Allure-0.4.4: src/Content/RuleKind.hs
-- Copyright (c) 2008--2011 Andres Loeh, 2010--2012 Mikolaj Konarski
-- This file is a part of the computer game Allure of the Stars
-- and is released under the terms of the GNU Affero General Public License.
-- For license and copyright information, see the file LICENSE.
--
-- | Game rules and assorted data for Allure of the Stars.
module Content.RuleKind ( cdefs ) where
-- Cabal
import qualified Paths_Allure as Self (getDataFileName, version)
import Game.LambdaHack.Content.RuleKind
import Game.LambdaHack.Content.TileKind
import qualified Game.LambdaHack.Feature as F
import qualified Game.LambdaHack.Content as Content
cdefs :: Content.CDefs RuleKind
cdefs = Content.CDefs
{ getSymbol = rsymbol
, getName = rname
, getFreq = rfreq
, validate = ruvalidate
, content =
[standard]
}
standard :: RuleKind
standard = RuleKind
{ rsymbol = 's'
, rname = "standard Allure of the Stars ruleset"
, rfreq = [("standard", 100)]
-- Check whether one location is accessible from another.
-- Precondition: the two locations are next to each other.
-- TODO: in the future check flying for chasms, swimming for water, etc.
, raccessible = \ _lxsize _sloc _src _tloc tgt ->
F.Walkable `elem` tfeature tgt
, rtitle = "Allure of the Stars"
, rpathsDataFile = Self.getDataFileName
, rpathsVersion = Self.version
, ritemMelee = "/|\\"
, ritemProject = "!?,-~}{"
}