4Blocks-0.2: Rendering/Text.hs
module Rendering.Text ( renderText )
where
import Rendering.Point
import Rendering.RGB
import Graphics.Rendering.Cairo
renderText :: Point -> Double -> Double -> RGB -> String -> Render ()
renderText (x,y) s w (r,g,b) t
= do setFontSize s
setLineWidth w
save
stroke
moveTo x y
textPath t
setSourceRGBA r g b 0.85
stroke
restore