4Blocks-0.2: 4Blocks.cabal
-- 4Blocks.cabal auto-generated by cabal init. For additional options, see
-- http://www.haskell.org/cabal/release/cabal-latest/doc/users-guide/authors.html#pkg-descr.
-- The name of the package.
Name: 4Blocks
Version: 0.2
Synopsis: A tetris-like game (works with GHC 6.8.3 and Gtk2hs 0.9.13)
Description: A tetris-like game implemented in Haskell and making use of Gtkh2s (works with GHC 6.8.3 and Gtk2hs 0.9.13)
Homepage: http://lambdacolyte.wordpress.com/2009/08/06/tetris-in-haskell/
License: BSD3
License-file: LICENSE
Author: Andrew Calleja
Maintainer: drewcalleja@gmail.com
Category: Game
Build-type: Simple
Extra-Source-Files: README
Cabal-version: >=1.2
Tested-with: GHC == 6.8.3
Executable 4Blocks
Main-is: 4Blocks.hs
Build-depends: base >= 2 && <= 4,gtk>=0.9.13,haskell98,cairo>=0.9.13,containers>=0.1.0.2,mtl>=1.1.0.1
Other-Modules:
Core.Brick
Core.Colour
Core.ColouredPoint
Core.Commands
Core.Direction
Core.Game
Core.Level
Core.Shape
Core.SimplePoint
Core.Status
Core.Well
Interface.CommandKeys
Interface.KeyEvents
Interface.MainWindow
Interface.OnePlayerModeWindow
Interface.WindowUpdate
Rendering.Background
Rendering.Block
Rendering.Brick
Rendering.Engine
Rendering.Game
Rendering.GhostBrick
Rendering.Intro
Rendering.IntroArea
Rendering.IntroText
Rendering.Point
Rendering.RGB
Rendering.Square
Rendering.Status
Rendering.StatusArea
Rendering.StatusNext
Rendering.StatusText
Rendering.Text
Rendering.Well