GPipe-1.2.1: GPipe.cabal
name: GPipe
version: 1.2.1
cabal-version: >= 1.2.3
build-type: Simple
license: BSD3
copyright: Tobias Bexelius
maintainer: Tobias Bexelius
stability: Experimental
homepage: http://www.haskell.org/haskellwiki/GPipe
package-url: http://hackage.haskell.org/package/GPipe
bug-reports: mailto:tobias_bexelius@hotmail.com
synopsis: A functional graphics API for programmable GPUs
description: GPipe models the entire graphics pipeline in a purely functional, immutable and typesafe way. It is built on top of the programmable pipeline (i.e. non-fixed function) of
OpenGL 2.1 and uses features such as vertex buffer objects (VBO's), texture objects and GLSL shader code synthetisation to create fast graphics programs. Buffers,
textures and shaders are cached internally to ensure fast framerate, and GPipe is also capable of managing multiple windows and contexts. By creating your own
instances of GPipes classes, it's possible to use additional datatypes on the GPU.
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You'll need full OpenGL 2.1 support, including GLSL 1.20 to use GPipe. Thanks to OpenGLRaw, you may still build GPipe programs on machines lacking this support.
.
Note on installation: If you have cabal installed list-tries with flag containers03 (you should) then use the same flag when installing GPipe. This flag is false by default since it's
false for list-tries as well, and I want Hackage to be able to build it.
category: Graphics
author: Tobias Bexelius
Flag containers03
Default: False
Library
if flag(containers03)
build-depends: containers >= 0.3 && < 0.4,
mtl -any,
list-tries >= 0.1 && < 0.2,
GLUT ==2.2.2.0,
OpenGL ==2.4.0.1,
Boolean == 0.0.1,
Vec == 0.9.7,
Vec-Boolean == 1.0.3,
base >= 3 && < 5
else
build-depends: containers >= 0.2 && < 0.3,
mtl -any,
list-tries >= 0.1 && < 0.2,
GLUT ==2.2.2.0,
OpenGL ==2.4.0.1,
Boolean == 0.0.1,
Vec == 0.9.7,
Vec-Boolean == 1.0.3,
base >= 3 && < 5
exposed-modules: Graphics.GPipe
Graphics.GPipe.Stream
Graphics.GPipe.Stream.Primitive
Graphics.GPipe.Stream.Fragment
Graphics.GPipe.FrameBuffer
Graphics.GPipe.Texture
Graphics.GPipe.Format
other-modules: Formats
GPUStream
InputAssembler
OutputMerger
Rasterizer
Resources
Shader
Textures
extensions: ParallelListComp
MultiParamTypeClasses
NoMonomorphismRestriction
ScopedTypeVariables
FlexibleContexts
FlexibleInstances
EmptyDataDecls
GeneralizedNewtypeDeriving
TypeFamilies
TypeOperators
hs-source-dirs: src