Allure-0.4.2: src/Feature.hs
module Feature (Feature(..)) where
import Effect
import Random
data Feature =
Walkable -- ^ actors can walk through
| Clear -- ^ actors can see through
| Exit -- ^ is an exit from a room
| Lit -- ^ is lit; TODO: (partially) replace ucolor by this feature?
| Secret !RollDice -- ^ tile is generated with this high secrecy value
| Aura !Effect -- ^ sustains the effect continuously
| Cause !Effect -- ^ causes the effect when triggered
| Change !Char -- ^ transitions when triggered
| Climbable -- ^ triggered by climbing
| Descendable -- ^ triggered by descending into
| Openable -- ^ triggered by opening
| Closable -- ^ triggered by closable
| Hidden -- ^ triggered when the tile's secrecy becomes (Just 0)
deriving (Show, Eq, Ord)