GLUtil-0.10.4: CHANGELOG.md
# 0.10.4
- Fix profiled builds with GHC >= 8.8 (@maoe)
- Fix floating point RGBA texture support
# 0.10.1
Bump `OpenGLRaw` upper bound
# 0.10.0
Use Cabal 2.0's `build-tool-depends` field
# 0.9.2
* Don't use `hpp` for preprocessing on Windows
# 0.9.1
* Bump hpp dependency to address a change in the way GHC 8 invokes the pre-processor.
# 0.9.0
* OpenGL 3 dependency bump
# 0.8.8
* Update to `hpp-0.3.0`
# 0.8.7
* Use `hpp` as a preprocessor rather than `cpphs`
# 0.8.2
* Do not print shader info log if it contains only \NUL
# 0.8.1
* Added `orthoMatrix` to `Camera3D`
* Added `loadShaderFamily` to load all vertex, geometry, and fragment
shaders based on a root file name.
# 0.8
* Generalized `setUniform` to work with any instance of `AsUniform`. Specifically, this enables the use of types from the `linear` package.