diff --git a/CHANGELOG.md b/CHANGELOG.md
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -7,6 +7,12 @@
 
 ### Upcoming
 
+### v1.4.0.1
+
+*Revisions*
+
+* Ignore the Jester when considering Necromancers win condition. ([#244](https://github.com/hjwylde/werewolf/issues/244))
+
 ### v1.4.0.0
 
 *Major*
diff --git a/src/Game/Werewolf/Game.hs b/src/Game/Werewolf/Game.hs
--- a/src/Game/Werewolf/Game.hs
+++ b/src/Game/Werewolf/Game.hs
@@ -352,11 +352,13 @@
 
 -- | Queries whether the Necromancer has won. The 'Necromancer' wins if they and their zombies are
 --   the only players surviving.
+--
+--   N.B., the Jester is not considered when determining whether the 'Necromancer' has won.
 hasNecromancerWon :: Game -> Bool
 hasNecromancerWon game =
     not (hasEveryoneLost game)
     && allOf (players . traverse . alive)
-        (\player -> any ($ player) [is necromancer, is zombie]) game
+        (\player -> any ($ player) [is necromancer, is zombie, is jester]) game
 
 -- | Queries whether the 'Villagers' have won. The 'Villagers' win if they are the only players
 --   surviving.
diff --git a/werewolf.cabal b/werewolf.cabal
--- a/werewolf.cabal
+++ b/werewolf.cabal
@@ -1,5 +1,5 @@
 name:           werewolf
-version:        1.4.0.0
+version:        1.4.0.1
 
 author:         Henry J. Wylde
 maintainer:     public@hjwylde.com
