FunGEn-1.1: CHANGES.md
## 1.1 2020-10-18
* drop custom website, update readme
* set up CI testing
* update for GHC 8.8, 8.10
## 1.0.1 2016-08-18
* add stack config for GHC 8
* fix building with current stackage/OpenGL/GLUT
* fix examples' wrong dependency
## 1.0 2015-09-21
* support GHC 7.10
* support stack
* repo moved to haskell-game organisation
## 0.4.6.1 2014-10-09
* update changelog
## 0.4.6 2014-10-09
* move to github, enable issue tracker
## 0.4.5 2014-10-08
* add executables to run examples (fungen-hello, fungen-pong, fungen-worms)
## 0.4.4 2014-10-07
* add missing files to cabal file (Samuel Gélineau)
* support & require latest OpenGL 2.9
* make IOGame also a Functor and Applicative, for ghc 7.10
## 0.4.3 2014-04-05
* set upper bound on OpenGL to avoid build failure with OpenGL 2.9
## 0.4.2 2013-08-07
* add q as quit key to examples
* fix buggy input when holding down keys on windows
## 0.4.1 2013-08-06
* reorganised and exposed more haddocks
## 0.4 2013-08-05
* a new hakyll-based website, incorporating the old site
* tested with GHC 7.6
* input handlers now receive mouse position and modifier state
(inspired by Pradeep Kumar). See fungentest.hs for examples.
* more haddocks
## 0.3 2011-02-13, Simon Michael
* updated for GHC 6.12 & base 4
* module names simplified
* beginning of haddockification
* docs moved into repo
* published to darcsden, hackage, wiki, haskell-cafe, #haskell-game, reddit
## 0.1-hackage 2008-09-17, Miloslav Raus
* first hackage release
* updated for GHC 6.10
* cabalised
* Tested under Win32 & Linux/Intel. Known glitches: Flickering under linux
(at least on my shitty laptop). Weird pong paddle behavior under Win32.
## 0.1-ghc6.8 2008-02-26, Simon Michael
* updated for GHC 6.8
* slight tweaks to examples
* public darcs repo
## 0.1 2002, Andre Furtado
* first public release