// WindowManagerHG3D - special wm class to get the singleton without templates
#include <CEGUI/CEGUI.h>
class WindowManagerHG3D {
public:
CEGUI::WindowManager* pWmgr;
WindowManagerHG3D() {pWmgr = CEGUI::WindowManager::getSingletonPtr();};
~WindowManagerHG3D() {};
static CEGUI::WindowManager* getSingleton()
{
return CEGUI::WindowManager::getSingletonPtr();
}
CEGUI::Window* loadWindowLayoutHG3D(const CEGUI::String& filename, const CEGUI::String& name_prefix)
{
return pWmgr->loadWindowLayout(filename, name_prefix);
};
};