogrrndr_bootstrapSystem as bootstrapSystem
{ alloca- `HG3DClass' peek*} -> `()' #}
{- function destroySystem -}
{#fun cegui_ogrrndr_destroySystem as destroySystem
{ } -> `()' #}
{- function create -}
{#fun cegui_ogrrndr_create as create
{ alloca- `HG3DClass' peek*} -> `()' #}
{- function destroy -}
{#fun cegui_ogrrndr_destroy as destroy
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function createOgreResourceProvider -}
{#fun cegui_ogrrndr_createOgreResourceProvider as createOgreResourceProvider
{ alloca- `HG3DClass' peek*} -> `()' #}
{- function destroyOgreResourceProvider -}
{#fun cegui_ogrrndr_destroyOgreResourceProvider as destroyOgreResourceProvider
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function setRenderingEnabled -}
{#fun cegui_ogrrndr_setRenderingEnabled as setRenderingEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function isRenderingEnabled -}
{#fun cegui_ogrrndr_isRenderingEnabled as isRenderingEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setupRenderingBlendMode -}
{#fun cegui_ogrrndr_setupRenderingBlendMode as setupRenderingBlendMode
{ withHG3DClass* `HG3DClass' ,
cIntFromEnum `EnumBlendMode' ,
fromBool `Bool' } -> `()' #}
{- function setFrameControlExecutionEnabled -}
{#fun cegui_ogrrndr_setFrameControlExecutionEnabled as setFrameControlExecutionEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function isFrameControlExecutionEnabled -}
{#fun cegui_ogrrndr_isFrameControlExecutionEnabled as isFrameControlExecutionEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function initialiseRenderStateSettings -}
{#fun cegui_ogrrndr_initialiseRenderStateSettings as initialiseRenderStateSettings
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function destroyAllGeometryBuffers -}
{#fun cegui_ogrrndr_destroyAllGeometryBuffers as destroyAllGeometryBuffers
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function destroyAllTextureTargets -}
{#fun cegui_ogrrndr_destroyAllTextureTargets as destroyAllTextureTargets
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function destroyAllTextures -}
{#fun cegui_ogrrndr_destroyAllTextures as destroyAllTextures
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function beginRendering -}
{#fun cegui_ogrrndr_beginRendering as beginRendering
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function endRendering -}
{#fun cegui_ogrrndr_endRendering as endRendering
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getMaxTextureSize -}
{#fun cegui_ogrrndr_getMaxTextureSize as getMaxTextureSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function getIdentifierString -}
{#fun cegui_ogrrndr_getIdentifierString as getIdentifierString
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}