Gleam-0.1.0.1: src/Utility.hs
{-# OPTIONS_HADDOCK hide #-}
module Utility
( setAttribute
)
where
import qualified Graphics.UI.Threepenny as UI
import Graphics.UI.Threepenny.Core
setAttribute :: String -> String -> UI.Canvas -> UI ()
setAttribute key value canvas =
UI.runFunction $ ffi "%1.setAttribute(%2, %3)" canvas key value