GPipe-GLFW4-2.0.0: test/Graphics/GPipe/Context/GLFW/SequenceSpec.hs
{-# OPTIONS_GHC -Wno-deferred-type-errors #-}
module Graphics.GPipe.Context.GLFW.SequenceSpec (spec) where
import Test.Hspec (Spec, describe, it)
import Graphics.GPipe
import qualified Graphics.GPipe.Context.GLFW as GLFW
import qualified Test.Common as C
import qualified Test.Control as A
spec :: Spec
spec = do
describe "Multiple sequential windows" $ do
it "should render a scene on a window and then render again on a second window" $ do
C.runContext GLFW.defaultHandleConfig $ do
first <- newWindow (WindowFormatColorDepth SRGB8 Depth16) (GLFW.defaultWindowConfig "Sequence 1 (of 2)")
resources <- C.initRenderContext first [C.yAxis]
C.mainloop first (A.frames 30) resources C.continue
deleteWindow first
second <- newWindow (WindowFormatColorDepth SRGB8 Depth16) (GLFW.defaultWindowConfig "Sequence 2 (of 2)")
C.mainloop second (A.frames 30) resources C.continue
deleteWindow second