ActionKid-0.1.0.0: ActionKid.cabal
name: ActionKid
version: 0.1.0.0
synopsis: An easy-to-use video game framework for Haskell.
description: See examples and full readme on the Github page: https:\/\/github.com\/egonSchiele\/actionkid
homepage: http://adit.io
license: BSD3
license-file: LICENSE
author: Aditya Bhargava
maintainer: bluemangroupie@gmail.com
-- copyright:
category: Game Engine
build-type: Simple
cabal-version: >=1.8
executable actionkid
build-depends: base ==4.6.*, gloss, StateVar, lens, gloss-juicy, mtl, template-haskell, JuicyPixels ==3.1.*, JuicyPixels-repa ==0.7, containers ==0.5.0.*, OpenGL ==2.8.0.*
hs-source-dirs: src
main-is: Main.hs
ghc-options: -rtsopts -threaded "-with-rtsopts=-M500m -N"
Test-Suite test-actionkid
type: exitcode-stdio-1.0
build-depends: base ==4.6.*, hspec, ActionKid
hs-source-dirs: spec, src
main-is: Main.hs
library
build-depends: base ==4.6.*, gloss, StateVar, lens, gloss-juicy, mtl, template-haskell, JuicyPixels ==3.1.*, JuicyPixels-repa ==0.7, containers ==0.5.0.*, OpenGL ==2.8.0.*
exposed-modules: ActionKid, ActionKid.Types, ActionKid.Core, ActionKid.Utils
hs-source-dirs: src
Other-modules: ActionKid.Internal, ActionKid.Globals
ghc-options: -rtsopts -threaded "-with-rtsopts=-M500m -N"