Allure-0.4.4: Allure.cabal
cabal-version: >= 1.10
name: Allure
version: 0.4.4
license: OtherLicense
license-file: LICENSE
tested-with: GHC == 7.2.2, GHC == 7.4.1
data-files: LICENSE, CREDITS, PLAYING.md, README.md,
config.default, config.bot, scores
author: Andres Loeh, Mikolaj Konarski and others
maintainer: Mikolaj Konarski <mikolaj.konarski@funktory.com>
description: This is an alpha release of Allure of the Stars,
a near-future Sci-Fi roguelike and tactical squad game.
The game is barely fun at this stage and not yet
really Sci-Fi. See the wiki for design notes and contribute.
.
New in this release are missiles flying for three turns
(by an old kosmikus' idea), visual feedback for targeting
and animations of combat and individual monster moves.
Long term goals are high replayability and auto-balancing
through procedural content generation and persistent content
modification based on player behaviour.
.
The game is written using the LambdaHack roguelike game engine
available at <http://hackage.haskell.org/package/LambdaHack>.
synopsis: Near-future roguelike game in very early and active development
homepage: http://github.com/Mikolaj/Allure
bug-reports: http://github.com/Mikolaj/Allure/issues
category: Game
build-type: Simple
source-repository head
type: git
location: git://github.com/Mikolaj/Allure.git
executable Allure
main-is: Main.hs
other-modules: Content.ActorKind,
Content.CaveKind,
Content.ItemKind,
Content.PlaceKind,
Content.RuleKind,
Content.TileKind,
Multiline,
ConfigDefault
hs-source-dirs: src
other-modules: Paths_Allure
build-depends: LambdaHack >= 0.2.1 && < 0.2.2,
template-haskell >= 2.6 && < 3,
ConfigFile >= 1.1.1 && < 2,
array >= 0.3.0.3 && < 1,
base >= 4 && < 5,
binary >= 0.5.0.2 && < 1,
bytestring >= 0.9.2 && < 1,
containers >= 0.4.1 && < 1,
directory >= 1.1.0.1 && < 2,
filepath >= 1.2.0.1 && < 2,
mtl >= 2.0.1 && < 3,
old-time >= 1.0.0.7 && < 2,
random >= 1.0.1 && < 2,
zlib >= 0.5.3.1 && < 1
default-language: Haskell2010
default-extensions: MonoLocalBinds,
BangPatterns, RecordWildCards, NamedFieldPuns
other-extensions: CPP, QuasiQuotes
ghc-options: -Wall -fwarn-orphans -fwarn-tabs -fwarn-incomplete-uni-patterns -fwarn-incomplete-record-updates -fwarn-monomorphism-restriction -fwarn-unrecognised-pragmas
ghc-options: -fno-warn-auto-orphans -fno-warn-implicit-prelude
ghc-options: -fno-ignore-asserts -funbox-strict-fields
ghc-options: -threaded -with-rtsopts=-C0.005