GLHUI-1.1.0: GLHUI.cabal
name: GLHUI
version: 1.1.0
license: BSD3
license-file: LICENSE
author: Hugo Gomes <mr.hugo.gomes@gmail.com>
maintainer: Hugo Gomes <mr.hugo.gomes@gmail.com>
copyright: Hugo Gomes
category: Graphics
synopsis: Open OpenGL context windows in X11 with libX11
description:
.
Haskell functions to open and manage a OpenGL window with libX11.
.
This module is intended to be imported qualified, to avoid clashes with
Prelude functions, e.g.
.
> import qualified Graphics.UI.GLWindow as Window
.
As an example, here is a simple module that uses some of these functions
to open a OpenGL 3.2 Context:
.
> module Main where
>
> import Graphics.Rendering.OpenGL
> import qualified Graphics.UI.GLWindow as Window
>
> myLoop = do clear [ColorBuffer]
> t <- Window.time
> clearColor $= Color4 (sin (realToFrac t) * 0.5 + 0.5)
> (sin (realToFrac (t+1)) * 0.5 + 0.5)
> (sin (realToFrac (t+2)) * 0.5 +0.5)
> 0
>
> main = do Window.init 3 2 -- initializes a OpenGL 3.2 context
> Window.loop myLoop -- stops when the ESC key is pressed
> Window.kill -- removes the window when the loop stops
.
Special thanks to Tiago Farto (aka xernobyl) for coding the initial C version
that was used as a base for these functions
build-type: Simple
cabal-version: >=1.6
extra-source-files:
include/HsGLWindow.h
c/HsGLWindow.c
README
library
build-depends:
base < 5
exposed-modules:
Graphics.UI.GLWindow
include-dirs: include
c-sources:
c/HsGLWindow.c
ghc-options: -Wall -O2
extra-libraries: X11 GL rt