FunGEn-0.3: Graphics/UI/Fungen/Timer.hs
{- |
This FunGEn module controls timing (how time-based functions will behave).
-}
{-
FunGEN - Functional Game Engine
http://www.cin.ufpe.br/~haskell/fungen
Copyright (C) 2002 Andre Furtado <awbf@cin.ufpe.br>
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-}
module Graphics.UI.Fungen.Timer (
RefreshType(..),
setRefresh
) where
import Graphics.UI.Fungen.UserInput
import Graphics.UI.GLUT
data RefreshType
= Idle
| Timer Int
setRefresh :: RefreshType -> StillDownHandler -> IO ()
setRefresh Idle stillDown = idleCallback $= Just (stillDown >> postRedisplay Nothing)
setRefresh (Timer t) stillDown = addTimerCallback t (timer stillDown t)
timer :: StillDownHandler -> Int -> TimerCallback
timer stillDown t = do
stillDown
postRedisplay Nothing
addTimerCallback t (timer stillDown t)