-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!
{-# LINE 1 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
--
-- (c) 2012 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "Lic.ense");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
module HGamer3D.Bindings.CAudio.Utils where
import C2HS
import Foreign
import Foreign.Ptr
import Foreign.C
import Monad (liftM, liftM2)
import HGamer3D.Data.HG3DClass
import HGamer3D.Bindings.CAudio.EnumDeviceType
import HGamer3D.Bindings.CAudio.ClassPtr
{-# LINE 33 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
import HGamer3D.Bindings.CAudio.TypeHG3DClass
{-# LINE 34 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
-- now here come different pieces of utilities
--
-- String Conversion functions
--
withCUString b f = withCWString b (f . castPtr)
peekCUString = peekCWString . castPtr
alloc64k = allocaBytes (1024 * 64)
-- c2hs replacements of utility functions, to get rid of annoying c2hs
-- deprecated messages
-- Passing Enums
cIntFromEnum :: Enum a => a -> CInt
cIntFromEnum = cIntConv . fromEnum
cIntToEnum :: Enum a => CInt -> a
cIntToEnum = toEnum . cIntConv
-- Passing Booleans by reference
--
withBoolUtil :: (Integral a, Storable a) => Bool -> (Ptr a -> IO b) -> IO b
withBoolUtil = with . fromBool
peekBoolUtil :: (Integral a, Storable a) => Ptr a -> IO Bool
peekBoolUtil = liftM toBool . peek
-- Passing enums by reference
--
withEnumUtil :: (Enum a, Integral b, Storable b) => a -> (Ptr b -> IO c) -> IO c
withEnumUtil = with . cFromEnum
peekEnumUtil :: (Enum a, Integral b, Storable b) => Ptr b -> IO a
peekEnumUtil = liftM cToEnum . peek
fUCreateAudioManager :: Bool -> IO (HG3DClass)
fUCreateAudioManager a1 =
let {a1' = fromBool a1} in
alloca $ \a2' ->
fUCreateAudioManager'_ a1' a2' >>= \res ->
peek a2'>>= \a2'' ->
return (a2'')
{-# LINE 85 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
fUDestroyAudioManager :: HG3DClass -> IO ()
fUDestroyAudioManager a1 =
withHG3DClass a1 $ \a1' ->
fUDestroyAudioManager'_ a1' >>= \res ->
return ()
{-# LINE 89 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
fUCreateAudioCapture :: Bool -> IO (HG3DClass)
fUCreateAudioCapture a1 =
let {a1' = fromBool a1} in
alloca $ \a2' ->
fUCreateAudioCapture'_ a1' a2' >>= \res ->
peek a2'>>= \a2'' ->
return (a2'')
{-# LINE 95 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
fUDestroyAudioCapture :: HG3DClass -> IO ()
fUDestroyAudioCapture a1 =
withHG3DClass a1 $ \a1' ->
fUDestroyAudioCapture'_ a1' >>= \res ->
return ()
{-# LINE 99 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
fUGetLogger :: IO (HG3DClass)
fUGetLogger =
alloca $ \a1' ->
fUGetLogger'_ a1' >>= \res ->
peek a1'>>= \a1'' ->
return (a1'')
{-# LINE 105 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
fUCreateAudioDeviceList :: EnumDeviceType -> IO (HG3DClass)
fUCreateAudioDeviceList a1 =
let {a1' = cIntFromEnum a1} in
alloca $ \a2' ->
fUCreateAudioDeviceList'_ a1' a2' >>= \res ->
peek a2'>>= \a2'' ->
return (a2'')
{-# LINE 111 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}
;
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioManager_c"
fUCreateAudioManager'_ :: (CInt -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_destroyAudioManager_c"
fUDestroyAudioManager'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioCapture_c"
fUCreateAudioCapture'_ :: (CInt -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_destroyAudioCapture_c"
fUDestroyAudioCapture'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_getLogger_c"
fUGetLogger'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioDeviceList_c"
fUCreateAudioDeviceList'_ :: (CInt -> ((HG3DClassPtr) -> (IO ())))