HGamer3D-CEGUI-Binding-0.3.0: HGamer3D/Bindings/CEGUI/ClassListHeaderSegment.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassListHeaderSegment.chs
--
module HGamer3D.Bindings.CEGUI.ClassListHeaderSegment where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.CEGUI.Utils #}
{# import HGamer3D.Bindings.CEGUI.ClassPtr #}
{# import HGamer3D.Bindings.CEGUI.StructHG3DClass #}
{# import HGamer3D.Bindings.CEGUI.EnumSortDirection #}
#include "ClassListHeaderSegment.h"
{- function isSizingEnabled -}
{#fun cegui_lsthdrsgm_isSizingEnabled as isSizingEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getSortDirection -}
{#fun cegui_lsthdrsgm_getSortDirection as getSortDirection
{ withHG3DClass* `HG3DClass' ,
alloca- `EnumSortDirection' peekEnumUtil*} -> `()' #}
{- function isDragMovingEnabled -}
{#fun cegui_lsthdrsgm_isDragMovingEnabled as isDragMovingEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isClickable -}
{#fun cegui_lsthdrsgm_isClickable as isClickable
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isSegmentHovering -}
{#fun cegui_lsthdrsgm_isSegmentHovering as isSegmentHovering
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isSegmentPushed -}
{#fun cegui_lsthdrsgm_isSegmentPushed as isSegmentPushed
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isSplitterHovering -}
{#fun cegui_lsthdrsgm_isSplitterHovering as isSplitterHovering
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isBeingDragMoved -}
{#fun cegui_lsthdrsgm_isBeingDragMoved as isBeingDragMoved
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isBeingDragSized -}
{#fun cegui_lsthdrsgm_isBeingDragSized as isBeingDragSized
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setSizingEnabled -}
{#fun cegui_lsthdrsgm_setSizingEnabled as setSizingEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setSortDirection -}
{#fun cegui_lsthdrsgm_setSortDirection as setSortDirection
{ withHG3DClass* `HG3DClass' ,
cIntFromEnum `EnumSortDirection' } -> `()' #}
{- function setDragMovingEnabled -}
{#fun cegui_lsthdrsgm_setDragMovingEnabled as setDragMovingEnabled
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setClickable -}
{#fun cegui_lsthdrsgm_setClickable as setClickable
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function setSizingCursorImage2 -}
{#fun cegui_lsthdrsgm_setSizingCursorImage2 as setSizingCursorImage2
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
withCString* `String' } -> `()' #}
{- function setMovingCursorImage2 -}
{#fun cegui_lsthdrsgm_setMovingCursorImage2 as setMovingCursorImage2
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
withCString* `String' } -> `()' #}
{- function ListHeaderSegment -}
{#fun cegui_lsthdrsgm_construct as new
{ withCString* `String' ,
withCString* `String' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function ~ListHeaderSegment -}
{#fun cegui_lsthdrsgm_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}