diff --git a/LICENSE b/LICENSE
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--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,30 @@
+Copyright IC Rainbow (c) 2026
+
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided
+      with the distribution.
+
+    * Neither the name of IC Rainbow nor the names of other
+      contributors may be used to endorse or promote products derived
+      from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/Setup.hs b/Setup.hs
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--- /dev/null
+++ b/Setup.hs
@@ -0,0 +1,3 @@
+import Distribution.Simple
+
+main = defaultMain
diff --git a/changelog.md b/changelog.md
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--- /dev/null
+++ b/changelog.md
@@ -0,0 +1,4 @@
+# Change Log
+
+## [0.1.0.0]
+- Initial release.
diff --git a/package.yaml b/package.yaml
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--- /dev/null
+++ b/package.yaml
@@ -0,0 +1,38 @@
+name: vulkan-init-sdl2
+version: "0.1.0.0"
+synopsis: Vulkan initialization helpers for SDL2
+category: Graphics
+maintainer: IC Rainbow <aenor.realm@gmail.com>
+license: BSD-3-Clause
+license-file: LICENSE
+github: haskell-game/vulkan
+extra-source-files:
+- readme.md
+- changelog.md
+- package.yaml
+
+library:
+  source-dirs: src
+  dependencies:
+  - base <5
+  - bytestring
+  - resourcet >= 1.2.4
+  - sdl2 >= 2.5 && < 2.6
+  - text
+  - vector
+  - vulkan >= 3.6.14 && < 3.28
+  - vulkan-utils
+
+ghc-options:
+- -Wall
+
+default-extensions:
+- DerivingStrategies
+- FlexibleContexts
+- LambdaCase
+- NamedFieldPuns
+- OverloadedStrings
+- PatternSynonyms
+- RankNTypes
+- RecordWildCards
+- ScopedTypeVariables
diff --git a/readme.md b/readme.md
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--- /dev/null
+++ b/readme.md
@@ -0,0 +1,5 @@
+# vulkan-init-sdl2
+
+Vulkan initialization helpers for SDL2 windows. Provides the SDL-specific
+glue around `vulkan-utils` so apps can build a Vulkan `Instance` and a
+`SurfaceKHR` from an `SDL.Window` with a couple of calls.
diff --git a/src/Vulkan/Utils/Init/SDL2.hs b/src/Vulkan/Utils/Init/SDL2.hs
new file mode 100644
--- /dev/null
+++ b/src/Vulkan/Utils/Init/SDL2.hs
@@ -0,0 +1,83 @@
+{-| Vulkan initialization glue for SDL2 windows. Compose with
+'Vulkan.Utils.Initialization.allocateVulkanInstance' (or just call
+'allocateInstance' here) and the rest of @vulkan-utils@ to get a
+ready-to-render setup.
+-}
+module Vulkan.Utils.Init.SDL2
+  ( -- * Required extensions
+    getRequiredInstanceExtensions
+  , getRequiredDeviceExtensions
+
+    -- * Surface
+  , createSurface
+  , destroySurface
+  , allocateSurface
+
+    -- * Instance
+  , allocateInstance
+  ) where
+
+import Control.Monad.IO.Class (MonadIO, liftIO)
+import Control.Monad.Trans.Resource (MonadResource, allocate)
+import Data.ByteString (ByteString)
+import qualified Data.ByteString as BS
+import Data.Vector (Vector)
+import qualified Data.Vector as V
+import Foreign.Ptr (castPtr)
+import qualified SDL
+import qualified SDL.Video.Vulkan as SDL
+import Vulkan.Core10
+  ( ApplicationInfo
+  , Instance
+  , instanceHandle
+  )
+import Vulkan.Extensions.VK_KHR_surface
+  ( SurfaceKHR (..)
+  , destroySurfaceKHR
+  )
+import Vulkan.Extensions.VK_KHR_swapchain
+  ( pattern KHR_SWAPCHAIN_EXTENSION_NAME
+  )
+import Vulkan.Requirement (InstanceRequirement)
+import Vulkan.Utils.Initialization (allocateVulkanInstance)
+
+-- | Vulkan instance extensions the SDL2 window requires for presentation.
+getRequiredInstanceExtensions :: (MonadIO m) => SDL.Window -> m (Vector ByteString)
+getRequiredInstanceExtensions w =
+  liftIO $
+    V.fromList <$> (traverse BS.packCString =<< SDL.vkGetInstanceExtensions w)
+
+{- | Device extensions an SDL2-presenting application needs. Currently just
+@VK_KHR_swapchain@.
+-}
+getRequiredDeviceExtensions :: [ByteString]
+getRequiredDeviceExtensions = [KHR_SWAPCHAIN_EXTENSION_NAME]
+
+-- | Create a 'SurfaceKHR' for the given SDL window.
+createSurface :: Instance -> SDL.Window -> IO SurfaceKHR
+createSurface inst w =
+  SurfaceKHR <$> SDL.vkCreateSurface w (castPtr (instanceHandle inst))
+
+-- | Destroy a 'SurfaceKHR' previously created with 'createSurface'.
+destroySurface :: Instance -> SurfaceKHR -> IO ()
+destroySurface inst s = destroySurfaceKHR inst s Nothing
+
+-- | Allocate a surface in 'MonadResource', released with the resource scope.
+allocateSurface :: (MonadResource m) => Instance -> SDL.Window -> m SurfaceKHR
+allocateSurface inst w =
+  snd <$> allocate (createSurface inst w) (destroySurface inst)
+
+{- | Build a Vulkan 'Instance' wired up with the SDL window's required
+extensions. Composes 'getRequiredInstanceExtensions' and
+'Vulkan.Utils.Initialization.allocateVulkanInstance'.
+-}
+allocateInstance
+  :: (MonadResource m)
+  => SDL.Window
+  -> Maybe ApplicationInfo
+  -> [InstanceRequirement]
+  -> [InstanceRequirement]
+  -> m Instance
+allocateInstance w appInfo reqs optReqs = do
+  exts <- getRequiredInstanceExtensions w
+  allocateVulkanInstance exts appInfo reqs optReqs
diff --git a/src/Vulkan/Utils/Init/SDL2/Window.hs b/src/Vulkan/Utils/Init/SDL2/Window.hs
new file mode 100644
--- /dev/null
+++ b/src/Vulkan/Utils/Init/SDL2/Window.hs
@@ -0,0 +1,101 @@
+{-# LANGUAGE TypeApplications #-}
+
+{-| Convenience helpers for opening an SDL2 window suitable for Vulkan
+rendering, polling for quit events, and querying the current drawable
+size for swapchain recreation.
+
+These wrap a small set of opinionated defaults — Vulkan graphics
+context, resizable, high-DPI, hidden until the caller has the swapchain
+ready — sufficient for examples and prototypes. Applications with
+different needs should call SDL directly.
+-}
+module Vulkan.Utils.Init.SDL2.Window
+  ( withSDL
+  , createWindow
+  , drawableSize
+  , showWindow
+  , shouldQuit
+  , sdl2Adapter
+  ) where
+
+import Control.Monad (void)
+import Control.Monad.IO.Class
+import Control.Monad.Trans.Resource
+import Data.Text (Text)
+import qualified SDL
+import qualified SDL.Video.Vulkan as SDL
+import Vulkan.Core10 (Extent2D (..))
+import qualified Vulkan.Utils.Init.SDL2 as Init
+import Vulkan.Utils.WindowAdapter (WindowAdapter (..))
+
+-- | Bring SDL up for the duration of the resource scope.
+withSDL :: (MonadResource m) => m ()
+withSDL = void $ allocate_ (SDL.initialize @[] [SDL.InitEvents]) SDL.quit
+
+-- | Create an SDL2 window configured for Vulkan rendering.
+createWindow
+  :: (MonadResource m)
+  => Text
+  -- ^ Title
+  -> Int
+  -- ^ Width
+  -> Int
+  -- ^ Height
+  -> m SDL.Window
+createWindow title width height = do
+  SDL.initialize @[] [SDL.InitVideo]
+  _ <- allocate_ (SDL.vkLoadLibrary Nothing) SDL.vkUnloadLibrary
+  (_, window) <-
+    allocate
+      ( SDL.createWindow
+          title
+          ( SDL.defaultWindow
+              { SDL.windowInitialSize =
+                  SDL.V2
+                    (fromIntegral width)
+                    (fromIntegral height)
+              , SDL.windowGraphicsContext = SDL.VulkanContext
+              , SDL.windowResizable = True
+              , SDL.windowHighDPI = True
+              , SDL.windowVisible = False
+              }
+          )
+      )
+      SDL.destroyWindow
+  pure window
+
+-- | Current drawable size, suitable as the swapchain extent fallback.
+drawableSize :: (MonadIO m) => SDL.Window -> m Extent2D
+drawableSize win = do
+  SDL.V2 w h <- SDL.vkGetDrawableSize win
+  pure $ Extent2D (fromIntegral w) (fromIntegral h)
+
+{- | Make the window visible. The window is created hidden so the swapchain
+can be brought up first.
+-}
+showWindow :: (MonadIO m) => SDL.Window -> m ()
+showWindow = SDL.showWindow
+
+-- | The window's 'WindowAdapter', for backend-agnostic boot helpers.
+sdl2Adapter :: (MonadResource m) => SDL.Window -> WindowAdapter m
+sdl2Adapter w =
+  WindowAdapter
+    { waAllocateInstance = Init.allocateInstance w
+    , waAllocateSurface = \i -> Init.allocateSurface i w
+    , waDrawableSize = drawableSize w
+    }
+
+{- | Poll the event queue and report whether the user requested to quit
+(window close, Q, or Escape). The window argument is unused — SDL's event
+queue is global — but kept for symmetry with the GLFW backend.
+-}
+shouldQuit :: (MonadIO m) => SDL.Window -> m Bool
+shouldQuit _ = any isQuitEvent <$> SDL.pollEvents
+  where
+    isQuitEvent :: SDL.Event -> Bool
+    isQuitEvent = \case
+      (SDL.Event _ SDL.QuitEvent) -> True
+      SDL.Event _ (SDL.KeyboardEvent (SDL.KeyboardEventData _ SDL.Released False (SDL.Keysym _ code _)))
+        | code == SDL.KeycodeQ || code == SDL.KeycodeEscape ->
+            True
+      _ -> False
diff --git a/vulkan-init-sdl2.cabal b/vulkan-init-sdl2.cabal
new file mode 100644
--- /dev/null
+++ b/vulkan-init-sdl2.cabal
@@ -0,0 +1,56 @@
+cabal-version: 2.2
+
+-- This file has been generated from package.yaml by hpack version 0.39.6.
+--
+-- see: https://github.com/sol/hpack
+
+name:           vulkan-init-sdl2
+version:        0.1.0.0
+synopsis:       Vulkan initialization helpers for SDL2
+category:       Graphics
+homepage:       https://github.com/haskell-game/vulkan#readme
+bug-reports:    https://github.com/haskell-game/vulkan/issues
+maintainer:     IC Rainbow <aenor.realm@gmail.com>
+license:        BSD-3-Clause
+license-file:   LICENSE
+build-type:     Simple
+extra-source-files:
+    readme.md
+    changelog.md
+    package.yaml
+
+source-repository head
+  type: git
+  location: https://github.com/haskell-game/vulkan
+
+library
+  exposed-modules:
+      Vulkan.Utils.Init.SDL2
+      Vulkan.Utils.Init.SDL2.Window
+  other-modules:
+      Paths_vulkan_init_sdl2
+  autogen-modules:
+      Paths_vulkan_init_sdl2
+  hs-source-dirs:
+      src
+  default-extensions:
+      DerivingStrategies
+      FlexibleContexts
+      LambdaCase
+      NamedFieldPuns
+      OverloadedStrings
+      PatternSynonyms
+      RankNTypes
+      RecordWildCards
+      ScopedTypeVariables
+  ghc-options: -Wall
+  build-depends:
+      base <5
+    , bytestring
+    , resourcet >=1.2.4
+    , sdl2 ==2.5.*
+    , text
+    , vector
+    , vulkan >=3.6.14 && <3.28
+    , vulkan-utils
+  default-language: Haskell2010
