Gamgine-0.2: Gamgine.cabal
name: Gamgine
version: 0.2
cabal-version: >=1.6
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: daniel.trstenjak@gmail.com
synopsis: Some kind of game library or set of utilities.
description:
Some kind of game library or set of utilities, which are mostly/certainly only usable for my own toy projects.
category: Library
author: Daniel Trstenjak
data-files:
Ressources/Fonts/*.glf
extra-source-files:
c_libraries/glf/glf.h
c_libraries/glf/glf.c
Gamgine/Utils.cpp
source-repository head
type: git
location: https://github.com/dan-t/Gamgine
library
build-depends:
base >3 && <5,
GLFW-b >=0.1.0.5 && <0.2,
OpenGLRaw >=1.4.0.0 && <1.5,
mtl >=2.1.3.1 && <2.2,
time >=1.4.0.1 && <1.5,
Vec >=1.0.1 && <1.1,
utility-ht >=0.0.10 && <0.1,
directory >=1.2.0.1 && <1.3,
StateVar >=1.0.0.0 && <1.1,
array >=0.4.0.1 && <0.5,
bytestring >=0.10.0.2 && <0.11,
unordered-containers >=0.2.4.0 && <0.3,
data-lens >=2.10.4 && <2.11,
pretty-show >=1.6.7 && <1.7,
cpphs >=1.18.4 && <1.19,
filepath >=1.3.0.1 && <1.4,
parsec >=3.1.5 && <3.2,
zlib >=0.5.4.1 && <0.6,
ListZipper >=1.2.0.2 && <1.3,
composition >=1.0.1.0 && <1.1
exposed-modules:
Gamgine.Coroutine
Gamgine.Bool
Gamgine.Math.Matrix
Gamgine.Math.Utils
Gamgine.Math.BoxTree
Gamgine.Math.Vect
Gamgine.Math.Box
Gamgine.State.RenderState
Gamgine.State.StateTreeZipper
Gamgine.State.MouseInfo
Gamgine.State.KeyInfo
Gamgine.State.State
Gamgine.State.StateTree
Gamgine.State.InputInfo
Gamgine.Font.GLF
Gamgine.Control
Gamgine.Utils
Gamgine.Gfx
Gamgine.Engine
Gamgine.Image.PNG.Internal.Filters
Gamgine.Image.PNG.Internal.Parser
Gamgine.Image.PNG.Internal.CRC
Gamgine.Image.PNG
Gamgine.System
Gamgine.Zipper
Gamgine.Lens.IORef
Gamgine.Lens.State
exposed: True
buildable: True
cpp-options: -DCABAL
cc-options: -Wno-unused-result
c-sources:
c_libraries/glf/glf.c
extensions: CPP
includes:
glf.h
include-dirs: . Gamgine c_libraries/glf
ghc-options: -pgmPcpphs -optP--cpp