Allure-0.6.2.0: Makefile
# Copyright (c) 2008--2011 Andres Loeh, 2010--2017 Mikolaj Konarski
# This file is a part of the computer game Allure of the Stars
# and is released under the terms of the GNU Affero General Public License.
# For license and copyright information, see the file LICENSE.
#
play:
dist/build/Allure/Allure --dbgMsgSer --dumpInitRngs
configure-debug:
cabal configure --enable-profiling --profiling-detail=all-functions -fwith_expensive_assertions --disable-optimization
configure-prof:
cabal configure --enable-profiling --profiling-detail=exported-functions -frelease
ghcjs-configure:
cabal configure --disable-library-profiling --disable-profiling --ghcjs --ghcjs-option=-dedupe -f-release
chrome-prof:
google-chrome --no-sandbox --js-flags="--logfile=%t.log --prof" ../allureofthestars.github.io/play/index.html
minific:
ccjs dist/build/Allure/Allure.jsexe/all.js --compilation_level=ADVANCED_OPTIMIZATIONS --isolation_mode=IIFE --assume_function_wrapper --jscomp_off="*" --externs=node > ../allureofthestars.github.io/play/allure.all.js
frontendRaid:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode raid
frontendBrawl:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode brawl
frontendShootout:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode shootout
frontendEscape:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 3 --dumpInitRngs --automateAll --gameMode escape
frontendZoo:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 2 --dumpInitRngs --automateAll --gameMode zoo
frontendAmbush:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode ambush
frontendExploration:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 1 --dumpInitRngs --automateAll --gameMode exploration
frontendSafari:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 2 --dumpInitRngs --automateAll --gameMode safari
frontendSafariSurvival:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode "safari survival"
frontendBattle:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode battle
frontendBattleSurvival:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode "battle survival"
frontendDefense:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 9 --dumpInitRngs --automateAll --gameMode defense
benchMemoryAnim:
dist/build/Allure/Allure --dbgMsgSer --newGame 1 --maxFps 100000 --benchmark --stopAfterFrames 33000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 120 --setMainRng 47 --frontendNull --noAnim +RTS -s -A1M -RTS
benchBattle:
dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1500 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7
benchAnimBattle:
dist/build/Allure/Allure --dbgMsgSer --newGame 3 --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7
benchFrontendBattle:
dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --benchmark --stopAfterFrames 1500 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7
benchExploration:
dist/build/Allure/Allure --dbgMsgSer --newGame 1 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0
benchFrontendExploration:
dist/build/Allure/Allure --dbgMsgSer --newGame 1 --noAnim --maxFps 100000 --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0
benchNull: benchBattle benchAnimBattle benchExploration
bench: benchBattle benchAnimBattle benchFrontendBattle benchExploration benchFrontendExploration
nativeBenchExploration:
dist/build/Allure/Allure --dbgMsgSer --newGame 2 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 2000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0
nativeBenchBattle:
dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 0 --setMainRng 0
nativeBench: nativeBenchBattle nativeBenchExploration
nodeBenchExploration:
node dist/build/Allure/Allure.jsexe/all.js --dbgMsgSer --newGame 2 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 2000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0
nodeBenchBattle:
node dist/build/Allure/Allure.jsexe/all.js --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 0 --setMainRng 0
nodeBench: nodeBenchBattle nodeBenchExploration
test-travis-short: test-short
test-travis: test-short test-medium benchNull
test: test-short test-medium benchNull
test-short: test-short-new test-short-load
test-medium: testRaid-medium testBrawl-medium testShootout-medium testEscape-medium testZoo-medium testAmbush-medium testExploration-medium testSafari-medium testSafariSurvival-medium testBattle-medium testBattleSurvival-medium
testRaid-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode raid 2> /tmp/teletypetest.log
testBrawl-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode brawl 2> /tmp/teletypetest.log
testShootout-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode shootout 2> /tmp/teletypetest.log
testEscape-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 3 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 40 --dumpInitRngs --automateAll --keepAutomated --gameMode escape 2> /tmp/teletypetest.log
testZoo-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 2 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 100 --dumpInitRngs --automateAll --keepAutomated --gameMode zoo 2> /tmp/teletypetest.log
testAmbush-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode ambush 2> /tmp/teletypetest.log
testExploration-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 1 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 200 --dumpInitRngs --automateAll --keepAutomated --gameMode exploration 2> /tmp/teletypetest.log
testSafari-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 2 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 100 --dumpInitRngs --automateAll --keepAutomated --gameMode safari 2> /tmp/teletypetest.log
testSafariSurvival-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 8 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 60 --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" 2> /tmp/teletypetest.log
testBattle-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 3 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode battle 2> /tmp/teletypetest.log
testBattleSurvival-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 7 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 60 --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" 2> /tmp/teletypetest.log
testDefense-medium:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 9 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 300 --dumpInitRngs --automateAll --keepAutomated --gameMode defense 2> /tmp/teletypetest.log
test-short-new:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix raid --dumpInitRngs --automateAll --keepAutomated --gameMode raid --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix brawl --dumpInitRngs --automateAll --keepAutomated --gameMode brawl --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix shootout --dumpInitRngs --automateAll --keepAutomated --gameMode shootout --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix escape --dumpInitRngs --automateAll --keepAutomated --gameMode escape --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix zoo --dumpInitRngs --automateAll --keepAutomated --gameMode zoo --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix ambush --dumpInitRngs --automateAll --keepAutomated --gameMode ambush --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix exploration --dumpInitRngs --automateAll --keepAutomated --gameMode exploration --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix safari --dumpInitRngs --automateAll --keepAutomated --gameMode safari --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix safariSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix battle --dumpInitRngs --automateAll --keepAutomated --gameMode battle --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix battleSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log
# "--setDungeonRng 0 --setMainRng 0" is needed for determinism relative to seed
# generated before game save
test-short-load:
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix raid --dumpInitRngs --automateAll --keepAutomated --gameMode raid --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix brawl --dumpInitRngs --automateAll --keepAutomated --gameMode brawl --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix shootout --dumpInitRngs --automateAll --keepAutomated --gameMode shootouti --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix escape --dumpInitRngs --automateAll --keepAutomated --gameMode escape --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix zoo --dumpInitRngs --automateAll --keepAutomated --gameMode zoo --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix ambush --dumpInitRngs --automateAll --keepAutomated --gameMode ambush --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix exploration --dumpInitRngs --automateAll --keepAutomated --gameMode exploration --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix safari --dumpInitRngs --automateAll --keepAutomated --gameMode safari --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix safariSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix battle --dumpInitRngs --automateAll --keepAutomated --gameMode battle --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix battleSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log
build-binary-common:
cabal install --disable-library-profiling --disable-profiling --disable-documentation -f-release --only-dependencies
cabal configure --disable-library-profiling --disable-profiling -f-release --prefix=/ --datadir=. --datasubdir=.
cabal build exe:Allure
mkdir -p AllureOfTheStars/GameDefinition/fonts
cabal copy --destdir=AllureOfTheStarsInstall
cp GameDefinition/config.ui.default AllureOfTheStars/GameDefinition
cp GameDefinition/fonts/16x16x.fon AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/fonts/8x8xb.fon AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/fonts/8x8x.fon AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/fonts/LICENSE.16x16x AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/fonts/Fix15Mono-Bold.woff AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/fonts/LICENSE.Fix15Mono-Bold AllureOfTheStars/GameDefinition/fonts
cp GameDefinition/PLAYING.md AllureOfTheStars/GameDefinition
cp GameDefinition/InGameHelp.txt AllureOfTheStars/GameDefinition
cp README.md AllureOfTheStars
cp CHANGELOG.md AllureOfTheStars
cp LICENSE AllureOfTheStars
cp CREDITS AllureOfTheStars
build-binary: build-binary-common
cp AllureOfTheStarsInstall/bin/Allure AllureOfTheStars
tar -czf Allure_x_ubuntu-16.04-amd64.tar.gz AllureOfTheStars