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FunGEn-1.1: CHANGES.md

## 1.1 2020-10-18

* drop custom website, update readme
* set up CI testing
* update for GHC 8.8, 8.10

## 1.0.1 2016-08-18

* add stack config for GHC 8
* fix building with current stackage/OpenGL/GLUT
* fix examples' wrong dependency

## 1.0 2015-09-21

* support GHC 7.10
* support stack
* repo moved to haskell-game organisation

## 0.4.6.1 2014-10-09

* update changelog

## 0.4.6 2014-10-09

* move to github, enable issue tracker

## 0.4.5 2014-10-08

* add executables to run examples (fungen-hello, fungen-pong, fungen-worms)

## 0.4.4 2014-10-07

* add missing files to cabal file (Samuel Gélineau)
* support & require latest OpenGL 2.9
* make IOGame also a Functor and Applicative, for ghc 7.10

## 0.4.3 2014-04-05

* set upper bound on OpenGL to avoid build failure with OpenGL 2.9

## 0.4.2 2013-08-07

* add q as quit key to examples
* fix buggy input when holding down keys on windows

## 0.4.1 2013-08-06

* reorganised and exposed more haddocks

## 0.4 2013-08-05

* a new hakyll-based website, incorporating the old site
* tested with GHC 7.6
* input handlers now receive mouse position and modifier state
  (inspired by Pradeep Kumar).  See fungentest.hs for examples.
* more haddocks

## 0.3 2011-02-13, Simon Michael

* updated for GHC 6.12 & base 4
* module names simplified
* beginning of haddockification
* docs moved into repo
* published to darcsden, hackage, wiki, haskell-cafe, #haskell-game, reddit

## 0.1-hackage 2008-09-17, Miloslav Raus

* first hackage release
* updated for GHC 6.10
* cabalised
* Tested under Win32 & Linux/Intel. Known glitches: Flickering under linux
  (at least on my shitty laptop). Weird pong paddle behavior under Win32.

## 0.1-ghc6.8 2008-02-26, Simon Michael

* updated for GHC 6.8
* slight tweaks to examples
* public darcs repo

## 0.1 2002, Andre Furtado

* first public release