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xmonad 0.1 → 0.2

raw patch · 15 files changed

+1952/−861 lines, 15 filesdep ~X11dep ~X11-extras

Dependency ranges changed: X11, X11-extras

Files

Config.hs view
@@ -8,143 +8,134 @@ -- Stability   :  stable -- Portability :  portable --------------------------------------------------------------------------------+------------------------------------------------------------------------+--+-- This module specifies configurable defaults for xmonad. If you change+-- values here, be sure to recompile and restart (mod-shift-ctrl-q) xmonad,+-- for the changes to take effect.+--  module Config where ------ xmonad bindings follow mostly the dwm/wmii conventions: -- ---     key combination         action---     ---     mod-shift-return        new xterm---     mod-p                   launch dmenu---     mod-shift-p             launch gmrun--- ---     mod-space               switch tiling mode--- ---     mod-tab                 raise next window in stack---     mod-j---     mod-k--- ---     mod-h                   decrease the size of the master area---     mod-l                   increase the size of the master area--- ---     mod-shift-c             kill client---     mod-shift-q             exit window manager---     mod-shift-ctrl-q        restart window manager ('xmonad' must be in $PATH)--- ---     mod-return              cycle the current tiling order--- ---     mod-1..9                switch to workspace N---     mod-shift-1..9          move client to workspace N--- ---     mod-w,e,r               switch to physical/Xinerama screen 1, 2 or 3.--- --- xmonad places each window into a "workspace." Each workspace can have--- any number of windows, which you can cycle though with mod-j and mod-k.--- Windows are either displayed full screen, tiled horizontally, or tiled--- vertically. You can toggle the layout mode with mod-space, which will--- cycle through the available modes.--- --- You can switch to workspace N with mod-N. For example, to switch to--- workspace 5, you would press mod-5. Similarly, you can move the current--- window to another workspace with mod-shift-N.--- --- When running with multiple monitors (Xinerama), each screen has exactly--- 1 workspace visible. When xmonad starts, workspace 1 is on screen 1,--- workspace 2 is on screen 2, etc. If you switch to a workspace which is--- currently visible on another screen, xmonad simply switches focus to--- that screen. If you switch to a workspace which is *not* visible, xmonad--- replaces the workspace on the *current* screen with the workspace you--- selected.--- --- For example, if you have the following configuration:--- --- Screen 1: Workspace 2--- Screen 2: Workspace 5 (current workspace)--- --- and you wanted to view workspace 7 on screen 1, you would press:--- --- mod-2 (to select workspace 2, and make screen 1 the current screen)--- mod-7 (to select workspace 7)--- --- Since switching to the workspace currently visible on a given screen is--- such a common operation, shortcuts are provided: mod-{w,e,r} switch to--- the workspace currently visible on screens 1, 2, and 3 respectively.--- Likewise, shift-mod-{w,e,r} moves the current window to the workspace on--- that screen.  Using these keys, the above example would become mod-w--- mod-7.--- -+-- Useful imports+--+import XMonad+import Operations import Data.Ratio-import Data.Bits+import Data.Bits ((.|.)) import qualified Data.Map as M import System.Exit import Graphics.X11.Xlib-import XMonad-import Operations --- The number of workspaces:+-- The number of workspaces (virtual screens) workspaces :: Int workspaces = 9 --- modMask lets you easily change which modkey you use. The default is mod1Mask+-- modMask lets you specify which modkey you want to use. The default is mod1Mask -- ("left alt").  You may also consider using mod3Mask ("right alt"), which -- does not conflict with emacs keybindings. The "windows key" is usually -- mod4Mask.+-- modMask :: KeyMask modMask = mod1Mask --- How much to change the horizontal/vertical split bar by defalut.+-- When resizing a window, this ratio specifies by what percent to+-- resize in a single step defaultDelta :: Rational defaultDelta = 3%100 +-- The default number of windows in the master area+defaultWindowsInMaster :: Int+defaultWindowsInMaster = 1++-- Default offset of drawable screen boundaries from each physical screen.+-- Anything non-zero here will leave a gap of that many pixels on the+-- given edge, on the that screen. A useful gap at top of screen for a menu bar (e.g. 15)+--+-- Fields are: top, bottom, left, right.+--+defaultGaps :: [(Int,Int,Int,Int)]+defaultGaps = [(0,0,0,0)] -- 15 for default dzen++-- numlock handling:+-- -- The mask for the numlock key. You may need to change this on some systems.+--+-- You can find the numlock modifier by running "xmodmap" and looking for a+-- modifier with Num_Lock bound to it:+--+-- $ xmodmap | grep Num+-- mod2        Num_Lock (0x4d)+-- numlockMask :: KeyMask-numlockMask = lockMask+numlockMask = mod2Mask --- What layout to start in, and what the default proportion for the--- left pane should be in the tiled layout.  See LayoutDesc and--- friends in XMonad.hs for options.-startingLayoutDesc :: LayoutDesc-startingLayoutDesc =-    LayoutDesc { layoutType   = Full-               , tileFraction = 1%2  }+-- Border colors for unfocused and focused windows, respectively.+normalBorderColor, focusedBorderColor :: String+normalBorderColor  = "#dddddd"+focusedBorderColor = "#ff0000" --- The keys list.+-- Width of the window border in pixels+borderWidth :: Dimension+borderWidth = 1++-- The default set of Layouts:+defaultLayouts :: [Layout]+defaultLayouts = [ tall defaultWindowsInMaster defaultDelta (1%2)+                 , wide defaultWindowsInMaster defaultDelta (1%2)+                 , full ]++--+-- The key bindings list.+-- keys :: M.Map (KeyMask, KeySym) (X ()) keys = M.fromList $-    [ ((modMask .|. shiftMask, xK_Return), spawn "xterm")-    , ((modMask,               xK_p     ), spawn "exe=`dmenu_path | dmenu` && exec $exe")-    , ((modMask .|. shiftMask, xK_p     ), spawn "gmrun")-    , ((modMask,               xK_space ), switchLayout)+    -- launching and killing programs+    [ ((modMask .|. shiftMask, xK_Return), spawn "xterm") -- @@ Launch an xterm+    , ((modMask,               xK_p     ), spawn "exe=`dmenu_path | dmenu` && exec $exe") -- @@ Launch dmenu+    , ((modMask .|. shiftMask, xK_p     ), spawn "gmrun") -- @@ Launch gmrun+    , ((modMask .|. shiftMask, xK_c     ), kill) -- @@ Close the focused window -    , ((modMask,               xK_Tab   ), raise GT)-    , ((modMask,               xK_j     ), raise GT)-    , ((modMask,               xK_k     ), raise LT)+    , ((modMask,               xK_space ), switchLayout) -- @@ Rotate through the available layout algorithms -    , ((modMask,               xK_h     ), changeSplit (negate defaultDelta))-    , ((modMask,               xK_l     ), changeSplit defaultDelta)+    , ((modMask,               xK_n     ), refresh) -- @@ Resize viewed windows to the correct size -    , ((modMask .|. shiftMask, xK_c     ), kill)+    -- move focus up or down the window stack+    , ((modMask,               xK_Tab   ), focusDown) -- @@ Move focus to the next window+    , ((modMask,               xK_j     ), focusDown) -- @@ Move focus to the next window+    , ((modMask,               xK_k     ), focusUp  ) -- @@ Move focus to the previous window -    , ((modMask .|. shiftMask, xK_q                     ), io $ exitWith ExitSuccess)-    , ((modMask .|. shiftMask .|. controlMask, xK_q     ), io restart)+    -- modifying the window order+    , ((modMask,               xK_Return), swapMaster) -- @@ Swap the focused window and the master window+    , ((modMask .|. shiftMask, xK_j     ), swapDown  ) -- @@ Swap the focused window with the next window+    , ((modMask .|. shiftMask, xK_k     ), swapUp    ) -- @@ Swap the focused window with the previous window -    -- Cycle the current tiling order-    , ((modMask,               xK_Return), promote)+    -- resizing the master/slave ratio+    , ((modMask,               xK_h     ), sendMessage Shrink) -- @@ Shrink the master area+    , ((modMask,               xK_l     ), sendMessage Expand) -- @@ Expand the master area +    -- increase or decrease number of windows in the master area+    , ((modMask              , xK_comma ), sendMessage (IncMasterN 1)) -- @@ Increment the number of windows in the master area+    , ((modMask              , xK_period), sendMessage (IncMasterN (-1))) -- @@ Deincrement the number of windows in the master area++    -- toggle the status bar gap+    , ((modMask              , xK_b     ), modifyGap (\i n -> let x = (defaultGaps ++ repeat (0,0,0,0)) !! i in if n == x then (0,0,0,0) else x)) -- @@ Toggle the status bar gap++    -- quit, or restart+    , ((modMask .|. shiftMask, xK_q                     ), io (exitWith ExitSuccess)) -- @@ Quit xmonad+    , ((modMask              , xK_q     ), restart Nothing True) -- @@ Restart xmonad+     ] ++-    -- Keybindings to get to each workspace:-    [((m .|. modMask, xK_0 + fromIntegral i), f (fromIntegral (pred i))) -- index from 0.-        | i <- [1 .. workspaces]-        , (f, m) <- [(view, 0), (tag, shiftMask)]]+    -- mod-[1..9] @@ Switch to workspace N+    -- mod-shift-[1..9] @@ Move client to workspace N+    [((m .|. modMask, k), f i)+        | (i, k) <- zip [0 .. fromIntegral workspaces - 1] [xK_1 ..]+        , (f, m) <- [(view, 0), (shift, shiftMask)]] -    -- Keybindings to each screen :-    -- mod-wer (underneath 123) switches to physical/Xinerama screens 1 2 and 3+    -- mod-{w,e,r} @@ Switch to physical/Xinerama screens 1, 2, or 3+    -- mod-shift-{w,e,r} @@ Move client to screen 1, 2, or 3     ++     [((m .|. modMask, key), screenWorkspace sc >>= f)         | (key, sc) <- zip [xK_w, xK_e, xK_r] [0..]-        , (f, m) <- [(view, 0), (tag, shiftMask)]]-+        , (f, m) <- [(view, 0), (shift, shiftMask)]]
+ Config.hs-boot view
@@ -0,0 +1,3 @@+module Config where+import Graphics.X11.Xlib.Types (Dimension)+borderWidth :: Dimension
Main.hs view
@@ -10,23 +10,23 @@ -- ----------------------------------------------------------------------------- ----- xmonad, a minimal window manager for X11+-- xmonad, a minimalist, tiling window manager for X11 --  import Data.Bits import qualified Data.Map as M+import Control.Monad.Reader +import System.Environment (getArgs)+ import Graphics.X11.Xlib hiding (refreshKeyboardMapping) import Graphics.X11.Xlib.Extras-import Graphics.X11.Xinerama--import Control.Monad.State--import qualified StackSet as W+import Graphics.X11.Xinerama    (getScreenInfo)  import XMonad-import Operations import Config+import StackSet (new)+import Operations   (manage, unmanage, focus, setFocusX, full, isClient, rescreen)  -- -- The main entry point@@ -35,45 +35,55 @@ main = do     dpy   <- openDisplay ""     let dflt = defaultScreen dpy+        initcolor c = fst `liftM` allocNamedColor dpy (defaultColormap dpy dflt) c+     rootw  <- rootWindow dpy dflt     wmdelt <- internAtom dpy "WM_DELETE_WINDOW" False     wmprot <- internAtom dpy "WM_PROTOCOLS"     False     xinesc <- getScreenInfo dpy+    nbc    <- initcolor normalBorderColor+    fbc    <- initcolor focusedBorderColor+    args <- getArgs -    let st = XState+    let winset | ("--resume" : s : _) <- args+               , [(x, "")]            <- reads s = x+               | otherwise = new (fromIntegral workspaces) (fromIntegral $ length xinesc)+        safeLayouts = case defaultLayouts of [] -> (full, []); (x:xs) -> (x, xs)+        cf = XConf             { display       = dpy-            , xineScreens   = xinesc             , theRoot       = rootw             , wmdelete      = wmdelt             , wmprotocols   = wmprot             -- fromIntegral needed for X11 versions that use Int instead of CInt.-            , dimensions    = (fromIntegral (displayWidth dpy dflt),-                               fromIntegral (displayHeight dpy dflt))-            , workspace     = W.empty workspaces (length xinesc)-            , defaultLayoutDesc = startingLayoutDesc-            , layoutDescs   = M.empty+            , normalBorder  = nbc+            , focusedBorder = fbc             }+        st = XState+            { windowset     = winset+            , layouts       = M.fromList [(w, safeLayouts) | w <- [0 .. W workspaces - 1]]+            , statusGaps    = take (length xinesc) $ defaultGaps ++ repeat (0,0,0,0)+            , xineScreens   = xinesc+            , dimensions    = (fromIntegral (displayWidth  dpy dflt),+                               fromIntegral (displayHeight dpy dflt)) } -    xSetErrorHandler -- in C, I'm too lazy to write the binding+    xSetErrorHandler -- in C, I'm too lazy to write the binding: dons      -- setup initial X environment     sync dpy False-    selectInput dpy rootw $  substructureRedirectMask-                         .|. substructureNotifyMask-                         .|. enterWindowMask-                         .|. leaveWindowMask+    selectInput dpy rootw $  substructureRedirectMask .|. substructureNotifyMask+                         .|. enterWindowMask .|. leaveWindowMask .|. structureNotifyMask     grabKeys dpy rootw     sync dpy False      ws <- scan dpy rootw     allocaXEvent $ \e ->-        runX st $ do+        runX cf st $ do             mapM_ manage ws-            forever $ handle =<< xevent dpy e-      where-        xevent d e = io (nextEvent d e >> getEvent e)-        forever a = a >> forever a+            -- main loop, for all you HOF/recursion fans out there.+            forever $ handle =<< io (nextEvent dpy e >> getEvent e) +      where forever a = a >> forever a+ -- --------------------------------------------------------------------- -- IO stuff. Doesn't require any X state -- Most of these things run only on startup (bar grabkeys)@@ -83,25 +93,27 @@ scan dpy rootw = do     (_, _, ws) <- queryTree dpy rootw     filterM ok ws-  where-    ok w = do wa <- getWindowAttributes dpy w-              return $ not (wa_override_redirect wa)-                     && wa_map_state wa == waIsViewable +  where ok w = do wa <- getWindowAttributes dpy w+                  return $ not (wa_override_redirect wa)+                         && wa_map_state wa == waIsViewable+ -- | Grab the keys back grabKeys :: Display -> Window -> IO () grabKeys dpy rootw = do-    ungrabKey dpy '\0' {-AnyKey-} anyModifier rootw+    ungrabKey dpy anyKey anyModifier rootw     flip mapM_ (M.keys keys) $ \(mask,sym) -> do          kc <- keysymToKeycode dpy sym-         mapM_ (grab kc) [mask, mask .|. numlockMask] -- note: no numlock-  where-    grab kc m = grabKey dpy kc m rootw True grabModeAsync grabModeAsync+         -- "If the specified KeySym is not defined for any KeyCode,+         -- XKeysymToKeycode() returns zero."+         when (kc /= '\0') $ mapM_ (grab kc . (mask .|.)) $+            [0, numlockMask, lockMask, numlockMask .|. lockMask] +  where grab kc m = grabKey dpy kc m rootw True grabModeAsync grabModeAsync+ -- ------------------------------------------------------------------------ Event handler------ | handle. Handle X events+-- | Event handler. Map X events onto calls into Operations.hs, which+-- modify our internal model of the window manager state. -- -- Events dwm handles that we don't: --@@ -109,26 +121,14 @@ --    [Expose]         = expose, --    [PropertyNotify] = propertynotify, ----- Todo: seperate IO from X monad stuff. We want to be able to test the--- handler, and client functions, with dummy X interface ops, in QuickCheck------ Will require an abstract interpreter from Event -> X Action, which--- modifies the internal X state, and then produces an IO action to--- evaluate.------ XCreateWindowEvent(3X11)--- Window manager clients normally should ignore this window if the--- override_redirect member is True.---  handle :: Event -> X ()  -- run window manager command handle (KeyEvent {ev_event_type = t, ev_state = m, ev_keycode = code})-    | t == keyPress-    = withDisplay $ \dpy -> do-        s   <- io $ keycodeToKeysym dpy code 0-        whenJust (M.lookup (m,s) keys) id+    | t == keyPress = withDisplay $ \dpy -> do+        s  <- io $ keycodeToKeysym dpy code 0+        whenJust (M.lookup (complement (numlockMask .|. lockMask) .&. m,s) keys) id  -- manage a new window handle (MapRequestEvent    {ev_window = w}) = withDisplay $ \dpy -> do@@ -136,42 +136,31 @@     when (not (wa_override_redirect wa)) $ manage w  -- window destroyed, unmanage it-handle (DestroyWindowEvent {ev_window = w}) = do b <- isClient w; when b $ unmanage w---- window gone, unmanage it-handle (UnmapEvent         {ev_window = w}) = do b <- isClient w; when b $ unmanage w+-- window gone,      unmanage it+handle (DestroyWindowEvent {ev_window = w}) = whenX (isClient w) $ unmanage w+handle (UnmapEvent         {ev_window = w}) = whenX (isClient w) $ unmanage w  -- set keyboard mapping handle e@(MappingNotifyEvent {ev_window = w}) = do-    -- this fromIntegral is only necessary with the old X11 version that uses-    -- Int instead of CInt.  TODO delete it when there is a new release of X11-    let m = (ev_request e, ev_first_keycode e, fromIntegral $ ev_count e)-    withDisplay $ \d -> io $ refreshKeyboardMapping d m+    io $ refreshKeyboardMapping e     when (ev_request e == mappingKeyboard) $ withDisplay $ io . flip grabKeys w --- click on an unfocussed window-handle (ButtonEvent {ev_window = w, ev_event_type = t})-    | t == buttonPress-    = safeFocus w+-- click on an unfocused window, makes it focused on this workspace+handle (ButtonEvent {ev_window = w, ev_event_type = t}) | t == buttonPress = focus w --- entered a normal window+-- entered a normal window, makes this focused. handle e@(CrossingEvent {ev_window = w, ev_event_type = t})-    | t == enterNotify  && ev_mode e == notifyNormal && ev_detail e /= notifyInferior-    = safeFocus w+    | t == enterNotify && ev_mode   e == notifyNormal+                       && ev_detail e /= notifyInferior = focus w  -- left a window, check if we need to focus root handle e@(CrossingEvent {ev_event_type = t})     | t == leaveNotify-    = do rootw <- gets theRoot-         when (ev_window e == rootw && not (ev_same_screen e)) $ setFocus rootw+    = do rootw <- asks theRoot+         when (ev_window e == rootw && not (ev_same_screen e)) $ setFocusX rootw  -- configure a window-handle e@(ConfigureRequestEvent {ev_window = w}) = do-    XState { display = dpy, workspace = ws } <- get--    when (W.member w ws) $ -- already managed, reconfigure (see client:configure()-        trace ("Reconfigure already managed window: " ++ show w)-+handle e@(ConfigureRequestEvent {}) = withDisplay $ \dpy -> do     io $ configureWindow dpy (ev_window e) (ev_value_mask e) $ WindowChanges         { wc_x            = ev_x e         , wc_y            = ev_y e@@ -181,9 +170,10 @@         , wc_sibling      = ev_above e         -- this fromIntegral is only necessary with the old X11 version that uses         -- Int instead of CInt.  TODO delete it when there is a new release of X11-        , wc_stack_mode   = fromIntegral $ ev_detail e-        }-+        , wc_stack_mode   = fromIntegral $ ev_detail e }     io $ sync dpy False -handle e = trace (eventName e) -- ignoring+-- the root may have configured+handle (ConfigureEvent {ev_window = w}) = whenX (isRoot w) rescreen++handle _ = return () -- trace (eventName e) -- ignoring
Operations.hs view
@@ -1,3 +1,4 @@+{-# OPTIONS -fglasgow-exts #-} ----------------------------------------------------------------------------- -- | -- Module      :  Operations.hs@@ -5,278 +6,357 @@ -- License     :  BSD3-style (see LICENSE) --  -- Maintainer  :  dons@cse.unsw.edu.au--- Stability   :  stable--- Portability :  portable+-- Stability   :  unstable+-- Portability :  not portable, mtl, posix -- -----------------------------------------------------------------------------  module Operations where -import Data.List+import XMonad+import qualified StackSet as W+import {-# SOURCE #-} Config (borderWidth)+ import Data.Maybe-import Data.Bits+import Data.List            (genericIndex, intersectBy)+import Data.Bits            ((.|.)) import qualified Data.Map as M +-- import System.Mem (performGC) import Control.Monad.State+import Control.Monad.Reader import Control.Arrow -import System.Posix.Process-import System.Environment-import System.Directory- import Graphics.X11.Xlib+import Graphics.X11.Xinerama (getScreenInfo) import Graphics.X11.Xlib.Extras -import XMonad+-- ---------------------------------------------------------------------+-- Window manager operations -import qualified StackSet as W+-- | manage. Add a new window to be managed in the current workspace.+-- Bring it into focus. If the window is already managed, nothing happens.+--+manage :: Window -> X ()+manage w = do+    withDisplay $ \d -> io $ do+        selectInput d w $ structureNotifyMask .|. enterWindowMask .|. propertyChangeMask+        mapWindow d w+        setWindowBorderWidth d w borderWidth+    windows $ W.insertUp w +-- | unmanage. A window no longer exists, remove it from the window+-- list, on whatever workspace it is.+unmanage :: Window -> X ()+unmanage = windows . W.delete +-- | focus. focus window up or down. or swap various windows.+focusUp, focusDown, swapUp, swapDown, swapMaster :: X ()+focusUp    = windows W.focusUp+focusDown  = windows W.focusDown+swapUp     = windows W.swapUp+swapDown   = windows W.swapDown+swapMaster = windows W.swapMaster++-- | shift. Move a window to a new workspace, 0 indexed.+shift :: WorkspaceId -> X ()+shift n = withFocused hide >> windows (W.shift n)+    -- refresh will raise it if we didn't need to move it.++-- | view. Change the current workspace to workspace at offset n (0 indexed).+view :: WorkspaceId -> X ()+view = windows . W.view++-- | Modify the size of the status gap at the top of the current screen+-- Taking a function giving the current screen, and current geometry.+modifyGap :: (Int -> (Int,Int,Int,Int) -> (Int,Int,Int,Int)) -> X ()+modifyGap f = do+    XState { windowset = ws, statusGaps = gaps } <- get+    let n       = fromIntegral $ W.screen (W.current ws)+        (a,i:b) = splitAt n gaps+    modify $ \s -> s { statusGaps = a ++ f n i : b }+    refresh++-- | Kill the currently focused client. If we do kill it, we'll get a+-- delete notify back from X.+--+-- There are two ways to delete a window. Either just kill it, or if it+-- supports the delete protocol, send a delete event (e.g. firefox)+--+kill :: X ()+kill = withDisplay $ \d -> withFocused $ \w -> do+    XConf {wmdelete = wmdelt, wmprotocols = wmprot} <- ask+    protocols <- io $ getWMProtocols d w+    io $ if wmdelt `elem` protocols+        then allocaXEvent $ \ev -> do+                setEventType ev clientMessage+                setClientMessageEvent ev w wmprot 32 wmdelt 0+                sendEvent d w False noEventMask ev+        else killClient d w >> return ()+ -- --------------------------------------------------------------------- -- Managing windows --- | refresh. Refresh the currently focused window. Resizes to full--- screen and raises the window.+-- | windows. Modify the current window list with a pure function, and refresh+windows :: (WindowSet -> WindowSet) -> X ()+windows f = do+    old  <- gets windowset+    let new = f old+    modify (\s -> s { windowset = new })+    refresh++    -- We now go to some effort to compute the minimal set of windows to hide.+    -- The minimal set being only those windows which weren't previously hidden,+    -- which is the intersection of previously visible windows with those now hidden+    mapM_ hide . concatMap (integrate . W.stack) $+        intersectBy (\w x -> W.tag w == W.tag x)+            (map W.workspace $ W.current old : W.visible old)+            (W.hidden new)++    clearEnterEvents++    -- TODO: move this into StackSet.  This isn't exactly the usual integrate.+ where integrate W.Empty        = []+       integrate (W.Node x l r) = x : l ++ r++-- | hide. Hide a window by moving it off screen.+hide :: Window -> X ()+hide w = withDisplay $ \d -> do+    (sw,sh) <- gets dimensions+    io $ moveWindow d w sw sh++-- | refresh. Render the currently visible workspaces, as determined by+-- the StackSet. Also, set focus to the focused window.+--+-- This is our 'view' operation (MVC), in that it pretty prints our model+-- with X calls.+-- refresh :: X () refresh = do-    XState {workspace = ws, xineScreens = xinesc-           ,display   = d ,layoutDescs = fls  ,defaultLayoutDesc = dfltfl } <- get+    XState { windowset = ws, layouts = fls, xineScreens = xinesc, statusGaps = gaps } <- get+    d <- asks display -    flip mapM_ (M.assocs (W.screen2ws ws)) $ \(scn, n) -> do-        let sc =  genericIndex xinesc scn -- temporary coercion!-            fl = M.findWithDefault dfltfl n fls-        mapM_ (\(w, rect) -> io $ moveWindowInside d w rect) $-            case layoutType fl of-                Full -> fmap (flip (,) sc) $ maybeToList $ W.peekStack n ws-                Tall -> tile  (tileFraction fl) sc $ W.index n ws-                Wide -> vtile (tileFraction fl) sc $ W.index n ws-        whenJust (W.peekStack n ws) (io . raiseWindow d)-    whenJust (W.peek ws) setFocus+    -- for each workspace, layout the currently visible workspaces+    (`mapM_` (W.current ws : W.visible ws)) $ \w -> do+        let n      = W.tag (W.workspace w)+            this   = W.view n ws+            Just l = fmap fst $ M.lookup n fls+            (Rectangle sx sy sw sh) = genericIndex xinesc (W.screen w)+            (gt,gb,gl,gr)           = genericIndex gaps   (W.screen w)++        -- now tile the windows on this workspace, modified by the gap+        rs <- doLayout l (Rectangle (sx + fromIntegral gl)+                                    (sy + fromIntegral gt)+                                    (sw - fromIntegral (gl + gr))+                                    (sh - fromIntegral (gt + gb))) (W.index this)+        mapM_ (\(win,rect) -> io (tileWindow d win rect)) rs++        -- and raise the focused window if there is one.+        whenJust (W.peek this) $ io . raiseWindow d++    setTopFocus     clearEnterEvents+--  io performGC -- really helps   -- | clearEnterEvents.  Remove all window entry events from the event queue. clearEnterEvents :: X ()-clearEnterEvents = do-    d <- gets display-    io $ sync d False-    io $ allocaXEvent $ \p -> fix $ \again -> do+clearEnterEvents = withDisplay $ \d -> io $ do+    sync d False+    allocaXEvent $ \p -> fix $ \again -> do         more <- checkMaskEvent d enterWindowMask p-        when more again---- | tile.  Compute the positions for windows in horizontal layout--- mode.----tile :: Rational -> Rectangle -> [Window] -> [(Window, Rectangle)]-tile _ _ []    = []-tile _ d [w]   = [(w, d)]-tile r (Rectangle sx sy sw sh) (w:s)- = (w, Rectangle sx sy (fromIntegral lw) sh) : zipWith f [sy, sy + rh ..] s- where-    lw = floor $ fromIntegral sw * r-    rw = sw - fromIntegral lw-    rh = fromIntegral sh `div` fromIntegral (length s)-    f i a = (a, Rectangle (sx + lw) i rw (fromIntegral rh))---- | vtile. Tile vertically.-vtile :: Rational -> Rectangle -> [Window] -> [(Window, Rectangle)]-vtile r rect = map (second flipRect) . tile r (flipRect rect)+        when more again -- beautiful --- | Flip rectangles around-flipRect :: Rectangle -> Rectangle-flipRect (Rectangle rx ry rw rh) = (Rectangle ry rx rh rw)+-- | tileWindow. Moves and resizes w such that it fits inside the given+-- rectangle, including its border.+tileWindow :: Display -> Window -> Rectangle -> IO ()+tileWindow d w r = do+    bw <- (fromIntegral . wa_border_width) `liftM` getWindowAttributes d w+    moveResizeWindow d w (rect_x r) (rect_y r)+                         (rect_width  r - bw*2) (rect_height r - bw*2) --- | switchLayout.  Switch to another layout scheme.  Switches the--- current workspace. By convention, a window set as master in Tall mode--- remains as master in Wide mode. When switching from full screen to a--- tiling mode, the currently focused window becomes a master. When--- switching back , the focused window is uppermost.----switchLayout :: X ()-switchLayout = layout $ \fl -> fl { layoutType = rotateLayout (layoutType fl) }+-- --------------------------------------------------------------------- --- | changeSplit.  Changes the window split.-changeSplit :: Rational -> X ()-changeSplit delta = layout $ \fl ->-    fl { tileFraction = min 1 (max 0 (tileFraction fl + delta)) }+-- | rescreen.  The screen configuration may have changed (due to+-- xrandr), update the state and refresh the screen, and reset the gap.+rescreen :: X ()+rescreen = do+    xinesc <- withDisplay (io . getScreenInfo) --- | layout. Modify the current workspace's layout with a pure--- function and refresh.-layout :: (LayoutDesc -> LayoutDesc) -> X ()-layout f = do-    modify $ \s ->-        let fls = layoutDescs s-            n   = W.current . workspace $ s-            fl  = M.findWithDefault (defaultLayoutDesc s) n fls-        in s { layoutDescs = M.insert n (f fl) fls }-    refresh+    -- TODO: This stuff is necessary because Xlib apparently caches screen+    -- width/height.  Find a better solution later.  I hate Xlib.+    let sx = maximum $ map (\r -> rect_x r + fromIntegral (rect_width  r)) xinesc+        sy = maximum $ map (\r -> rect_y r + fromIntegral (rect_height r)) xinesc --- | windows. Modify the current window list with a pure function, and refresh-windows :: (WindowSet -> WindowSet) -> X ()-windows f = do-    modify $ \s -> s { workspace = f (workspace s) }-    refresh-    ws <- gets workspace-    trace (show ws) -- log state changes to stderr+    modify (\s -> s { xineScreens = xinesc , dimensions  = (sx, sy)+                    , statusGaps  = take (length xinesc) $ (statusGaps s) ++ repeat (0,0,0,0) }) --- | hide. Hide a window by moving it offscreen.-hide :: Window -> X ()-hide w = withDisplay $ \d -> do-    (sw,sh) <- gets dimensions-    io $ moveWindow d w (2*fromIntegral sw) (2*fromIntegral sh)+    windows $ \ws@(W.StackSet { W.current = v, W.visible = vs, W.hidden = hs }) ->+        let (x:xs, ys) = splitAt (length xinesc) $ map W.workspace (v:vs) ++ hs+        in  ws { W.current = W.Screen x 0+               , W.visible = zipWith W.Screen xs [1 ..]+               , W.hidden  = ys }  -- ------------------------------------------------------------------------ Window operations --- | setButtonGrab. Tell whether or not to intercept clicks on a given window buttonsToGrab :: [Button] buttonsToGrab = [button1, button2, button3] +-- | setButtonGrab. Tell whether or not to intercept clicks on a given window setButtonGrab :: Bool -> Window -> X ()-setButtonGrab True  w = withDisplay $ \d -> io $-    flip mapM_ buttonsToGrab $ \b ->-        grabButton d b anyModifier w False-                   (buttonPressMask .|. buttonReleaseMask)+setButtonGrab grab w = withDisplay $ \d -> io $ (`mapM_` buttonsToGrab) $ \b ->+    if grab then grabButton d b anyModifier w False (buttonPressMask .|. buttonReleaseMask)                    grabModeAsync grabModeSync none none+            else ungrabButton d b anyModifier w -setButtonGrab False w = withDisplay $ \d -> io $-    flip mapM_ buttonsToGrab $ \b ->-        ungrabButton d b anyModifier w+-- ---------------------------------------------------------------------+-- Setting keyboard focus --- | moveWindowInside. Moves and resizes w such that it fits inside the given--- rectangle, including its border.-moveWindowInside :: Display -> Window -> Rectangle -> IO ()-moveWindowInside d w r = do-    bw <- (fromIntegral . wa_border_width) `liftM` getWindowAttributes d w-    moveResizeWindow d w (rect_x r) (rect_y r)-                         (rect_width  r - bw*2)-                         (rect_height r - bw*2)+-- | Set the focus to the window on top of the stack, or root+setTopFocus :: X ()+setTopFocus = withWorkspace $ maybe (setFocusX =<< asks theRoot) setFocusX . W.peek --- | manage. Add a new window to be managed in the current workspace. Bring it into focus.--- If the window is already under management, it is just raised.+-- | Set focus explicitly to window 'w' if it is managed by us, or root.+-- This happens if X notices we've moved the mouse (and perhaps moved+-- the mouse to a new screen).+focus :: Window -> X ()+focus w = withWorkspace $ \s -> do+    if W.member w s then modify (\st -> st { windowset = W.focusWindow w s }) >> setFocusX w -- >> refresh+                    else whenX (isRoot w) $ setFocusX w -- we could refresh here, moving gap too.+    -- XXX a focus change could be caused by switching workspaces in xinerama.+    -- if so, and the gap is in use, the gap should probably follow the+    -- cursor to the new screen. +    --+    -- to get the gap though, you need to trigger a refresh.++-- | Call X to set the keyboard focus details.+setFocusX :: Window -> X ()+setFocusX w = withWorkspace $ \ws -> do+    XConf { display = dpy , normalBorder = nbc, focusedBorder = fbc } <- ask++    -- clear mouse button grab and border on other windows+    (`mapM_` (W.current ws : W.visible ws)) $ \wk -> do+        (`mapM_` (W.index (W.view (W.tag (W.workspace wk)) ws))) $ \otherw -> do+            setButtonGrab True otherw+            io $ setWindowBorder dpy otherw (color_pixel nbc)++    io $ do setInputFocus dpy w revertToPointerRoot 0+            -- raiseWindow dpy w+    setButtonGrab False w+    io $ setWindowBorder dpy w (color_pixel fbc)++-- ---------------------------------------------------------------------+-- Managing layout++-- | switchLayout.  Switch to another layout scheme.  Switches the+-- layout of the current workspace. By convention, a window set as+-- master in Tall mode remains as master in Wide mode. When switching+-- from full screen to a tiling mode, the currently focused window+-- becomes a master. When switching back , the focused window is+-- uppermost. ---manage :: Window -> X ()-manage w = do-    withDisplay $ \d -> io $ do-        selectInput d w $ structureNotifyMask .|. enterWindowMask .|. propertyChangeMask-        mapWindow d w-    windows $ W.push w+switchLayout :: X ()+switchLayout = layout (\(x, xs) -> let xs' = xs ++ [x] in (head xs', tail xs')) --- | unmanage. A window no longer exists, remove it from the window--- list, on whatever workspace it is.-unmanage :: Window -> X ()-unmanage w = do-    windows $ W.delete w-    withServerX $ do-      setTopFocus-      withDisplay $ \d -> io (sync d False)-      -- TODO, everything operates on the current display, so wrap it up.+-- | Throw an (extensible) message value to the current Layout scheme,+-- possibly modifying how we layout the windows, then refresh.+--+-- TODO, this will refresh on Nothing.+--+sendMessage :: Message a => a -> X ()+sendMessage a = layout $ \x@(l, ls) -> maybe x (flip (,) ls) (modifyLayout l (SomeMessage a)) --- | Grab the X server (lock it) from the X monad-withServerX :: X () -> X ()-withServerX f = withDisplay $ \dpy -> do-    io $ grabServer dpy-    f-    io $ ungrabServer dpy+--+-- Builtin layout algorithms:+--+--   fullscreen mode+--   tall mode+--   wide mode+-- +-- The latter algorithms support the following operations:+--+--      Shrink+--      Expand+-- -safeFocus :: Window -> X ()-safeFocus w = do ws <- gets workspace-                 if W.member w ws-                    then setFocus w-                    else do b <- isRoot w-                            when b setTopFocus+data Resize = Shrink | Expand deriving Typeable+instance Message Resize --- | Explicitly set the keyboard focus to the given window-setFocus :: Window -> X ()-setFocus w = do-    ws <- gets workspace+data IncMasterN = IncMasterN Int deriving Typeable+instance Message IncMasterN -    -- clear mouse button grab and border on other windows-    flip mapM_ (W.visibleWorkspaces ws) $ \n -> do-        flip mapM_ (W.index n ws) $ \otherw -> do-            setButtonGrab True otherw-            setBorder otherw 0xdddddd+full :: Layout+full = Layout { doLayout     = \sc ws -> return [ (w,sc) | w <- ws ]+              , modifyLayout = const Nothing } -- no changes -    withDisplay $ \d -> io $ setInputFocus d w revertToPointerRoot 0-    setButtonGrab False w-    setBorder w 0xff0000    -- make this configurable+tall, wide :: Int -> Rational -> Rational -> Layout+wide nmaster delta frac = mirrorLayout (tall nmaster delta frac) -    -- This does not use 'windows' intentionally.  'windows' calls refresh,-    -- which means infinite loops.-    modify $ \s -> s { workspace = W.raiseFocus w (workspace s) }+tall nmaster delta frac =+    Layout { doLayout     = \r -> return . ap zip (tile frac r nmaster . length)+           , modifyLayout = \m -> fmap resize     (fromMessage m) `mplus`+                                  fmap incmastern (fromMessage m) } --- | Set the focus to the window on top of the stack, or root-setTopFocus :: X ()-setTopFocus = do-    ws <- gets workspace-    case W.peek ws of-        Just new -> setFocus new-        Nothing  -> gets theRoot >>= setFocus+    where resize Shrink = tall nmaster delta (frac-delta)+          resize Expand = tall nmaster delta (frac+delta)+          incmastern (IncMasterN d) = tall (max 1 (nmaster+d)) delta frac --- | Set the border color for a particular window.-setBorder :: Window -> Pixel -> X ()-setBorder w p = withDisplay $ \d -> io $ setWindowBorder d w p+-- | Mirror a rectangle+mirrorRect :: Rectangle -> Rectangle+mirrorRect (Rectangle rx ry rw rh) = (Rectangle ry rx rh rw) --- | raise. focus to window at offset 'n' in list.--- The currently focused window is always the head of the list-raise :: Ordering -> X ()-raise = windows . W.rotate+-- | Mirror a layout+mirrorLayout :: Layout -> Layout+mirrorLayout (Layout { doLayout = dl, modifyLayout = ml }) =+              Layout { doLayout = \sc w -> map (second mirrorRect) `fmap` dl (mirrorRect sc) w+                     , modifyLayout = fmap mirrorLayout . ml } --- | promote. Move the currently focused window into the master frame-promote :: X ()-promote = windows W.promote+-- | tile.  Compute the positions for windows in our default tiling modes+-- Tiling algorithms in the core should satisify the constraint that+--+--  * no windows overlap+--  * no gaps exist between windows.+--+tile :: Rational -> Rectangle -> Int -> Int -> [Rectangle]+tile f r nmaster n | n <= nmaster = splitVertically n r+                   | otherwise    = splitVertically nmaster r1 ++ splitVertically (n-nmaster) r2+    where (r1,r2) = splitHorizontallyBy f r --- | Kill the currently focused client-kill :: X ()-kill = withDisplay $ \d -> do-    ws <- gets workspace-    whenJust (W.peek ws) $ \w -> do-        protocols <- io $ getWMProtocols d w-        XState {wmdelete = wmdelt, wmprotocols = wmprot} <- get-        if wmdelt `elem` protocols-            then io $ allocaXEvent $ \ev -> do-                    setEventType ev clientMessage-                    setClientMessageEvent ev w wmprot 32 wmdelt 0-                    sendEvent d w False noEventMask ev-            else io (killClient d w) >> return ()+splitVertically, splitHorizontally :: Int -> Rectangle -> [Rectangle]+splitVertically n r | n < 2 = [r]+splitVertically n (Rectangle sx sy sw sh) = Rectangle sx sy sw smallh :+    splitVertically (n-1) (Rectangle sx (sy+fromIntegral smallh) sw (sh-smallh))+    where smallh = sh `div` fromIntegral n+splitHorizontally n r = map mirrorRect $ splitVertically n $ mirrorRect r --- | tag. Move a window to a new workspace, 0 indexed.-tag :: WorkspaceId -> X ()-tag n = do-    ws <- gets workspace-    let m = W.current ws -- :: WorkspaceId-    when (n /= m) $-        whenJust (W.peek ws) $ \w -> do-            hide w-            windows $ W.shift n+splitHorizontallyBy, splitVerticallyBy :: Rational -> Rectangle -> (Rectangle, Rectangle)+splitHorizontallyBy f (Rectangle sx sy sw sh) =+    (Rectangle sx sy leftw sh, Rectangle (sx + fromIntegral leftw) sy (sw-fromIntegral leftw) sh)+        where leftw = floor $ fromIntegral sw * f+splitVerticallyBy f r = (\(a,b)->(mirrorRect a,mirrorRect b)) $ splitHorizontallyBy f $ mirrorRect r --- | view. Change the current workspace to workspace at offset n (0 indexed).-view :: WorkspaceId -> X ()-view n = do-    ws <- gets workspace-    let m = W.current ws-    windows $ W.view n-    ws' <- gets workspace-    -- If the old workspace isn't visible anymore, we have to hide the windows-    -- in case we're switching to an empty workspace.-    when (m `notElem` (W.visibleWorkspaces ws')) (mapM_ hide (W.index m ws))-    clearEnterEvents-    setTopFocus+------------------------------------------------------------------------ --- | 'screenWorkspace sc' returns the workspace number viewed by 'sc'.+-- | layout. Modify the current workspace's layout with a pure+-- function and refresh.+layout :: ((Layout, [Layout]) -> (Layout, [Layout])) -> X ()+layout f = do+    modify $ \s ->+        let n          = W.tag . W.workspace . W.current . windowset $ s+            (Just fl)  = M.lookup n $ layouts s+        in s { layouts = M.insert n (f fl) (layouts s) }+    refresh++------------------------------------------------------------------------+-- Utilities++-- | Return workspace visible on screen 'sc', or 0. screenWorkspace :: ScreenId -> X WorkspaceId-screenWorkspace sc = fmap (fromMaybe 0 . W.workspace sc) (gets workspace)+screenWorkspace sc = withWorkspace $ return . fromMaybe 0 . W.lookupWorkspace sc +-- | Apply an X operation to the currently focused window, if there is one.+withFocused :: (Window -> X ()) -> X ()+withFocused f = withWorkspace $ \w -> whenJust (W.peek w) f+ -- | True if window is under management by us isClient :: Window -> X Bool-isClient w = liftM (W.member w) (gets workspace)---- | Restart xmonad by exec()'ing self. This doesn't save state and xmonad has--- to be in PATH for this to work.-restart :: IO ()-restart = do-    prog      <- getProgName-    prog_path <- findExecutable prog-    case prog_path of-        Nothing -> return ()    -- silently fail-        Just p  -> do args <- getArgs-                      executeFile p True args Nothing+isClient w = withWorkspace $ return . W.member w
README view
@@ -1,42 +1,95 @@-            xmonad : a lightweight X11 window manager.+               xmonad : a lightweight X11 window manager. -Motivation:+                           http://xmonad.org -    dwm is great, but we can do better, building a more robust,-    more correct window manager in fewer lines of code, using strong-    static typing. Enter Haskell.+------------------------------------------------------------------------ -    If the aim of dwm is to fit in under 2000 lines of C, the aim of-    xmonad is to fit in under 500 lines of Haskell with similar functionality.+About: +    Xmonad is a tiling window manager for X. Windows are managed using+    automatic tiling algorithms, which can be dynamically configured.+    Windows are arranged so as to tile the screen without gaps, maximising+    screen use. All features of the window manager are accessible +    from the keyboard: a mouse is strictly optional. Xmonad is written+    and extensible in Haskell, and custom layout algorithms may be+    implemented by the user in config files. A guiding principle of the+    user interface is <i>predictability</i>: users should know in+    advance precisely the window arrangement that will result from any+    action, leading to an intuitive user interface.++    Xmonad provides three tiling algorithms by default: tall, wide and+    fullscreen. In tall or wide mode, all windows are visible and tiled+    to fill the plane without gaps. In fullscreen mode only the focused+    window is visible, filling the screen.  Alternative tiling+    algorithms are provided as extensions. Sets of windows are grouped+    together on virtual workspaces and each workspace retains its own+    layout. Multiple physical monitors are supported via Xinerama,+    allowing simultaneous display of several workspaces.++    Adhering to a minimalist philosophy of doing one job, and doing it+    well, the entire code base remains tiny, and is written to be simple+    to understand and modify. By using Haskell as a configuration+    language arbitrarily complex extensions may be implemented by the+    user using a powerful `scripting' language, without needing to+    modify the window manager directly. For example, users may write+    their own tiling algorithms.++------------------------------------------------------------------------+ Building: -    Get the dependencies+Get the dependencies -    X11-extras:     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/X11-extras-0.0+    It is likely that you already have some of these dependencies.  To check+    whether you've got a package run 'ghc-pkg list some_package_name'+     mtl             http://hackage.haskell.org/cgi-bin/hackage-scripts/package/mtl-1.0-    X11             http://hackage.haskell.org/cgi-bin/hackage-scripts/package/X11-1.2-        (Unfortunately X11-1.2 does not work correctly on AMD64.  The latest-         darcs version from http://darcs.haskell.org/packages/X11 does.)+        (Included with GHC)+     unix            http://hackage.haskell.org/cgi-bin/hackage-scripts/package/unix-2.0 -        (included with ghc)+        (Included with GHC) -    dmenu   2.{5,6,7} http://www.suckless.org/download/dmenu-2.7.tar.gz+    X11             http://hackage.haskell.org/cgi-bin/hackage-scripts/package/X11-1.2.2+        (Included with GHC) +    X11-extras:     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/X11-extras-0.2+ And then build with Cabal:      runhaskell Setup.lhs configure --prefix=/home/dons     runhaskell Setup.lhs build-    runhaskell Setup.lhs install+    runhaskell Setup.lhs install --user -Then add:+------------------------------------------------------------------------ +Running xmonad:++    Add:+          exec /home/dons/bin/xmonad -    to the last line of your .xsession file+    to the last line of your .xsession or .xinitrc file. +------------------------------------------------------------------------++Other useful programs:++ For a program dispatch menu:++    dmenu           http://www.suckless.org/download/+ or+    gmrun           (in your package system)++ For custom status bars:++    dzen            http://gotmor.googlepages.com/dzen++ A nicer xterm replacment, that supports resizing better:++    urxvt           http://software.schmorp.de/pkg/rxvt-unicode.html+ Authors:      Spencer Janssen     Don Stewart-    Jason Creigh+    Jason Creighton
StackSet.hs view
@@ -5,248 +5,394 @@ -- License     :  BSD3-style (see LICENSE) -- -- Maintainer  :  dons@cse.unsw.edu.au--- Stability   :  stable--- Portability :  portable, needs GHC 6.6+-- Stability   :  experimental+-- Portability :  portable, Haskell 98 -- ----------------------------------------------------------------------------- ----- The 'StackSet' data type encodes a set of stacks. A given stack in the--- set is always current. Elements may appear only once in the entire--- stack set.+-- ** Introduction ----- A StackSet provides a nice data structure for window managers with--- multiple physical screens, and multiple workspaces, where each screen--- has a stack of windows, and a window may be on only 1 screen at any--- given time.+-- The 'StackSet' data type encodes a window manager abstraction. The+-- window manager is a set of virtual workspaces. On each workspace is a+-- stack of windows. A given workspace is always current, and a given+-- window on each workspace has focus. The focused window on the current+-- workspace is the one which will take user input. It can be visualised+-- as follows: ---+--  Workspace  { 0*}   { 1 }   { 2 }   { 3 }   { 4 }+--  +--  Windows    [1      []      [3*     [6*]    []+--             ,2*]            ,4+--                             ,5]+--+-- Note that workspaces are indexed from 0, windows are numbered+-- uniquely. A '*' indicates the window on each workspace that has+-- focus, and which workspace is current.+--+-- ** Zipper +--+-- We encode all the focus tracking directly in the data structure, with a 'zipper':+--+--    A Zipper is essentially an `updateable' and yet pure functional+--    cursor into a data structure. Zipper is also a delimited+--    continuation reified as a data structure.+--+--    The Zipper lets us replace an item deep in a complex data+--    structure, e.g., a tree or a term, without an  mutation.  The+--    resulting data structure will share as much of its components with+--    the old structure as possible. +--+--      Oleg Kiselyov, 27 Apr 2005, haskell@, "Zipper as a delimited continuation"+--+-- We use the zipper to keep track of the focused workspace and the+-- focused window on each workspace, allowing us to have correct focus+-- by construction. We closely follow Huet's original implementation:+--+--      G. Huet, /Functional Pearl: The Zipper/,+--      1997, J. Functional Programming 75(5):549-554.+-- and:+--      R. Hinze and J. Jeuring, /Functional Pearl: The Web/.+--+-- and Conor McBride's zipper differentiation paper.+-- Another good reference is:+--+--      The Zipper, Haskell wikibook+-- +-- ** Xinerama support:+--+-- Xinerama in X11 lets us view multiple virtual workspaces+-- simultaneously. While only one will ever be in focus (i.e. will+-- receive keyboard events), other workspaces may be passively viewable.+-- We thus need to track which virtual workspaces are associated+-- (viewed) on which physical screens. We use a simple Map Workspace+-- Screen for this.+--+-- ** Master and Focus+--+-- Each stack tracks a focused item, and for tiling purposes also tracks+-- a 'master' position. The connection between 'master' and 'focus'+-- needs to be well defined. Particular in relation to 'insert' and+-- 'delete'.+-- module StackSet (-    StackSet(..),           -- abstract+        StackSet(..), Workspace(..), Screen(..), Stack(..),+        new, view, lookupWorkspace, peek, index, focusUp, focusDown,+        focusWindow, member, findIndex, insertUp, delete, shift,+        swapMaster, swapUp, swapDown, modify -- needed by users+    ) where -    screen, peekStack, index, empty, peek, push, delete, member,-    raiseFocus, rotate, promote, shift, view, workspace, fromList,-    toList, size, visibleWorkspaces, swap {- helper -}-  ) where+import Data.Maybe   (listToMaybe)+import qualified Data.List as L (delete,find,genericSplitAt) -import Data.Maybe-import qualified Data.List     as L (delete,genericLength,elemIndex)-import qualified Data.Map      as M +-- API changes from xmonad 0.1:+--  StackSet constructor arguments changed. StackSet workspace window screen+--  new,                    -- was: empty+--  view,+--  index,+--  peek,                   -- was: peek/peekStack+--  focusUp, focusDown,  -- was: rotate+--  swapUp, swapDown+--  focus                   -- was: raiseFocus+--  insertUp,             -- was: insert/push+--  delete,+--  swapMaster,             -- was: promote/swap+--  member, +--  shift,+--  lookupWorkspace,        -- was: workspace+--  visibleWorkspaces       -- gone.+-- ------------------------------------------------------------------------ --- | The StackSet data structure. Multiple screens containing tables of--- stacks, with a current pointer-data StackSet i j a =-    StackSet-        { current  :: !i             -- ^ the currently visible stack-        , screen2ws:: !(M.Map j i)   -- ^ screen -> workspace-        , ws2screen:: !(M.Map i j)   -- ^ workspace -> screen map-        , stacks   :: !(M.Map i [a]) -- ^ the separate stacks-        , focus    :: !(M.Map i a)   -- ^ the window focused in each stack-        , cache    :: !(M.Map a i)   -- ^ a cache of windows back to their stacks-        } deriving Eq+--+-- A cursor into a non-empty list of workspaces. +-- We puncture the workspace list, producing a hole in the structure+-- used to track the currently focused workspace. The two other lists+-- that are produced are used to track those workspaces visible as+-- Xinerama screens, and those workspaces not visible anywhere.+--+data StackSet i a sid =+    StackSet { size    :: !i                -- number of workspaces+             , current :: !(Screen i a sid) -- currently focused workspace+             , visible :: [Screen i a sid]  -- non-focused workspaces, visible in xinerama+             , hidden  :: [Workspace i a]   -- workspaces not visible anywhere+             } deriving (Show, Read, Eq) -instance (Show i, Show a) => Show (StackSet i j a) where-    showsPrec p s r = showsPrec p (show . toList $ s) r+-- Visible workspaces, and their Xinerama screens.+data Screen i a sid = Screen { workspace :: !(Workspace i a), screen :: !sid }+    deriving (Show, Read, Eq) --- The cache is used to check on insertion that we don't already have--- this window managed on another stack+-- +-- A workspace is just a tag - its index - and a stack+--+data Workspace i a = Workspace  { tag :: !i, stack :: Stack a }+    deriving (Show, Read, Eq) -------------------------------------------------------------------------+-- +-- A stack is a cursor onto a (possibly empty) window list.+-- The data structure tracks focus by construction, and+-- the master window is by convention the top-most item.+-- Focus operations will not reorder the list that results from+-- flattening the cursor. The structure can be envisaged as:+--+--     +-- master:  < '7' >+--  up |            [ '2' ]+--     +---------   [ '3' ]+--  focus:          < '4' >+--  dn +----------- [ '8' ]+--+-- A 'Stack' can be viewed as a list with a hole punched in it to make+-- the focused position. Under the zipper/calculus view of such+-- structures, it is the differentiation of a [a], and integrating it+-- back has a natural implementation used in 'index'.+--+data Stack a = Empty+             | Node { focus  :: !a        -- focused thing in this set+                    , up     :: [a]       -- clowns to the left+                    , down   :: [a] }     -- jokers to the right+    deriving (Show, Read, Eq) --- | /O(n)/. Create a new empty stacks of size 'n', indexed from 0, with 'm'--- screens. (also indexed from 0) The 0-indexed stack will be current.-empty :: (Integral i, Integral j) => Int -> Int -> StackSet i j a-empty n m = StackSet { current   = 0-                     , screen2ws = wsScrs2Works-                     , ws2screen = wsWorks2Scrs-                     , stacks    = M.fromList (zip [0..fromIntegral n-1] (repeat []))-                     , focus     = M.empty-                     , cache     = M.empty } -    where (scrs,wrks)  = unzip $ map (\x -> (fromIntegral x, fromIntegral x)) [0..m-1]-          wsScrs2Works = M.fromList (zip scrs wrks)-          wsWorks2Scrs = M.fromList (zip wrks scrs)---- | /O(log w)/. True if x is somewhere in the StackSet-member :: Ord a => a -> StackSet i j a -> Bool-member a w = M.member a (cache w)+-- | this function indicates to catch that an error is expected+abort :: String -> a+abort x = error $ "xmonad: StackSet: " ++ x --- | /O(log n)/. Looks up the workspace that x is in, if it is in the StackSet--- lookup :: (Monad m, Ord a) => a -> StackSet i j a -> m i--- lookup x w = M.lookup x (cache w)+-- ---------------------------------------------------------------------+-- Construction --- | /O(n)/. Number of stacks-size :: StackSet i j a -> Int-size = M.size . stacks+-- | /O(n)/. Create a new stackset, of empty stacks, of size 'n', with+-- 'm' physical screens. 'm' should be less than or equal to 'n'.+-- The workspace with index '0' will be current.+--+-- Xinerama: Virtual workspaces are assigned to physical screens, starting at 0.+--+new :: (Integral i, Integral s) => i -> s -> StackSet i a s+new n m | n > 0 && m > 0 = StackSet n cur visi unseen+        | otherwise      = abort "non-positive arguments to StackSet.new" -------------------------------------------------------------------------+  where (seen,unseen) = L.genericSplitAt m $ Workspace 0 Empty : [ Workspace i Empty | i <- [1 ..n-1]]+        (cur:visi)    = [ Screen i s |  (i,s) <- zip seen [0..] ]+                -- now zip up visibles with their screen id --- | fromList. Build a new StackSet from a list of list of elements,--- keeping track of the currently focused workspace, and the total--- number of workspaces. If there are duplicates in the list, the last--- occurence wins.-fromList :: (Integral i, Integral j, Ord a) => (i, Int,[[a]]) -> StackSet i j a-fromList (_,_,[]) = error "Cannot build a StackSet from an empty list"+-- +-- /O(w)/. Set focus to the workspace with index 'i'. +-- If the index is out of range, return the original StackSet.+--+-- Xinerama: If the workspace is not visible on any Xinerama screen, it+-- becomes the current screen. If it is in the visible list, it becomes+-- current. -fromList (n,m,xs) | n < 0 || n >= L.genericLength xs-                = error $ "Cursor index is out of range: " ++ show (n, length xs)-                  | m < 1 || m >  L.genericLength xs-                = error $ "Can't have more screens than workspaces: " ++ show (m, length xs)+-- is raised to the current screen. If it is already visible, focus is+-- just moved.+--+view :: (Eq i, Eq a, Eq s, Integral i) => i -> StackSet i a s -> StackSet i a s+view i s+    | i < 0 && i >= size s || i == tag (workspace (current s)) = s  -- out of bounds or current -fromList (o,m,xs) = view o $ foldr (\(i,ys) s ->-                                  foldr (\a t -> insert a i t) s ys)-                                      (empty (length xs) m) (zip [0..] xs)+    | Just x <- L.find ((i==).tag.workspace) (visible s)+    -- if it is visible, it is just raised+    = s { current = x, visible = current s : L.delete x (visible s) } +    | Just x <- L.find ((i==).tag)     (hidden  s)+    -- if it was hidden, it is raised on the xine screen currently used+    = s { current = Screen x (screen (current s))+        , hidden = workspace (current s) : L.delete x (hidden s) } --- | toList. Flatten a stackset to a list of lists-toList  :: StackSet i j a -> (i,Int,[[a]])-toList x = (current x, M.size $ screen2ws x, map snd $ M.toList (stacks x))+    | otherwise = abort "Inconsistent StackSet: workspace not found" --- | Push. Insert an element onto the top of the current stack.--- If the element is already in the current stack, it is moved to the top.--- If the element is managed on another stack, it is removed from that--- stack first.-push :: (Integral i, Ord a) => a -> StackSet i j a -> StackSet i j a-push k w = insert k (current w) w+    -- 'Catch'ing this might be hard. Relies on monotonically increasing+    -- workspace tags defined in 'new' --- | /O(log s)/. Extract the element on the top of the current stack. If no such--- element exists, Nothing is returned.-peek :: Integral i => StackSet i j a -> Maybe a-peek w = peekStack (current w) w+-- ---------------------------------------------------------------------+-- Xinerama operations --- | /O(log s)/. Extract the element on the top of the given stack. If no such--- element exists, Nothing is returned.-peekStack :: Integral i => i -> StackSet i j a -> Maybe a-peekStack i w = M.lookup i (focus w)+-- | Find the tag of the workspace visible on Xinerama screen 'sc'.+-- Nothing if screen is out of bounds.+lookupWorkspace :: Eq s => s -> StackSet i a s -> Maybe i+lookupWorkspace sc w = listToMaybe [ tag i | Screen i s <- current w : visible w, s == sc ] --- | /O(log s)/. Index. Extract the stack at workspace 'n'.--- If the index is invalid, an exception is thrown.-index :: Integral i => i -> StackSet i j a -> [a]-index k w = fromJust (M.lookup k (stacks w))+-- ---------------------------------------------------------------------+-- Operations on the current stack --- | view. Set the stack specified by the argument as being visible and the--- current StackSet. If the stack wasn't previously visible, it will become--- visible on the current screen. If the index is out of range an exception is--- thrown.-view :: (Integral i, Integral j) => i -> StackSet i j a -> StackSet i j a--- view n w | n >= 0 && n < fromIntegral (M.size (stacks w)) -- coerce+--+-- The 'with' function takes a default value, a function, and a+-- StackSet. If the current stack is Empty, 'with' returns the+-- default value. Otherwise, it applies the function to the stack,+-- returning the result. It is like 'maybe' for the focused workspace.+--+with :: b -> (Stack a -> b) -> StackSet i a s -> b+with dflt f s = case stack (workspace (current s)) of Empty -> dflt; v -> f v+    -- TODO: ndm: a 'catch' proof here that 'f' only gets Node+    --            constructors, hence all 'f's are safe below? -view n w | M.member n (stacks w)-         = if M.member n (ws2screen w) then w { current = n }-                                       else tweak (fromJust $ screen (current w) w)-         | otherwise = error $ "view: index out of bounds: " ++ show n-  where-    tweak sc = w { screen2ws = M.insert sc n (screen2ws w)-                 , ws2screen = M.insert n sc (M.filter (/=sc) (ws2screen w))-                 , current = n-                 }+--+-- Apply a function, and a default value for Empty, to modify the current stack.+--+modify :: Stack a -> (Stack a -> Stack a) -> StackSet i a s -> StackSet i a s+modify d f s = s { current = (current s)+                        { workspace = (workspace (current s)) { stack = with d f s }}} --- | That screen that workspace 'n' is visible on, if any.-screen :: Integral i => i -> StackSet i j a -> Maybe j-screen n w = M.lookup n (ws2screen w)+--+-- /O(1)/. Extract the focused element of the current stack. +-- Return Just that element, or Nothing for an empty stack.+--+peek :: StackSet i a s -> Maybe a+peek = with Nothing (return . focus) --- | The workspace visible on screen 'sc'. Nothing if screen is out of bounds.-workspace :: Integral j => j -> StackSet i j a -> Maybe i-workspace sc w = M.lookup sc (screen2ws w)+--+-- /O(s)/. Extract the stack on the current workspace, as a list.+-- The order of the stack is determined by the master window -- it will be+-- the head of the list. The implementation is given by the natural+-- integration of a one-hole list cursor, back to a list.+--+index :: Eq a => StackSet i a s -> [a]+index = with [] $ \(Node t l r) -> reverse l ++ t : r --- | A list of the currently visible workspaces.-visibleWorkspaces :: StackSet i j a -> [i]-visibleWorkspaces = M.keys . ws2screen+--  let is = t : r ++ reverse l in take (length is) (dropWhile (/= m) (cycle is))  ----- | /O(log n)/. rotate. cycle the current window list up or down.--- Has the effect of rotating focus. In fullscreen mode this will cause--- a new window to be visible.------  rotate EQ   -->  [5,6,7,8,1,2,3,4]---  rotate GT   -->  [6,7,8,1,2,3,4,5]---  rotate LT   -->  [4,5,6,7,8,1,2,3]+-- /O(1), O(w) on the wrapping case/.  -----  where xs = [5..8] ++ [1..4]+-- focusUp, focusDown. Move the window focus up or down the stack,+-- wrapping if we reach the end. The wrapping should model a -- 'cycle'+-- on the current stack. The 'master' window, and window order,+-- are unaffected by movement of focus. ---rotate :: (Integral i, Eq a) => Ordering -> StackSet i j a -> StackSet i j a-rotate o w = maybe w id $ do-    f <- M.lookup (current w) (focus w)-    s <- M.lookup (current w) (stacks w)-    ea <- case o of-            EQ -> Nothing-            GT -> elemAfter f s-            LT -> elemAfter f (reverse s)-    return $ w { focus = M.insert (current w) ea (focus w) }+-- swapUp, swapDown, swap the neighbour in the stack ordering, wrapping+-- if we reach the end. Again the wrapping model should 'cycle' on+-- the current stack.+-- +focusUp, focusDown, swapUp, swapDown :: StackSet i a s -> StackSet i a s+focusUp = modify Empty $ \c -> case c of+    Node _ []     [] -> c+    Node t (l:ls) rs -> Node l ls (t:rs)+    Node t []     rs -> Node x (xs ++ [t]) [] where (x:xs) = reverse rs --- | /O(log n)/. shift. move the client on top of the current stack to--- the top of stack 'n'. If the stack to move to is not valid, and--- exception is thrown.+focusDown = modify Empty $ \c -> case c of+    Node _ []     [] -> c+    Node t ls (r:rs) -> Node r (t:ls) rs+    Node t ls     [] -> Node x [] (xs ++ [t]) where (x:xs) = reverse ls++swapUp = modify Empty $ \c -> case c of+    Node _ []     [] -> c+    Node t (l:ls) rs -> Node t ls (l:rs)+    Node t []     rs -> Node t (reverse rs) []++swapDown = modify Empty $ \c -> case c of+    Node _ []     [] -> c+    Node t ls (r:rs) -> Node t (r:ls) rs+    Node t ls     [] -> Node t [] (reverse ls)+ ---shift :: (Integral i, Ord a) => i -> StackSet i j a -> StackSet i j a-shift n w = maybe w (\k -> insert k n (delete k w)) (peek w)+-- | /O(1) on current window, O(n) in general/. Focus the window 'w', +-- and set its workspace as current.+--+focusWindow :: (Integral i, Eq s, Eq a) => a -> StackSet i a s -> StackSet i a s+focusWindow w s | Just w == peek s = s+                | otherwise        = maybe s id $ do+                    n <- findIndex w s+                    return $ until ((Just w ==) . peek) focusUp (view n s) --- | /O(log n)/. Insert an element onto the top of stack 'n'.--- If the element is already in the stack 'n', it is moved to the top.--- If the element exists on another stack, it is removed from that stack.--- If the index is wrong an exception is thrown. ---insert :: (Integral i, Ord a) => a -> i -> StackSet i j a -> StackSet i j a-insert k n old = new { cache  = M.insert k n (cache new)-                     , stacks = M.adjust (k:) n (stacks new)-                     , focus  = M.insert n k (focus new) }-    where new = delete k old+-- Finding if a window is in the stackset is a little tedious. We could+-- keep a cache :: Map a i, but with more bookkeeping.+-- --- | /O(log n)/. Delete an element entirely from from the StackSet.--- This can be used to ensure that a given element is not managed elsewhere.--- If the element doesn't exist, the original StackSet is returned unmodified.-delete :: (Integral i, Ord a) => a -> StackSet i j a -> StackSet i j a-delete k w = maybe w tweak (M.lookup k (cache w))-  where-    tweak i = w { cache  = M.delete k (cache w)-                , stacks = M.adjust (L.delete k) i (stacks w)-                , focus  = M.update (\k' -> if k == k' then elemAfter k (stacks w M.! i)-                                                       else Just k') i-                                    (focus w)-                }+-- | /O(n)/. Is a window in the StackSet.+member :: Eq a => a -> StackSet i a s -> Bool+member a s = maybe False (const True) (findIndex a s) --- | /O(log n)/. If the given window is contained in a workspace, make it the--- focused window of that workspace, and make that workspace the current one.-raiseFocus :: (Integral i, Integral j, Ord a) => a -> StackSet i j a -> StackSet i j a-raiseFocus k w = case M.lookup k (cache w) of-    Nothing -> w-    Just i  -> (view i w) { focus = M.insert i k (focus w) }+-- | /O(1) on current window, O(n) in general/.+-- Return Just the workspace index of the given window, or Nothing+-- if the window is not in the StackSet.+findIndex :: Eq a => a -> StackSet i a s -> Maybe i+findIndex a s = listToMaybe+    [ tag w | w <- workspace (current s) : map workspace (visible s) ++ hidden s, has a (stack w) ]+    where has _ Empty         = False+          has x (Node t l r) = x `elem` (t : l ++ r) --- | Swap the currently focused window with the master window (the--- window on top of the stack). Focus moves to the master.-promote :: (Integral i, Ord a) => StackSet i j a -> StackSet i j a-promote w = maybe w id $ do-    a <- peek w -- fail if null-    let w' = w { stacks = M.adjust (\s -> swap a (head s) s) (current w) (stacks w) }-    return $ insert a (current w) w' -- and maintain focus (?)+-- ---------------------------------------------------------------------+-- Modifying the stackset  ----- | Swap first occurences of 'a' and 'b' in list.--- If both elements are not in the list, the list is unchanged.+-- /O(n)/. (Complexity due to duplicate check). Insert a new element into+-- the stack, above the currently focused element. ----- Given a set as a list (no duplicates)+-- The new element is given focus, and is set as the master window.+-- The previously focused element is moved down.  The previously+-- 'master' element is forgotten. (Thus, 'insert' will cause a retiling). ----- > swap a b . swap a b == id+-- If the element is already in the stackset, the original stackset is+-- returned unmodified. ---swap :: Eq a => a -> a -> [a] -> [a]-swap a b xs-    | a == b                    = xs    -- do nothing-    | Just ai <- L.elemIndex a xs-    , Just bi <- L.elemIndex b xs = insertAt bi a (insertAt ai b xs)- where-    insertAt n x ys = as ++ x : tail bs-        where (as,bs) = splitAt n ys+-- Semantics in Huet's paper is that insert doesn't move the cursor.+-- However, we choose to insert above, and move the focus.+--+insertUp :: Eq a => a -> StackSet i a s -> StackSet i a s+insertUp a s = if member a s then s else insert+  where insert = modify (Node a [] []) (\(Node t l r) -> Node a l (t:r)) s -swap _ _ xs = xs -- do nothing+-- insertDown :: a -> StackSet i a s -> StackSet i a s+-- insertDown a = modify (Node a [] []) $ \(Node t l r) -> Node a (t:l) r+-- Old semantics, from Huet.+-- >    w { down = a : down w }  ----- cycling:--- promote w = w { stacks = M.adjust next (current w) (stacks w) }---    where next [] = []---          next xs = last xs : init xs+-- /O(1) on current window, O(n) in general/. Delete window 'w' if it exists.+-- There are 4 cases to consider: --+--   * delete on an Empty workspace leaves it Empty+--   * otherwise, try to move focus to the down+--   * otherwise, try to move focus to the up+--   * otherwise, you've got an empty workspace, becomes Empty+--+-- Behaviour with respect to the master:+--+--   * deleting the master window resets it to the newly focused window+--   * otherwise, delete doesn't affect the master.+--+delete :: (Integral i, Eq a, Eq s) => a -> StackSet i a s -> StackSet i a s+delete w s | Just w == peek s = remove s -- common case. +           | otherwise = maybe s (removeWindow.tag.workspace.current $ s) (findIndex w s)+  where+    -- find and remove window script+    removeWindow o n = foldr ($) s [view o,remove,view n] --- | Find the element in the (circular) list after given element.-elemAfter :: Eq a => a -> [a] -> Maybe a-elemAfter w ws = listToMaybe . filter (/= w) . dropWhile (/= w) $ ws ++ ws+    -- actual removal logic, and focus/master logic:+    remove = modify Empty $ \c ->+      if focus c == w+      then case c of+        Node _ ls     (r:rs) -> Node r ls rs    -- try down first+        Node _ (l:ls) []     -> Node l ls []    -- else up+        Node _ []     []     -> Empty+      else c { up = w `L.delete` up c, down = w `L.delete` down c }++------------------------------------------------------------------------+-- Setting the master window++-- /O(s)/. Set the master window to the focused window.+-- The old master window is swapped in the tiling order with the focused window.+-- Focus stays with the item moved.+swapMaster :: StackSet i a s -> StackSet i a s+swapMaster = modify Empty $ \c -> case c of+    Node _ [] _  -> c    -- already master.+    Node t ls rs -> Node t [] (ys ++ x : rs) where (x:ys) = reverse ls++ -- natural! keep focus, move current to the top, move top to current.++-- ---------------------------------------------------------------------+-- Composite operations+--++-- /O(w)/. shift. Move the focused element of the current stack to stack+-- 'n', leaving it as the focused element on that stack. The item is+-- inserted above the currently focused element on that workspace.  --+-- The actual focused workspace doesn't change. If there is -- no+-- element on the current stack, the original stackSet is returned.+--+shift :: (Eq a, Eq s, Integral i) => i -> StackSet i a s -> StackSet i a s+shift n s = if and [n >= 0,n < size s,n /= tag (workspace (current s))]+            then maybe s go (peek s) else s+    where go w = foldr ($) s [view (tag (workspace (current s))),insertUp w,view n,delete w]+                           -- ^^ poor man's state monad :-)+
TODO view
@@ -1,29 +1,8 @@-- think about the statusbar/multithreading.-    Three shared TVars:-        windowTitle :: TVar String-        workspace   :: TVar Int-        statusText  :: TVar String-    Three threads:-        Main thread, handles all of the events that it handles now.  When-        necessary, it writes to workspace or windowTitle--        Status IO thread, the algorithm is something like this:-            forever $ do-                s <- getLine-                atomic (writeTVar statusText s)--        Statusbar drawing thread, waits for changes in all three TVars, and-        redraws whenever it finds a change.--- Notes on new StackSet:+- possibles:+    - use more constrained type in StackSet to avoid pattern match warnings+    - audit for events handled in dwm. -   The actors: screens, workspaces, windows+- related:+    - xcb bindings+    - randr -   Invariants:-   - There is exactly one screen in focus at any given time.-   - A screen views exactly one workspace.-   - A workspace is visible on one or zero screens.-   - A workspace has zero or more windows.-   - A workspace has either one or zero windows in focus.  Zero if the-     workspace has no windows, one in all other cases.-   - A window is a member of only one workspace.
XMonad.hs view
@@ -16,105 +16,156 @@ --  module XMonad (-    X, WindowSet, WorkspaceId(..), ScreenId(..), XState(..), Layout(..), LayoutDesc(..),-    runX, io, withDisplay, isRoot, spawn, trace, whenJust, rotateLayout+    X, WindowSet, WorkspaceId(..), ScreenId(..), XState(..), XConf(..), Layout(..),+    Typeable, Message, SomeMessage(..), fromMessage,+    runX, io, withDisplay, withWorkspace, isRoot, spawn, restart, trace, whenJust, whenX   ) where  import StackSet (StackSet)  import Control.Monad.State+import Control.Monad.Reader import System.IO-import System.Posix.Process (executeFile, forkProcess, getProcessStatus)+import System.Posix.Process (executeFile, forkProcess, getProcessStatus, createSession) import System.Exit+import System.Environment import Graphics.X11.Xlib+import Data.Typeable  import qualified Data.Map as M  -- | XState, the window manager state. -- Just the display, width, height and a window list data XState = XState-    { display           :: Display                         -- ^ the X11 display--    , theRoot           :: !Window                         -- ^ the root window-    , wmdelete          :: !Atom                           -- ^ window deletion atom-    , wmprotocols       :: !Atom                           -- ^ wm protocols atom-    , dimensions        :: !(Int,Int)                      -- ^ dimensions of the screen, -                                                           -- used for hiding windows-    , workspace         :: !WindowSet                      -- ^ workspace list+    { windowset   :: !WindowSet           -- ^ workspace list+    , xineScreens :: ![Rectangle]         -- ^ dimensions of each screen+    , dimensions  :: !(Position,Position) -- ^ dimensions of the screen,+    , statusGaps  :: ![(Int,Int,Int,Int)] -- ^ width of status bar on each screen+    , layouts     :: !(M.Map WorkspaceId (Layout, [Layout]))  }+                       -- ^ mapping of workspaces to descriptions of their layouts -    , xineScreens       :: ![Rectangle]                    -- ^ dimensions of each screen-    , defaultLayoutDesc :: !LayoutDesc                     -- ^ default layout-    , layoutDescs       :: !(M.Map WorkspaceId LayoutDesc) -- ^ mapping of workspaces -                                                           -- to descriptions of their layouts-    }+data XConf = XConf+    { display       :: Display      -- ^ the X11 display+    , theRoot       :: !Window      -- ^ the root window+    , wmdelete      :: !Atom        -- ^ window deletion atom+    , wmprotocols   :: !Atom        -- ^ wm protocols atom+    , normalBorder  :: !Color       -- ^ border color of unfocused windows+    , focusedBorder :: !Color     } -- ^ border color of the focused window -type WindowSet = StackSet WorkspaceId ScreenId Window+type WindowSet = StackSet WorkspaceId Window ScreenId  -- | Virtual workspace indicies-newtype WorkspaceId = W Int deriving (Eq,Ord,Show,Enum,Num,Integral,Real)+newtype WorkspaceId = W Int deriving (Eq,Ord,Show,Read,Enum,Num,Integral,Real)  -- | Physical screen indicies-newtype ScreenId    = S Int deriving (Eq,Ord,Show,Enum,Num,Integral,Real)+newtype ScreenId    = S Int deriving (Eq,Ord,Show,Read,Enum,Num,Integral,Real)  ------------------------------------------------------------------------  -- | The X monad, a StateT transformer over IO encapsulating the window -- manager state-newtype X a = X (StateT XState IO a)-    deriving (Functor, Monad, MonadIO, MonadState XState)+--+-- Dynamic components may be retrieved with 'get', static components+-- with 'ask'. With newtype deriving we get readers and state monads+-- instantiated on XConf and XState automatically.+--+newtype X a = X (ReaderT XConf (StateT XState IO) a)+    deriving (Functor, Monad, MonadIO, MonadState XState, MonadReader XConf)  -- | Run the X monad, given a chunk of X monad code, and an initial state -- Return the result, and final state-runX :: XState -> X a -> IO ()-runX st (X a) = runStateT a st >> return ()+runX :: XConf -> XState -> X a -> IO ()+runX c st (X a) = runStateT (runReaderT a c) st >> return ()  -- --------------------------------------------------------------------- -- Convenient wrappers to state  -- | Run a monad action with the current display settings-withDisplay :: (Display -> X ()) -> X ()-withDisplay f = gets display >>= f+withDisplay :: (Display -> X a) -> X a+withDisplay f = asks display >>= f +-- | Run a monadic action with the current workspace+withWorkspace :: (WindowSet -> X a) -> X a+withWorkspace f = gets windowset >>= f+ -- | True if the given window is the root window isRoot :: Window -> X Bool-isRoot w = liftM (w==) (gets theRoot)+isRoot w = liftM (w==) (asks theRoot)  ------------------------------------------------------------------------ -- Layout handling  -- | The different layout modes-data Layout = Full | Tall | Wide deriving (Enum, Bounded, Eq)+-- 'doLayout', a pure function to layout a Window set 'modifyLayout', +-- 'modifyLayout' can be considered a branch of an exception handler.+--+data Layout = Layout { doLayout     :: Rectangle -> [Window] -> X [(Window, Rectangle)]+                     , modifyLayout :: SomeMessage -> Maybe Layout } --- | 'rot' for Layout.-rotateLayout :: Layout -> Layout-rotateLayout x = if x == maxBound then minBound else succ x+-- Based on ideas in /An Extensible Dynamically-Typed Hierarchy of Exceptions/,+-- Simon Marlow, 2006. Use extensible messages to the modifyLayout handler.+-- +-- User-extensible messages must be a member of this class:+--+class Typeable a => Message a --- | A full description of a particular workspace's layout parameters.-data LayoutDesc = LayoutDesc { layoutType   :: !Layout-                             , tileFraction :: !Rational-                             }+--+-- A wrapped value of some type in the Message class.+--+data SomeMessage = forall a. Message a => SomeMessage a +--+-- And now, unwrap a given, unknown Message type, performing a (dynamic)+-- type check on the result.+--+fromMessage :: Message m => SomeMessage -> Maybe m+fromMessage (SomeMessage m) = cast m+ -- ------------------------------------------------------------------------ Utilities+-- General utilities  -- | Lift an IO action into the X monad io :: IO a -> X a io = liftIO-{-# INLINE io #-}  -- | spawn. Launch an external application spawn :: String -> X () spawn x = io $ do     pid <- forkProcess $ do-        forkProcess (executeFile "/bin/sh" False ["-c", x] Nothing)+        forkProcess (createSession >> executeFile "/bin/sh" False ["-c", x] Nothing)         exitWith ExitSuccess-        return ()     getProcessStatus True False pid     return () +-- | Restart xmonad via exec().+--+-- If the first parameter is 'Just name', restart will attempt to execute the+-- program corresponding to 'name'.  Otherwise, xmonad will attempt to execute+-- the name of the current program.+--+-- When the second parameter is 'True', xmonad will attempt to resume with the+-- current window state.+restart :: Maybe String -> Bool -> X ()+restart mprog resume = do+    prog <- maybe (io $ getProgName) return mprog+    args <- if resume then gets (("--resume":) . return . show . windowset) else return []+    io $ catch (executeFile prog True args Nothing)+               (hPutStrLn stderr . show) -- print executable not found exception+ -- | Run a side effecting action with the current workspace. Like 'when' but whenJust :: Maybe a -> (a -> X ()) -> X () whenJust mg f = maybe (return ()) f mg++-- | Conditionally run an action, using a X event to decide+whenX :: X Bool -> X () -> X ()+whenX a f = a >>= \b -> when b f++-- | Grab the X server (lock it) from the X monad+-- withServerX :: X () -> X ()+-- withServerX f = withDisplay $ \dpy -> do+--     io $ grabServer dpy+--     f+--     io $ ungrabServer dpy  -- | A 'trace' for the X monad. Logs a string to stderr. The result may -- be found in your .xsession-errors file
+ man/xmonad.1 view
@@ -0,0 +1,118 @@+./" man page created by David Lazar on April 24, 2007+./" uses ``tmac.an'' macro set+.TH xmonad 1 "18 April 07" xmonad\-1.0 "xmonad manual"+.SH NAME+xmonad \- a tiling window manager+.SH DESCRIPTION+.PP+\fBxmonad\fR is a minimalist tiling window manager for X, written in Haskell. Windows are managed using automatic layout algorithms, which can be dynamically reconfigured. At any time windows are arranged so as to maximise the use of screen real estate. All features of the window manager are accessible purely from the keyboard: a mouse is entirely optional. \fBxmonad\fR is configured in Haskell, and custom layout algorithms may be implemented by the user in config files. A principle of \fBxmonad\fR is predictability: the user should know in advance precisely the window arrangement that will result from any action.+.PP+By default, \fBxmonad\fR provides three layout algorithms: tall, wide and fullscreen. In tall or wide mode, windows are tiled and arranged to prevent overlap and maximise screen use. Sets of windows are grouped together on virtual screens, and each screen retains its own layout, which may be reconfigured dynamically. Multiple physical monitors are supported via Xinerama, allowing simultaneous display of a number of screens.+.PP+By utilising the expressivity of a modern functional language with a rich static type system, \fBxmonad\fR provides a complete, featureful window manager in less than 500 lines of code, with an emphasis on correctness and robustness. Internal properties of the window manager are checked using a combination of static guarantees provided by the type system, and type-based automated testing. A benefit of this is that the code is simple to understand, and easy to modify.+.SH USAGE+.PP+\fBxmonad\fR places each window into a "workspace". Each workspace can have any number of windows, which you can cycle though with mod-j and mod-k. Windows are either displayed full screen, tiled horizontally, or tiled vertically. You can toggle the layout mode with mod-space, which will cycle through the available modes.+.PP+You can switch to workspace N with mod-N. For example, to switch to workspace 5, you would press mod-5. Similarly, you can move the current window to another workspace with mod-shift-N.+.PP+When running with multiple monitors (Xinerama), each screen has exactly 1 workspace visible. When \fBxmonad\fR starts, workspace 1 is on screen 1, workspace 2 is on screen 2, etc. If you switch to a workspace which is currently visible on another screen, \fBxmonad\fR simply switches focus to that screen. If you switch to a workspace which is *not* visible, \fBxmonad\fR replaces the workspace on the *current* screen with the workspace you selected.+.PP+For example, if you have the following configuration:+.RS+.PP+Screen 1: Workspace 2+.PP+Screen 2: Workspace 5 (current workspace)+.RE+.PP+and you wanted to view workspace 7 on screen 1, you would press:+.RS+.PP+mod-2 (to select workspace 2, and make screen 1 the current screen)+.PP+mod-7 (to select workspace 7)+.RE+.PP+Since switching to the workspace currently visible on a given screen is such a common operation, shortcuts are provided: mod-{w,e,r} switch to the workspace currently visible on screens 1, 2, and 3 respectively. Likewise, shift-mod-{w,e,r} moves the current window to the workspace on that screen. Using these keys, the above example would become mod-w mod-7.+.SS Default keyboard bindings+.IP+ \fBmod-shift-return\fR+Launch an xterm+.IP+ \fBmod-p\fR+Launch dmenu+.IP+ \fBmod-shift-p\fR+Launch gmrun+.IP+ \fBmod-shift-c\fR+Close the focused window+.IP+ \fBmod-space\fR+Rotate through the available layout algorithms+.IP+ \fBmod-n\fR+Resize viewed windows to the correct size+.IP+ \fBmod-tab\fR+Move focus to the next window+.IP+ \fBmod-j\fR+Move focus to the next window+.IP+ \fBmod-k\fR+Move focus to the previous window+.IP+ \fBmod-return\fR+Swap the focused window and the master window+.IP+ \fBmod-shift-j\fR+Swap the focused window with the next window+.IP+ \fBmod-shift-k\fR+Swap the focused window with the previous window+.IP+ \fBmod-h\fR+Shrink the master area+.IP+ \fBmod-l\fR+Expand the master area+.IP+ \fBmod-comma\fR+Increment the number of windows in the master area+.IP+ \fBmod-period\fR+Deincrement the number of windows in the master area+.IP+ \fBmod-b\fR+Toggle the status bar gap+.IP+ \fBmod-shift-q\fR+Quit xmonad+.IP+ \fBmod-q\fR+Restart xmonad+.IP+ \fBmod-[1..9]\fR+Switch to workspace N+.IP+ \fBmod-shift-[1..9]\fR+Move client to workspace N+.IP+ \fBmod-{w,e,r}\fR+Switch to physical/Xinerama screens 1, 2, or 3+.IP+ \fBmod-shift-{w,e,r}\fR+Move client to screen 1, 2, or 3++.SH EXAMPLES+To use \fBxmonad\fR as your window manager add:+.RS+exec xmonad+.RE+to your \fI~/.xinitrc\fR file+.SH CUSTOMIZATION+\fBxmonad\fR is customized by creating a custom Config.hs and (re)compiling the source code. After recompiling, 'restart' is used to fork the new version, with changes reflected immediately.+.SH BUGS+Probably. If you find any, please report them: http://code.google.com/p/xmonad/issues/list
+ man/xmonad.1.in view
@@ -0,0 +1,49 @@+./" man page created by David Lazar on April 24, 2007+./" uses ``tmac.an'' macro set+.TH xmonad 1 "18 April 07" xmonad\-1.0 "xmonad manual"+.SH NAME+xmonad \- a tiling window manager+.SH DESCRIPTION+.PP+\fBxmonad\fR is a minimalist tiling window manager for X, written in Haskell. Windows are managed using automatic layout algorithms, which can be dynamically reconfigured. At any time windows are arranged so as to maximise the use of screen real estate. All features of the window manager are accessible purely from the keyboard: a mouse is entirely optional. \fBxmonad\fR is configured in Haskell, and custom layout algorithms may be implemented by the user in config files. A principle of \fBxmonad\fR is predictability: the user should know in advance precisely the window arrangement that will result from any action.+.PP+By default, \fBxmonad\fR provides three layout algorithms: tall, wide and fullscreen. In tall or wide mode, windows are tiled and arranged to prevent overlap and maximise screen use. Sets of windows are grouped together on virtual screens, and each screen retains its own layout, which may be reconfigured dynamically. Multiple physical monitors are supported via Xinerama, allowing simultaneous display of a number of screens.+.PP+By utilising the expressivity of a modern functional language with a rich static type system, \fBxmonad\fR provides a complete, featureful window manager in less than 500 lines of code, with an emphasis on correctness and robustness. Internal properties of the window manager are checked using a combination of static guarantees provided by the type system, and type-based automated testing. A benefit of this is that the code is simple to understand, and easy to modify.+.SH USAGE+.PP+\fBxmonad\fR places each window into a "workspace". Each workspace can have any number of windows, which you can cycle though with mod-j and mod-k. Windows are either displayed full screen, tiled horizontally, or tiled vertically. You can toggle the layout mode with mod-space, which will cycle through the available modes.+.PP+You can switch to workspace N with mod-N. For example, to switch to workspace 5, you would press mod-5. Similarly, you can move the current window to another workspace with mod-shift-N.+.PP+When running with multiple monitors (Xinerama), each screen has exactly 1 workspace visible. When \fBxmonad\fR starts, workspace 1 is on screen 1, workspace 2 is on screen 2, etc. If you switch to a workspace which is currently visible on another screen, \fBxmonad\fR simply switches focus to that screen. If you switch to a workspace which is *not* visible, \fBxmonad\fR replaces the workspace on the *current* screen with the workspace you selected.+.PP+For example, if you have the following configuration:+.RS+.PP+Screen 1: Workspace 2+.PP+Screen 2: Workspace 5 (current workspace)+.RE+.PP+and you wanted to view workspace 7 on screen 1, you would press:+.RS+.PP+mod-2 (to select workspace 2, and make screen 1 the current screen)+.PP+mod-7 (to select workspace 7)+.RE+.PP+Since switching to the workspace currently visible on a given screen is such a common operation, shortcuts are provided: mod-{w,e,r} switch to the workspace currently visible on screens 1, 2, and 3 respectively. Likewise, shift-mod-{w,e,r} moves the current window to the workspace on that screen. Using these keys, the above example would become mod-w mod-7.+.SS Default keyboard bindings+___KEYBINDINGS___+.SH EXAMPLES+To use \fBxmonad\fR as your window manager add:+.RS+exec xmonad+.RE+to your \fI~/.xinitrc\fR file+.SH CUSTOMIZATION+\fBxmonad\fR is customized by creating a custom Config.hs and (re)compiling the source code. After recompiling, 'restart' is used to fork the new version, with changes reflected immediately.+.SH BUGS+Probably. If you find any, please report them: http://code.google.com/p/xmonad/issues/list
+ man/xmonad.html view
@@ -0,0 +1,177 @@+Content-type: text/html++<HTML><HEAD><TITLE>Manpage of xmonad</TITLE>+</HEAD><BODY>+<H1>xmonad</H1>+Section: xmonad manual (1)<BR>Updated: 29 April 07<BR><A HREF="#index">Index</A>+<A HREF="http://www.xmonad.org">Return to Main Contents</A><HR>++<A NAME="lbAB">&nbsp;</A>+<H2>NAME</H2>++xmonad - a tiling window manager+<A NAME="lbAC">&nbsp;</A>+<H2>DESCRIPTION</H2>++<P>++<B>xmonad</B> is a minimalist tiling window manager for X, written in Haskell. Windows are managed using automatic layout algorithms, which can be dynamically reconfigured. At any time windows are arranged so as to maximise the use of screen real estate. All features of the window manager are accessible purely from the keyboard: a mouse is entirely optional. <B>xmonad</B> is configured in Haskell, and custom layout algorithms may be implemented by the user in config files. A principle of <B>xmonad</B> is predictability: the user should know in advance precisely the window arrangement that will result from any action.+<P>++By default, <B>xmonad</B> provides three layout algorithms: tall, wide and fullscreen. In tall or wide mode, windows are tiled and arranged to prevent overlap and maximise screen use. Sets of windows are grouped together on virtual screens, and each screen retains its own layout, which may be reconfigured dynamically. Multiple physical monitors are supported via Xinerama, allowing simultaneous display of a number of screens.+<P>++By utilising the expressivity of a modern functional language with a rich static type system, <B>xmonad</B> provides a complete, featureful window manager in less than 500 lines of code, with an emphasis on correctness and robustness. Internal properties of the window manager are checked using a combination of static guarantees provided by the type system, and type-based automated testing. A benefit of this is that the code is simple to understand, and easy to modify.+<A NAME="lbAD">&nbsp;</A>+<H2>USAGE</H2>++<P>++<B>xmonad</B> places each window into a &quot;workspace&quot;. Each workspace can have any number of windows, which you can cycle though with mod-j and mod-k. Windows are either displayed full screen, tiled horizontally, or tiled vertically. You can toggle the layout mode with mod-space, which will cycle through the available modes.+<P>++You can switch to workspace N with mod-N. For example, to switch to workspace 5, you would press mod-5. Similarly, you can move the current window to another workspace with mod-shift-N.+<P>++When running with multiple monitors (Xinerama), each screen has exactly 1 workspace visible. When <B>xmonad</B> starts, workspace 1 is on screen 1, workspace 2 is on screen 2, etc. If you switch to a workspace which is currently visible on another screen, <B>xmonad</B> simply switches focus to that screen. If you switch to a workspace which is *not* visible, <B>xmonad</B> replaces the workspace on the *current* screen with the workspace you selected.+<P>++For example, if you have the following configuration:+<DL COMPACT><DT><DD>+<P>++Screen 1: Workspace 2+<P>++Screen 2: Workspace 5 (current workspace)+</DL>++<P>++and you wanted to view workspace 7 on screen 1, you would press:+<DL COMPACT><DT><DD>+<P>++mod-2 (to select workspace 2, and make screen 1 the current screen)+<P>++mod-7 (to select workspace 7)+</DL>++<P>++Since switching to the workspace currently visible on a given screen is such a common operation, shortcuts are provided: mod-{w,e,r} switch to the workspace currently visible on screens 1, 2, and 3 respectively. Likewise, shift-mod-{w,e,r} moves the current window to the workspace on that screen. Using these keys, the above example would become mod-w mod-7.+<A NAME="lbAE">&nbsp;</A>+<H3>Default keyboard bindings</H3>++<DL COMPACT>+<DT><DD>+<BR>&nbsp;<B>mod-shift-return</B>+Launch an xterm+<DT><DD>+<BR>&nbsp;<B>mod-p</B>+Launch dmenu+<DT><DD>+<BR>&nbsp;<B>mod-shift-p</B>+Launch gmrun+<DT><DD>+<BR>&nbsp;<B>mod-shift-c</B>+Close the focused window+<DT><DD>+<BR>&nbsp;<B>mod-space</B>+Rotate through the available layout algorithms+<DT><DD>+<BR>&nbsp;<B>mod-n</B>+Resize viewed windows to the correct size+<DT><DD>+<BR>&nbsp;<B>mod-tab</B>+Move focus to the next window+<DT><DD>+<BR>&nbsp;<B>mod-j</B>+Move focus to the next window+<DT><DD>+<BR>&nbsp;<B>mod-k</B>+Move focus to the previous window+<DT><DD>+<BR>&nbsp;<B>mod-return</B>+Swap the focused window and the master window+<DT><DD>+<BR>&nbsp;<B>mod-shift-j</B>+Swap the focused window with the next window+<DT><DD>+<BR>&nbsp;<B>mod-shift-k</B>+Swap the focused window with the previous window+<DT><DD>+<BR>&nbsp;<B>mod-h</B>+Shrink the master area+<DT><DD>+<BR>&nbsp;<B>mod-l</B>+Expand the master area+<DT><DD>+<BR>&nbsp;<B>mod-comma</B>+Increment the number of windows in the master area+<DT><DD>+<BR>&nbsp;<B>mod-period</B>+Deincrement the number of windows in the master area+<DT><DD>+<BR>&nbsp;<B>mod-b</B>+Toggle the status bar gap+<DT><DD>+<BR>&nbsp;<B>mod-shift-q</B>+Quit xmonad+<DT><DD>+<BR>&nbsp;<B>mod-q</B>+Restart xmonad+<DT><DD>+<BR>&nbsp;<B>mod-[1..9]</B>+Switch to workspace N+<DT><DD>+<BR>&nbsp;<B>mod-shift-[1..9]</B>+Move client to workspace N+<DT><DD>+<BR>&nbsp;<B>mod-{w,e,r}</B>+Switch to physical/Xinerama screens 1, 2, or 3+<DT><DD>+<BR>&nbsp;<B>mod-shift-{w,e,r}</B>+Move client to screen 1, 2, or 3+<P>+</DL>+<A NAME="lbAF">&nbsp;</A>+<H2>EXAMPLES</H2>++To use <B>xmonad</B> as your window manager add:+<DL COMPACT><DT><DD>+exec xmonad+</DL>++to your <I>~/.xinitrc</I> file+<A NAME="lbAG">&nbsp;</A>+<H2>CUSTOMIZATION</H2>++<B>xmonad</B> is customized by creating a custom Config.hs and (re)compiling the source code. After recompiling, 'restart' is used to fork the new version, with changes reflected immediately.+<A NAME="lbAH">&nbsp;</A>+<H2>BUGS</H2>++Probably. If you find any, please report them: <A HREF="http://code.google.com/p/xmonad/issues/list">http://code.google.com/p/xmonad/issues/list</A>+<P>++<HR>+<A NAME="index">&nbsp;</A><H2>Index</H2>+<DL>+<DT><A HREF="#lbAB">NAME</A><DD>+<DT><A HREF="#lbAC">DESCRIPTION</A><DD>+<DT><A HREF="#lbAD">USAGE</A><DD>+<DL>+<DT><A HREF="#lbAE">Default keyboard bindings</A><DD>+</DL>+<DT><A HREF="#lbAF">EXAMPLES</A><DD>+<DT><A HREF="#lbAG">CUSTOMIZATION</A><DD>+<DT><A HREF="#lbAH">BUGS</A><DD>+</DL>+<HR>+This document was created by+<A HREF="http://localhost/cgi-bin/man/man2html">man2html</A>,+using the manual pages.<BR>+Time: 06:12:01 GMT, May 29, 2007+</BODY>+</HTML>
tests/Properties.hs view
@@ -1,7 +1,7 @@ {-# OPTIONS -fglasgow-exts #-}  import StackSet-import Operations (tile,vtile)+import Operations (tile)  import Debug.Trace import Data.Word@@ -13,157 +13,454 @@ import Control.Monad import Test.QuickCheck hiding (promote) import System.IO-import System.Random+import System.Random hiding (next) import Text.Printf-import Data.List            (nub,sort,group,sort,intersperse)+import Data.List            (nub,sort,sortBy,group,sort,intersperse,genericLength)+import qualified Data.List as L+import Data.Char            (ord) import Data.Map             (keys,elems)+import qualified Data.Map as M  -- --------------------------------------------------------------------- -- QuickCheck properties for the StackSet --- | Height of stack 'n'-height :: Int -> T -> Int-height i w = length (index i w)+-- Some general hints for creating StackSet properties:+--+-- *  ops that mutate the StackSet are usually local+-- *  most ops on StackSet should either be trivially reversible, or +--    idempotent, or both. --- build (non-empty) StackSets with between 1 and 100 stacks-instance (Integral i, Integral j, Ord a, Arbitrary a) => Arbitrary (StackSet i j a) where+--+-- The all important Arbitrary instance for StackSet.+--+instance (Integral i, Integral s, Eq a, Arbitrary a) => Arbitrary (StackSet i a s) where     arbitrary = do-        sz <- choose (1,20)-        n  <- choose (0,sz-1)-        sc <- choose (1,sz)-        ls <- vector sz-        return $ fromList (fromIntegral n,sc,ls)+        sz <- choose (1,10)     -- number of workspaces+        n  <- choose (0,sz-1)   -- pick one to be in focus+        sc <- choose (1,sz)     -- a number of physical screens+        ls <- vector sz         -- a vector of sz workspaces++        -- pick a random item in each stack to focus+        fs <- sequence [ if null s then return Nothing+                            else liftM Just (choose ((-1),length s-1))+                       | s <- ls ]++        return $ fromList (fromIntegral n, fromIntegral sc,fs,ls)     coarbitrary = error "no coarbitrary for StackSet" -prop_id x = fromList (toList x) == x-    where _ = x :: T -prop_member1 i n m = member i (push i x)-    where x = empty n m :: T+-- | fromList. Build a new StackSet from a list of list of elements,+-- keeping track of the currently focused workspace, and the total+-- number of workspaces. If there are duplicates in the list, the last+-- occurence wins.+--+-- 'o' random workspace+-- 'm' number of physical screens+-- 'fs' random focused window on each workspace+-- 'xs' list of list of windows+--+fromList :: (Integral i, Integral s, Eq a) => (i, s, [Maybe Int], [[a]]) -> StackSet i a s+fromList (_,_,_,[]) = error "Cannot build a StackSet from an empty list" -prop_member2 i x = not (member i (delete i x))-    where _ = x :: T+fromList (n,m,fs,xs) | n < 0 || n >= genericLength xs+                = error $ "Cursor index is out of range: " ++ show (n, length xs)+                  | m < 1 || m >  genericLength xs+                = error $ "Can't have more screens than workspaces: " ++ show (m, length xs) -prop_member3 i n m = member i (empty n m :: T) == False+fromList (o,m,fs,xs) =+    let s = view o $+                foldr (\(i,ys) s ->+                    foldr insertUp (view i s) ys)+                        (new (genericLength xs) m) (zip [0..] xs)+    in foldr (\f t -> case f of+                            Nothing -> t+                            Just i  -> foldr (const focusUp) t [0..i] ) s fs -prop_sizepush is n m = n > 0 ==> size (foldr push x is ) == n-    where x  = empty n m :: T+------------------------------------------------------------------------ -prop_currentpush is n m = n > 0 ==>-    height (current x) (foldr push x js) == length js-    where-        js = nub is-        x = empty n m :: T+--+-- Just generate StackSets with Char elements.+--+type T = StackSet Int Char Int -prop_pushpeek x is = not (null is) ==> fromJust (peek (foldr push x is)) == head is-    where _ = x :: T+-- Useful operation, the non-local workspaces+hidden_spaces x = map workspace (visible x) ++ hidden x -prop_peekmember x = case peek x of-                            Just w  -> member w x-                            Nothing -> True {- then we don't know anything -}-    where _ = x :: T+-- Basic data invariants of the StackSet+--+-- With the new zipper-based StackSet, tracking focus is no longer an+-- issue: the data structure enforces focus by construction. +--+-- But we still need to ensure there are no duplicates, and master/and+-- the xinerama mapping aren't checked by the data structure at all.+--+-- * no element should ever appear more than once in a StackSet+-- * the xinerama screen map should be:+--          -- keys should always index valid workspaces+--          -- monotonically ascending in the elements+-- * the current workspace should be a member of the xinerama screens+--+invariant (s :: T) = and+    -- no duplicates+    [ noDuplicates+    , accurateSize -prop_peek_peekStack n x =-        if current x == n then peekStack n x == peek x-                          else True -- so we don't exhaust-    where _ = x :: T+    -- all this xinerama stuff says we don't have the right structure+--  , validScreens+--  , validWorkspaces+--  , inBounds+    ] -prop_notpeek_peekStack n x = current x /= n && isJust (peek x) ==> peekStack n x /= peek x-    where _ = x :: T+  where+    ws = concat [ focus t : up t ++ down t+                  | w <- workspace (current s) : map workspace (visible s) ++ hidden s+                , let t = stack w, t /= Empty ] :: [Char]+    noDuplicates = nub ws == ws+    calculatedSize = length (visible s) + length (hidden s) + 1   -- +1 is for current+    accurateSize = calculatedSize == size s -------------------------------------------------------------------------+--  validScreens = monotonic . sort . M. . (W.current s : W.visible : W$ s -type T = StackSet Int Int Int+--  validWorkspaces = and [ w `elem` allworkspaces | w <- (M.keys . screens) s ]+--          where allworkspaces = map tag $ current s : prev s ++ next s -prop_delete_uniq i x = not (member i x) ==> delete i x == x-    where _ = x :: T+--  inBounds  = and [ w >=0 && w < size s | (w,sc) <- M.assocs (screens s) ] -prop_delete_push i x = not (member i x) ==> delete i (push i x) == x-    where _ = x :: T+monotonic []       = True+monotonic (x:[])   = True+monotonic (x:y:zs) | x == y-1  = monotonic (y:zs)+                   | otherwise = False -prop_delete2 i x =-    delete i x == delete i (delete i x)-    where _ = x :: T+prop_invariant = invariant -prop_focus1 i x = member i x ==> peek (raiseFocus i x) == Just i-    where _ = x :: T+-- and check other ops preserve invariants+prop_empty_I  (n :: Positive Int) = forAll (choose (1,fromIntegral n)) $ \m ->+        invariant $ new (fromIntegral n) m -prop_rotaterotate x   = rotate LT (rotate GT x) == x-    where _ = x :: T+prop_view_I (n :: NonNegative Int) (x :: T) =+    fromIntegral n < size x ==> invariant $ view (fromIntegral n) x -prop_viewview r  x   =-    let n  = current x+prop_focusUp_I (n :: NonNegative Int) (x :: T) =+    invariant $ foldr (const focusUp) x [1..n]+prop_focusDown_I (n :: NonNegative Int) (x :: T) =+    invariant $ foldr (const focusDown) x [1..n]++prop_focus_I (n :: NonNegative Int) (x :: T) =+    case peek x of+        Nothing -> True+        Just _  -> let w = focus . stack . workspace . current $ foldr (const focusUp) x [1..n]+                   in invariant $ focusWindow w x++prop_insertUp_I n (x :: T) = invariant $ insertUp n x++prop_delete_I (x :: T) = invariant $+    case peek x of+        Nothing -> x+        Just i  -> delete i x++prop_swap_master_I (x :: T) = invariant $ swapMaster x++prop_swap_left_I  (n :: NonNegative Int) (x :: T) =+    invariant $ foldr (const swapUp ) x [1..n]+prop_swap_right_I (n :: NonNegative Int) (x :: T) =+    invariant $ foldr (const swapDown) x [1..n]++prop_shift_I (n :: NonNegative Int) (x :: T) =+    fromIntegral n < size x ==> invariant $ shift (fromIntegral n) x+++-- ---------------------------------------------------------------------+-- 'new'++-- empty StackSets have no windows in them+prop_empty (n :: Positive Int)+           (m :: Positive Int) =+       all (== Empty) [ stack w | w <- workspace (current x)+                                        : map workspace (visible x) ++ hidden x ]++    where x = new (fromIntegral n) (fromIntegral m) :: T++-- empty StackSets always have focus on workspace 0+prop_empty_current (n :: Positive Int)+                   (m :: Positive Int) = tag (workspace $ current x) == 0+    where x = new (fromIntegral n) (fromIntegral m) :: T++-- no windows will be a member of an empty workspace+prop_member_empty i (n :: Positive Int) (m :: Positive Int)+    = member i (new (fromIntegral n) (fromIntegral m) :: T) == False++-- ---------------------------------------------------------------------+-- viewing workspaces++-- view sets the current workspace to 'n'+prop_view_current (x :: T) (n :: NonNegative Int) = i < size x ==>+    tag (workspace $ current (view i x)) == i+  where+    i = fromIntegral n++-- view *only* sets the current workspace, and touches Xinerama. +-- no workspace contents will be changed.+prop_view_local  (x :: T) (n :: NonNegative Int) = i < size x ==>+    workspaces x == workspaces (view i x)+  where+    workspaces a = sortBy (\s t -> tag s `compare` tag t) $+                                    workspace (current a)+                                    : map workspace (visible a) ++ hidden a+    i = fromIntegral n++-- view should result in a visible xinerama screen+-- prop_view_xinerama (x :: T) (n :: NonNegative Int) = i < size x ==>+--     M.member i (screens (view i x))+--   where+--     i = fromIntegral n++-- view is idempotent+prop_view_idem (x :: T) r =+    let i = fromIntegral $ r `mod` sz         sz = size x-        i  = r `mod` sz-    in view n (view (fromIntegral i) x) == x+    in view i (view i x) == (view i x) -    where _ = x :: T+-- view is reversible, though shuffles the order of hidden/visible+prop_view_reversible r (x :: T) = normal (view n (view i x)) == normal x+    where n  = tag (workspace $ current x)+          sz = size x+          i  = fromIntegral $ r `mod` sz -prop_shiftshift r x =-    let n  = current x-    in shift n (shift r x) == x-    where _ = x :: T+-- normalise workspace list+normal s = s { hidden = sortBy g (hidden s), visible = sortBy f (visible s) }+    where+        f = \a b -> tag (workspace a) `compare` tag (workspace b)+        g = \a b -> tag a `compare` tag b -prop_fullcache x = cached == allvals where-    cached  = sort . keys $ cache x-    allvals = sort . concat . elems $ stacks x-    _       = x :: T+-- ---------------------------------------------------------------------+-- Xinerama -prop_currentwsvisible x = (current x) `elem` (visibleWorkspaces x)+-- every screen should yield a valid workspace+-- prop_lookupWorkspace (n :: NonNegative Int) (x :: T) =+--       s < M.size (screens x) ==>+--       fromJust (lookupWorkspace s x) `elem` (map tag $ current x : prev x ++ next x)+--     where+--        s = fromIntegral n++-- ---------------------------------------------------------------------+-- peek/index++-- peek either yields nothing on the Empty workspace, or Just a valid window+prop_member_peek (x :: T) =+    case peek x of+        Nothing -> True {- then we don't know anything -}+        Just i  -> member i x++-- ---------------------------------------------------------------------+-- index++-- the list returned by index should be the same length as the actual+-- windows kept in the zipper+prop_index_length (x :: T) =+    case it of+        Empty   -> length (index x) == 0+        Node {} -> length (index x) == length list+  where+    it   = stack . workspace . current $ x+    list = focus it : up it ++ down it++-- ---------------------------------------------------------------------+-- rotating focus+--++-- master/focus+-- +-- The tiling order, and master window, of a stack is unaffected by focus changes.+--+prop_focus_left_master (n :: NonNegative Int) (x::T) =+    index (foldr (const focusUp) x [1..n]) == index x+prop_focus_right_master (n :: NonNegative Int) (x::T) =+    index (foldr (const focusDown) x [1..n]) == index x+prop_focusWindow_master (n :: NonNegative Int) (x :: T) =+    case peek x of+        Nothing -> True+        Just _  -> let s = index x+                       i = fromIntegral n `mod` length s+                   in index (focusWindow (s !! i) x) == index x++-- shifting focus is trivially reversible+prop_focus_left  (x :: T) = (focusUp  (focusDown x)) == x+prop_focus_right (x :: T) = (focusDown (focusUp  x)) ==  x++-- focusWindow actually leaves the window focused...+prop_focusWindow_works (n :: NonNegative Int) (x :: T) =+    case peek x of+        Nothing -> True+        Just _  -> let s = index x+                       i = fromIntegral n `mod` length s+                   in (focus . stack . workspace . current) (focusWindow (s !! i) x) == (s !! i)++-- rotation through the height of a stack gets us back to the start+prop_focus_all_l (x :: T) = (foldr (const focusUp) x [1..n]) == x+  where n = length (index x)+prop_focus_all_r (x :: T) = (foldr (const focusDown) x [1..n]) == x+  where n = length (index x)++-- prop_rotate_all (x :: T) = f (f x) == f x+--     f x' = foldr (\_ y -> rotate GT y) x' [1..n]++-- focus is local to the current workspace+prop_focus_local (x :: T) = hidden_spaces (focusDown x) == hidden_spaces x++prop_focusWindow_local (n :: NonNegative Int) (x::T ) =+    case peek x of+        Nothing -> True+        Just _  -> let s = index x+                       i = fromIntegral n `mod` length s+                   in hidden_spaces (focusWindow (s !! i) x) == hidden_spaces x++-- ---------------------------------------------------------------------+-- member/findIndex++--+-- For all windows in the stackSet, findIndex should identify the+-- correct workspace+--+prop_findIndex (x :: T) =+    and [ tag w == fromJust (findIndex i x)+        | w <- workspace (current x) : map workspace (visible x)  ++ hidden x+        , let t = stack w+        , t /= Empty+        , i <- focus (stack w) : up (stack w) ++ down (stack w)+        ]++-- ---------------------------------------------------------------------+-- 'insert'++-- inserting a item into an empty stackset means that item is now a member+prop_insert_empty i (n :: Positive Int) (m :: Positive Int) = member i (insertUp i x)+    where x = new (fromIntegral n) (fromIntegral m) :: T++-- insert should be idempotent+prop_insert_idem i (x :: T) = insertUp i x == insertUp i (insertUp i x)++-- insert when an item is a member should leave the stackset unchanged+prop_insert_duplicate i (x :: T) = member i x ==> insertUp i x == x++-- push shouldn't change anything but the current workspace+prop_insert_local (x :: T) i = not (member i x) ==> hidden_spaces x == hidden_spaces (insertUp i x)++-- Inserting a (unique) list of items into an empty stackset should+-- result in the last inserted element having focus.+prop_insert_peek (n :: Positive Int) (m :: Positive Int) (NonEmptyNubList is) =+    peek (foldr insertUp x is) == Just (head is)+    where+        x = new (fromIntegral n) (fromIntegral m) :: T++-- insert >> delete is the identity, when i `notElem` .+-- Except for the 'master', which is reset on insert and delete.+--+prop_insert_delete n x = not (member n x) ==> delete n (insertUp n y) == (y :: T)+    where+        y = swapMaster x -- sets the master window to the current focus.+                         -- otherwise, we don't have a rule for where master goes.++-- inserting n elements increases current stack size by n+prop_size_insert is (n :: Positive Int) (m :: Positive Int) =+        size (foldr insertUp x ws ) ==  (length ws)+  where+    ws   = nub is+    x    = new (fromIntegral n) (fromIntegral m) :: T+    size = length . index+++-- ---------------------------------------------------------------------+-- 'delete'++-- deleting the current item removes it.+prop_delete x =+    case peek x of+        Nothing -> True+        Just i  -> not (member i (delete i x))     where _ = x :: T -prop_ws2screen_screen2ws x = (ws == ws') && (sc == sc')-    where ws  = sort . keys  $ ws2screen x-          ws' = sort . elems $ screen2ws x-          sc  = sort . keys  $ screen2ws x-          sc' = sort . elems $ ws2screen x-          _ = x :: T+-- delete is reversible with 'insert'.+-- It is the identiy, except for the 'master', which is reset on insert and delete.+--+prop_delete_insert (x :: T) =+    case peek x of+        Nothing -> True+        Just n  -> insertUp n (delete n y) == y+    where+        y = swapMaster x -prop_screenworkspace x = all test [0..((fromIntegral $ size x)-1)]-    where test ws = case screen ws x of-                        Nothing -> True-                        Just sc -> workspace sc x == Just ws-          _ = x :: T+-- delete should be local+prop_delete_local (x :: T) = +    case peek x of+        Nothing -> True+        Just i  -> hidden_spaces x == hidden_spaces (delete i x) -prop_swap a b xs = swap a b (swap a b ys) == ys-    where ys = nub xs :: [Int]+-- delete should not affect focus unless the focused element is what is being deleted+prop_delete_focus n (x :: T) = member n x && Just n /= peek x ==> peek (delete n x) == peek x -------------------------------------------------------------------------+-- ---------------------------------------------------------------------+-- swapUp, swapDown, swapMaster: reordiring windows --- promote is idempotent-prop_promote2 x = promote (promote x) == (promote x)-  where _ = x :: T+-- swap is trivially reversible+prop_swap_left  (x :: T) = (swapUp  (swapDown x)) == x+prop_swap_right (x :: T) = (swapDown (swapUp  x)) ==  x+-- TODO swap is reversible+-- swap is reversible, but involves moving focus back the window with+-- master on it. easy to do with a mouse...+{-+prop_promote_reversible x b = (not . null . fromMaybe [] . flip index x . current $ x) ==>+                            (raiseFocus y . promote . raiseFocus z . promote) x == x+  where _            = x :: T+        dir          = if b then LT else GT+        (Just y)     = peek x+        (Just (z:_)) = flip index x . current $ x+-} --- focus doesn't change-prop_promotefocus x = focus (promote x) == focus x-  where _ = x :: T+-- swap doesn't change focus+prop_swap_master_focus (x :: T) = peek x == (peek $ swapMaster x)+--    = case peek x of+--        Nothing -> True+--        Just f  -> focus (stack (workspace $ current (swap x))) == f+prop_swap_left_focus   (x :: T) = peek x == (peek $ swapUp   x)+prop_swap_right_focus  (x :: T) = peek x == (peek $ swapDown  x) --- screen certainly should't change-prop_promotecurrent x = current (promote x) == current x-  where _ = x :: T+-- swap is local+prop_swap_master_local (x :: T) = hidden_spaces x == hidden_spaces (swapMaster x)+prop_swap_left_local   (x :: T) = hidden_spaces x == hidden_spaces (swapUp   x)+prop_swap_right_local  (x :: T) = hidden_spaces x == hidden_spaces (swapDown  x) --- the physical screen doesn't change-prop_promotescreen n x = screen n (promote x) == screen n x-  where _ = x :: T+-- rotation through the height of a stack gets us back to the start+prop_swap_all_l (x :: T) = (foldr (const swapUp)  x [1..n]) == x+  where n = length (index x)+prop_swap_all_r (x :: T) = (foldr (const swapDown) x [1..n]) == x+  where n = length (index x) --- promote doesn't mess with other windows-prop_promoterotate x b = focus (rotate dir (promote x)) == focus (rotate dir x)-  where _ = x :: T-        dir = if b then LT else GT+prop_swap_master_idempotent (x :: T) = swapMaster (swapMaster x) == swapMaster x +-- ---------------------------------------------------------------------+-- shift++-- shift is fully reversible on current window, when focus and master+-- are the same. otherwise, master may move.+prop_shift_reversible (r :: Int) (x :: T) =+    let i  = fromIntegral $ r `mod` sz+        sz = size y+        n  = tag (workspace $ current y)+    in case peek y of+        Nothing -> True+        Just _  -> normal ((view n . shift n . view i . shift i) y) == normal y+    where+        y = swapMaster x+ ------------------------------------------------------------------------ -- some properties for layouts:  -- 1 window should always be tiled fullscreen-prop_tile_fullscreen rect = tile pct rect [1] == [(1, rect)]--prop_vtile_fullscreen rect = vtile pct rect [1] == [(1, rect)]+{-+prop_tile_fullscreen rect = tile pct rect 1 1 == [rect]  -- multiple windows -prop_tile_non_overlap rect windows = noOverlaps (tile pct rect windows)-  where _ = rect :: Rectangle--prop_vtile_non_overlap rect windows = noOverlaps (vtile pct rect windows)+prop_tile_non_overlap rect windows nmaster = noOverlaps (tile pct rect nmaster windows)   where _ = rect :: Rectangle  pct = 3 % 100@@ -171,8 +468,8 @@ noOverlaps []  = True noOverlaps [_] = True noOverlaps xs  = and [ verts a `notOverlap` verts b-                     | (_,a) <- xs-                     , (_,b) <- filter (\(_,b) -> a /= b) xs+                     | a <- xs+                     , b <- filter (a /=) xs                      ]     where       verts (Rectangle a b w h) = (a,b,a + fromIntegral w - 1, b + fromIntegral h - 1)@@ -182,55 +479,7 @@         =  (top1 < bottom2 || top2 < bottom1)         || (right1 < left2 || right2 < left1) ----------------------------------------------------------------------------instance Random Word8 where-  randomR = integralRandomR-  random = randomR (minBound,maxBound)--instance Arbitrary Word8 where-  arbitrary     = choose (minBound,maxBound)-  coarbitrary n = variant (fromIntegral ((fromIntegral n) `rem` 4))--instance Random Word64 where-  randomR = integralRandomR-  random = randomR (minBound,maxBound)--instance Arbitrary Word64 where-  arbitrary     = choose (minBound,maxBound)-  coarbitrary n = variant (fromIntegral ((fromIntegral n) `rem` 4))--integralRandomR :: (Integral a, RandomGen g) => (a,a) -> g -> (a,g)-integralRandomR  (a,b) g = case randomR (fromIntegral a :: Integer,-                                         fromIntegral b :: Integer) g of-                            (x,g) -> (fromIntegral x, g)--instance Arbitrary Position  where-    arbitrary = do n <- arbitrary :: Gen Word8-                   return (fromIntegral n)-    coarbitrary = undefined--instance Arbitrary Dimension where-    arbitrary = do n <- arbitrary :: Gen Word8-                   return (fromIntegral n)-    coarbitrary = undefined--instance Arbitrary Rectangle where-    arbitrary = do-        sx <- arbitrary-        sy <- arbitrary-        sw <- arbitrary-        sh <- arbitrary-        return $ Rectangle sx sy sw sh--instance Arbitrary Rational where-    arbitrary = do-        n <- arbitrary-        d' <- arbitrary-        let d =  if d' == 0 then 1 else d'-        return (n % d)-    coarbitrary = undefined+-}  ------------------------------------------------------------------------ @@ -238,71 +487,109 @@ main = do     args <- getArgs     let n = if null args then 100 else read (head args)-    mapM_ (\(s,a) -> printf "%-25s: " s >> a n) tests+    (results, passed) <- liftM unzip $ mapM (\(s,a) -> printf "%-25s: " s >> a n) tests+    printf "Passed %d tests!\n" (sum passed)+    when (not . and $ results) $ fail "Not all tests passed!"  where-    n = 100      tests =-        [("read.show        ", mytest prop_id)+        [("StackSet invariants" , mytest prop_invariant) -        ,("member/push      ", mytest prop_member1)-        ,("member/peek      ", mytest prop_peekmember)-        ,("member/delete    ", mytest prop_member2)-        ,("member/empty     ", mytest prop_member3)+        ,("empty: invariant"    , mytest prop_empty_I)+        ,("empty is empty"      , mytest prop_empty)+        ,("empty / current"     , mytest prop_empty_current)+        ,("empty / member"      , mytest prop_member_empty) -        ,("size/push        ", mytest prop_sizepush)-        ,("height/push      ", mytest prop_currentpush)-        ,("push/peek        ", mytest prop_pushpeek)+        ,("view : invariant"    , mytest prop_view_I)+        ,("view sets current"   , mytest prop_view_current)+        ,("view idempotent"     , mytest prop_view_idem)+        ,("view reversible"    , mytest prop_view_reversible)+--      ,("view / xinerama"     , mytest prop_view_xinerama)+        ,("view is local"       , mytest prop_view_local) -        ,("peek/peekStack"  ,  mytest prop_peek_peekStack)-        ,("not . peek/peekStack", mytest prop_notpeek_peekStack)+--      ,("valid workspace xinerama", mytest prop_lookupWorkspace) -        ,("delete/not.member", mytest prop_delete_uniq)-        ,("delete idempotent", mytest prop_delete2)-        ,("delete.push identity" , mytest prop_delete_push)+        ,("peek/member "        , mytest prop_member_peek) -        ,("focus",             mytest prop_focus1)+        ,("index/length"        , mytest prop_index_length) -        ,("rotate/rotate    ", mytest prop_rotaterotate)+        ,("focus left : invariant", mytest prop_focusUp_I)+        ,("focus right: invariant", mytest prop_focusDown_I)+        ,("focusWindow: invariant", mytest prop_focus_I)+        ,("focus left/master"   , mytest prop_focus_left_master)+        ,("focus right/master"  , mytest prop_focus_right_master)+        ,("focusWindow master"  , mytest prop_focusWindow_master)+        ,("focus left/right"    , mytest prop_focus_left)+        ,("focus right/left"    , mytest prop_focus_right)+        ,("focus all left  "    , mytest prop_focus_all_l)+        ,("focus all right "    , mytest prop_focus_all_r)+        ,("focus is local"      , mytest prop_focus_local)+        ,("focusWindow is local", mytest prop_focusWindow_local)+        ,("focusWindow works"   , mytest prop_focusWindow_works) -        ,("view/view        ", mytest prop_viewview)-        ,("fullcache        ", mytest prop_fullcache)-        ,("currentwsvisible ", mytest prop_currentwsvisible)-        ,("ws screen mapping", mytest prop_ws2screen_screen2ws)-        ,("screen/workspace ", mytest prop_screenworkspace)+        ,("findIndex"           , mytest prop_findIndex) -        ,("promote idempotent", mytest prop_promote2)-        ,("promote focus",      mytest prop_promotefocus)-        ,("promote current",    mytest prop_promotecurrent)-        ,("promote only swaps", mytest prop_promoterotate)-        ,("promote/screen" ,    mytest prop_promotescreen)+        ,("insert: invariant"   , mytest prop_insertUp_I)+        ,("insert/new"          , mytest prop_insert_empty)+        ,("insert is idempotent", mytest prop_insert_idem)+        ,("insert is reversible", mytest prop_insert_delete)+        ,("insert is local"     , mytest prop_insert_local)+        ,("insert duplicates"   , mytest prop_insert_duplicate)+        ,("insert/peek "        , mytest prop_insert_peek)+        ,("insert/size"         , mytest prop_size_insert) -        ,("swap",               mytest prop_swap)+        ,("delete: invariant"   , mytest prop_delete_I)+        ,("delete/empty"        , mytest prop_empty)+        ,("delete/member"       , mytest prop_delete)+        ,("delete is reversible", mytest prop_delete_insert)+        ,("delete is local"     , mytest prop_delete_local)+        ,("delete/focus"        , mytest prop_delete_focus) -------------------------------------------------------------------------+        ,("swapMaster: invariant", mytest prop_swap_master_I)+        ,("swapUp: invariant" , mytest prop_swap_left_I)+        ,("swapDown: invariant", mytest prop_swap_right_I)+        ,("swapMaster id on focus", mytest prop_swap_master_focus)+        ,("swapUp id on focus", mytest prop_swap_left_focus)+        ,("swapDown id on focus", mytest prop_swap_right_focus)+        ,("swapMaster is idempotent", mytest prop_swap_master_idempotent)+        ,("swap all left  "     , mytest prop_swap_all_l)+        ,("swap all right "     , mytest prop_swap_all_r)+        ,("swapMaster is local" , mytest prop_swap_master_local)+        ,("swapUp is local"   , mytest prop_swap_left_local)+        ,("swapDown is local"  , mytest prop_swap_right_local) +        ,("shift: invariant"    , mytest prop_shift_I)+        ,("shift is reversible" , mytest prop_shift_reversible)++{-         ,("tile 1 window fullsize", mytest prop_tile_fullscreen)-        ,("vtile 1 window fullsize", mytest prop_vtile_fullscreen)-        ,("vtiles never overlap",    mytest prop_vtile_non_overlap     )+        ,("tiles never overlap",    mytest prop_tile_non_overlap)+-}          ] +------------------------------------------------------------------------+--+-- QC driver+--+ debug = False -mytest :: Testable a => a -> Int -> IO ()+mytest :: Testable a => a -> Int -> IO (Bool, Int) mytest a n = mycheck defaultConfig     { configMaxTest=n-    , configEvery= \n args -> if debug then show n ++ ":\n" ++ unlines args else [] } a+    , configEvery   = \n args -> let s = show n in s ++ [ '\b' | _ <- s ] } a+ -- , configEvery= \n args -> if debug then show n ++ ":\n" ++ unlines args else [] } a -mycheck :: Testable a => Config -> a -> IO ()+mycheck :: Testable a => Config -> a -> IO (Bool, Int) mycheck config a = do     rnd <- newStdGen     mytests config (evaluate a) rnd 0 0 [] -mytests :: Config -> Gen Result -> StdGen -> Int -> Int -> [[String]] -> IO ()+mytests :: Config -> Gen Result -> StdGen -> Int -> Int -> [[String]] -> IO (Bool, Int) mytests config gen rnd0 ntest nfail stamps-    | ntest == configMaxTest config = do done "OK," ntest stamps-    | nfail == configMaxFail config = do done "Arguments exhausted after" ntest stamps+    | ntest == configMaxTest config = done "OK," ntest stamps >> return (True, ntest)+    | nfail == configMaxFail config = done "Arguments exhausted after" ntest stamps >> return (True, ntest)     | otherwise               =       do putStr (configEvery config ntest (arguments result)) >> hFlush stdout          case ok result of@@ -315,7 +602,7 @@                    ++ show ntest                    ++ " tests:\n"                    ++ unlines (arguments result)-                    ) >> hFlush stdout+                    ) >> hFlush stdout >> return (False, ntest)      where       result      = generate (configSize config ntest) rnd2 gen       (rnd1,rnd2) = split rnd0@@ -345,3 +632,111 @@     percentage n m        = show ((100 * n) `div` m) ++ "%"  ------------------------------------------------------------------------++instance Arbitrary Char where+    arbitrary = choose ('a','z')+    coarbitrary n = coarbitrary (ord n)++instance Random Word8 where+  randomR = integralRandomR+  random = randomR (minBound,maxBound)++instance Arbitrary Word8 where+  arbitrary     = choose (minBound,maxBound)+  coarbitrary n = variant (fromIntegral ((fromIntegral n) `rem` 4))++instance Random Word64 where+  randomR = integralRandomR+  random = randomR (minBound,maxBound)++instance Arbitrary Word64 where+  arbitrary     = choose (minBound,maxBound)+  coarbitrary n = variant (fromIntegral ((fromIntegral n) `rem` 4))++integralRandomR :: (Integral a, RandomGen g) => (a,a) -> g -> (a,g)+integralRandomR  (a,b) g = case randomR (fromIntegral a :: Integer,+                                         fromIntegral b :: Integer) g of+                            (x,g) -> (fromIntegral x, g)++instance Arbitrary Position  where+    arbitrary = do n <- arbitrary :: Gen Word8+                   return (fromIntegral n)+    coarbitrary = undefined++instance Arbitrary Dimension where+    arbitrary = do n <- arbitrary :: Gen Word8+                   return (fromIntegral n)+    coarbitrary = undefined++instance Arbitrary Rectangle where+    arbitrary = do+        sx <- arbitrary+        sy <- arbitrary+        sw <- arbitrary+        sh <- arbitrary+        return $ Rectangle sx sy sw sh+    coarbitrary = undefined++instance Arbitrary Rational where+    arbitrary = do+        n <- arbitrary+        d' <- arbitrary+        let d =  if d' == 0 then 1 else d'+        return (n % d)+    coarbitrary = undefined++------------------------------------------------------------------------+-- QC 2++-- from QC2+-- | NonEmpty xs: guarantees that xs is non-empty.+newtype NonEmptyList a = NonEmpty [a]+ deriving ( Eq, Ord, Show, Read )++instance Arbitrary a => Arbitrary (NonEmptyList a) where+  arbitrary   = NonEmpty `fmap` (arbitrary `suchThat` (not . null))+  coarbitrary = undefined++newtype NonEmptyNubList a = NonEmptyNubList [a]+ deriving ( Eq, Ord, Show, Read )++instance (Eq a, Arbitrary a) => Arbitrary (NonEmptyNubList a) where+  arbitrary   = NonEmptyNubList `fmap` ((liftM nub arbitrary) `suchThat` (not . null))+  coarbitrary = undefined+++type Positive a = NonZero (NonNegative a)++newtype NonZero a = NonZero a+ deriving ( Eq, Ord, Num, Integral, Real, Enum, Show, Read )++instance (Num a, Ord a, Arbitrary a) => Arbitrary (NonZero a) where+  arbitrary = fmap NonZero $ arbitrary `suchThat` (/= 0)+  coarbitrary = undefined++newtype NonNegative a = NonNegative a+ deriving ( Eq, Ord, Num, Integral, Real, Enum, Show, Read )++instance (Num a, Ord a, Arbitrary a) => Arbitrary (NonNegative a) where+  arbitrary =+    frequency+      [ (5, (NonNegative . abs) `fmap` arbitrary)+      , (1, return 0)+      ]+  coarbitrary = undefined++-- | Generates a value that satisfies a predicate.+suchThat :: Gen a -> (a -> Bool) -> Gen a+gen `suchThat` p =+  do mx <- gen `suchThatMaybe` p+     case mx of+       Just x  -> return x+       Nothing -> sized (\n -> resize (n+1) (gen `suchThat` p))++-- | Tries to generate a value that satisfies a predicate.+suchThatMaybe :: Gen a -> (a -> Bool) -> Gen (Maybe a)+gen `suchThatMaybe` p = sized (try 0 . max 1)+ where+  try _ 0 = return Nothing+  try k n = do x <- resize (2*k+n) gen+               if p x then return (Just x) else try (k+1) (n-1)
tests/loc.hs view
@@ -8,7 +8,7 @@           putStrLn $ show loc           -- uncomment the following to check for mistakes in isntcomment           -- putStr $ unlines $ actual_loc-          when (loc > 500) $ fail "Too many lines of code!"+          when (loc > 550) $ fail "Too many lines of code!"  isntcomment "" = False isntcomment ('-':'-':_) = False
+ util/GenerateManpage.hs view
@@ -0,0 +1,47 @@+--+-- Generates man/xmonad.1 from man/xmonad.1.in by filling the list of+-- keybindings with values scraped from Config.hs+--+-- Format for the docstrings in Config.hs takes the following form:+--+-- -- mod-x @@ Frob the whatsit+-- +-- "Frob the whatsit" will be used as the description for keybinding "mod-x"+--+-- If the keybinding name is omitted, it will try to guess from the rest of the+-- line. For example:+--+-- [ ((modMask .|. shiftMask, xK_Return), spawn "xterm") -- @@ Launch an xterm+--+-- Here, mod-shift-return will be used as the keybinding name.+--+import Control.Monad+import Text.Regex.Posix+import Data.Char+import Data.List++trim :: String -> String+trim = reverse . dropWhile isSpace . reverse . dropWhile isSpace++guessKeys line = concat $ intersperse "-" (modifiers ++ [map toLower key])+    where modifiers = map (!!1) (line =~ "(mod|shift|control)Mask")+          (_, _, _, [key]) = line =~ "xK_(\\w+)" :: (String, String, String, [String])++binding :: [String] -> (String, String)+binding [ _, bindingLine, "", desc ] = (guessKeys bindingLine, desc)+binding [ _, _, keyCombo, desc ] = (keyCombo, desc)++allBindings :: String -> [(String, String)]+allBindings xs = map (binding . map trim) (xs =~ "(.*)--(.*)@@(.*)")++-- FIXME: What escaping should we be doing on these strings?+troff :: (String, String) -> String+troff (key, desc) = ".IP\n \\fB" ++ key ++ "\\fR\n" ++ desc ++ "\n"++replace :: Eq a => a -> a -> [a] -> [a]+replace x y = map (\a -> if a == x then y else a)++main = do+    troffBindings <- (concatMap troff . allBindings) `liftM` readFile "./Config.hs"+    let sed = unlines . replace "___KEYBINDINGS___" troffBindings . lines+    readFile "./man/xmonad.1.in" >>= return . sed >>= writeFile "./man/xmonad.1"
xmonad.cabal view
@@ -1,18 +1,30 @@ name:               xmonad-version:            0.1-description:        A lightweight X11 window manager.+version:            0.2+homepage:           http://xmonad.org synopsis:           A lightweight X11 window manager.+description:+    Xmonad is a minimalist tiling window manager for X, written in+    Haskell. Windows are managed using automatic layout algorithms,+    which can be dynamically reconfigured. At any time windows are+    arranged so as to maximise the use of screen real estate. All+    features of the window manager are accessible purely from the+    keyboard: a mouse is entirely optional.  Xmonad is configured in+    Haskell, and custom layout algorithms may be implemented by the user+    in config files. A principle of Xmonad is predictability: the user+    should know in advance precisely the window arrangement that will+    result from any action. category:           System license:            BSD3 license-file:       LICENSE author:             Spencer Janssen maintainer:         sjanssen@cse.unl.edu-build-depends:      base>=1.0, X11>=1.1, X11-extras>=0.0, mtl>=1.0, unix>=1.0-extra-source-files: README TODO tests/loc.hs tests/Properties.hs+build-depends:      base>=1.0, X11>=1.2.1, X11-extras>=0.2, mtl>=1.0, unix>=1.0+extra-source-files: README TODO tests/loc.hs tests/Properties.hs man/xmonad.1.in+                    Config.hs-boot util/GenerateManpage.hs man/xmonad.1 man/xmonad.html  executable:         xmonad main-is:            Main.hs other-modules:      Config Operations StackSet XMonad-ghc-options:        -funbox-strict-fields -O2 -Wall -optl-Wl,-s+ghc-options:        -funbox-strict-fields -O -fasm -Wall -optl-Wl,-s ghc-prof-options:   -prof -auto-all extensions:         GeneralizedNewtypeDeriving