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BigPixel-1.3.0: BigPixel.cabal

Name:           BigPixel
Version:        1.3.0
License:        BSD3
License-File:   LICENSE
Copyright:      Copyright (c) 2013 Manuel M T Chakravarty & Leon A Chakravarty
Author:         Manuel M T Chakravarty
Maintainer:     chak@justtesting.org
Stability:      Stable
Homepage:       https://github.com/mchakravarty/BigPixel
Bug-Reports:    https://github.com/mchakravarty/BigPixel/issues
Synopsis:       Image editor for pixel art
Description:    BigPixel is an image editor for pixel art. It is aimed at creating graphics assets for retro or
                Minecraft-style 2D games. It supports the creation of pixelated images with 8x8 big pixels in
                256 colours including some with transparency. It is an OpenGL-based cross-platform application.
                BigPixel currently only supports the BMP image format.
                .
                As BigPixel is a plain OpenGL application without platform-specific GUI support, you need to start
                it as a command line program and supply it with the name of a BMP image file as its sole command
                line argument. If the file exists, it will be opened for editing; otherwise, a new file will be
                created. All changes made to an image are persistent — i.e., reflected in the on disk image without
                explicit saving.
                .
                > Left mouse button           — draw with current colour
                > Left mouse button + Shift   — erase with transparency
                > Left mouse button + Control — pick colour from image
                > Right mouse button          — erase with transparency
                > 'W', 'S', 'A', 'D'          - enlarge canvas to the top, bottom, left, and right, respectively
                > 'W', 'S', 'A', 'D' + Shift  - shrink canvas from the top, bottom, left, and right, respectively
                .
                WARNING: There is currently no undo facility! Make copies of image files if you are unsure whether
                you like to keep the changes. (However, if you shrink the visible canvas, the removed content can
                be restored by simply enlarging the canvas again.)
Category:       Development
Tested-With:    GHC==7.6.1
Cabal-Version:  >= 1.6
Build-Type:     Simple

Extra-Source-Files:
                README.md

source-repository head
  type:         git
  location:     https://github.com/mchakravarty/BigPixel.git

Executable BigPixel
  Build-Depends:  array >= 0.3,
                  base >= 4 && < 5,
                  bmp >= 1.2.5.1 && < 2.0,
                  bytestring > 0.10,
                  gloss >= 1.7 && < 2.0

  hs-source-dirs: src
  main-is:        BigPixel.hs