// This source file is part of HGamer3D, a project to enable 3D game development
// in Haskell. For the latest info, see http://www.hgamer3d.org .
//
// (c) 2011-2014 Peter Althainz
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// EnumFWSizingLocation.h
//
#include "wchar.h"
#ifndef _DEFINED_HG3D_EnumFWSizingLocation
#define _DEFINED_HG3D_EnumFWSizingLocation
enum EnumFWSizingLocation
{
SizingNone, // Position is not a sizing location.
SizingTopLeft, // Position will size from the top-left.
SizingTopRight, // Position will size from the top-right.
SizingBottomLeft, // Position will size from the bottom left.
SizingBottomRight, // Position will size from the bottom right.
SizingTop, // Position will size from the top.
SizingLeft, // Position will size from the left.
SizingBottom, // Position will size from the bottom.
SizingRight // Position will size from the right.
};
#endif